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Nice one Orbx - and thanks for the new Brissie Aerodrome for P3D4/5

and for the 50% discount :)

 

Now we look forward to the completion of the MSFS product integrated with the Cityscape

Brisbane New Airport 1st Take Off 2.jpg

Brisbane New Airport 1st Take Off.jpg

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Painless update - Great discount. Nice work.

Was good to say goodbye to the old clunky version where I dreaded every landing. My framerates seem to have gone up too (V4.5HF3)

Aussie

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Posted (edited)

A spitfire opened the new runway in July

 

It's only fitting that an A2A Spitfire should open The new Orbx Runway - and do a Battle of Brisbane beat up as well:o

 

Brisbane Domestic Terminal 2.jpg

Brisbane International Terminal.jpg

Brisbane - Yeee Hawww .jpg

Brisbane Smooth Spit T.O. new Runway.jpg

Edited by John Heaton
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On 3/30/2021 at 9:34 PM, Condor said:

Yeah I'm hanging out for the MSFS version. The P3D version particularly that of Brisbane city is pretty ordinary.

 

P3D version of Brissy, is terrible.

 

Don

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YBBN v2 is such an improvement. It was an obvious purchase, especially with the kind discount.
Obviously technology has advanced in the intervening period between releases, but it's good to have a major Aussie airport brought to P3D.

YPPH is still rumoured to be under development by Jarrad Marshall. Perhaps it's not too much to hope for a rejuvenated YMML...
 

 

On 3/30/2021 at 12:34 PM, Condor said:

Yeah I'm hanging out for the MSFS version. The P3D version particularly that of Brisbane city is pretty ordinary.

 

On 4/1/2021 at 8:47 AM, Aussieflyer38 said:

P3D version of Brissy, is terrible.

 


Some favourable news for P3D-using Brisbanites here:

 

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5 hours ago, Glenn Eric said:

I have found V2 to be a massive frame rate hog. I get 25-40 fps with V1. V2 drops the fps down as low as 5-12. Is anyone else having massive frame rates drop ????  

 

Quite the opposite.  I get better fps at V2 than V1.  However you do have to match the texture resolution to your pc setup, I find 2048 x 2048 is as high as I can go normally.

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