Brian W 20 Posted January 28, 2013 Share Posted January 28, 2013 I vaguely remember having a piece of addon scenery in FS9 that had hanger doors controlled by tuning the radio to a certain frequency. Any one else remember this? Is this something the airport designers could incorporate in the future? Quote Link to post Share on other sites
Neil Hill 256 Posted January 28, 2013 Share Posted January 28, 2013 HI Brian, I'm pretty sure moving doors are not allowed in FSX, I'm sure ORBX would have them if they were. Cheers, Neil Quote Link to post Share on other sites
shipdriver 186 Posted January 28, 2013 Share Posted January 28, 2013 HI Brian, I'm pretty sure moving doors are not allowed in FSX, I'm sure ORBX would have them if they were. Cheers, Neil I'm pretty sure most FSDT airports have moving hangar doors with YouControl. Quote Link to post Share on other sites
allosaurus 0 Posted January 28, 2013 Share Posted January 28, 2013 Brian There is an addon called runway 12 object placer you will need to download the folder called dwag hanger's, It was made for fs9 but will work in fsx these hanger door will open using the tuner. You can also use the folder dwag hanger's in airport design editor x v01.50.18. I use this one the most because you can see where you place them. If you have any other questions let me know. P.S. most of these can be found at simvaition.com in the utility and misc. section. Quote Link to post Share on other sites
Brian W 20 Posted January 28, 2013 Author Share Posted January 28, 2013 Brian There is an addon called runway 12 object placer you will need to download the folder called dwag hanger's, It was made for fs9 but will work in fsx these hanger door will open using the tuner. You can also use the folder dwag hanger's in airport design editor x v01.50.18. I use this one the most because you can see where you place them. If you have any other questions let me know. P.S. most of these can be found at simvaition.com in the utility and misc. section. Yeah it was dwag.... I saw a post from JV earlier to keep making suggestions to push the envelope and this is my suggestion. HangerFlow? Quote Link to post Share on other sites
allosaurus 0 Posted January 28, 2013 Share Posted January 28, 2013 Ya a Hangerflow would be the best thing to come out with so we don't need to add more hangers with an object placer. good Idea. I will second that vote. John we need hangerflow please. Quote Link to post Share on other sites
Ian Routley 88 Posted January 28, 2013 Share Posted January 28, 2013 Indeed, socalled "conditional" animations were a surprising omission from FSX, along with a whole lot of other cool stuff. It can be done using FS9 tools which will work in FSX. This no doubt would create problems for DX10 users, and the performance is not as good. Sent from my iPad using Tapatalk HD Quote Link to post Share on other sites
ba43 165 Posted January 28, 2013 Share Posted January 28, 2013 I am using one of the DWAG animated hangar objects in a new scenery project for Return to Misty Moorings. This object is just one of several animated hangars that came with the RWY 12 object libraries found on the two large free content flightsim websites that offer lots of files for FS9 and FSX. There are three, rather large sets of RWY12 Object libraries. I recommend that you install all three sets as authors may use objects from any of the librarys. That way you will only need to install them once and virtually all sceneries which you might download in the future, which use RWY12 objects, will display properly. You do NOT need to install the RWY12 Object Placing program itself - just the three library collections. They use the NAV2 radio to tune into a frequency that will open/close the door to the hangar. So the aircraft will need two NAV radios for this to be possible. Look for "Whiskey Cove" coming soon at RTMM to see this type of object at work. Brad Quote Link to post Share on other sites
Brian W 20 Posted January 28, 2013 Author Share Posted January 28, 2013 Indeed, socalled "conditional" animations were a surprising omission from FSX, along with a whole lot of other cool stuff. It can be done using FS9 tools which will work in FSX. This no doubt would create problems for DX10 users, and the performance is not as good. Sent from my iPad using Tapatalk HD Ahh that sucks... This is the same reason for not having the the rain effect on the windscreen if I remember right,,,, Quote Link to post Share on other sites
retep49 35 Posted January 28, 2013 Share Posted January 28, 2013 Thanks Brad for the information. I have just downloaded the animated hangar doors and placed one with Instant Scenery 2 at one OZX airfield in Australia. Then i used the NAV2 radio and switched to 112.00 and the door opens. "Whiskey Cove" coming soon at RTMM, I saw the announcement last Saturday at the RTMM forum. Many thanks Brad. Peter Quote Link to post Share on other sites
grover149 7 Posted January 29, 2013 Share Posted January 29, 2013 I don't know how they did it but I purchased KIND X from Dreamscenery and there are 11 animated hanger doors, each with an individual frequency for opening. To close the door, just tune to a different frequency. Quote Link to post Share on other sites
Bruce Hamilton 522 Posted January 29, 2013 Share Posted January 29, 2013 That's old technology... Imaginesim used that method to animate jetways before AES. Quote Link to post Share on other sites
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