edkap 1 Posted November 6, 2020 Share Posted November 6, 2020 Hi- My ground scenery is getting very blurry after being in the air for a little while. I at first thought maybe it was because I didn't have the slider set far enough, but after I pushed it up to "Ultra" the ground was sharp at first but then got blurry again after a little while. I have a fast machine (i7 9700K running at 4.7 GHz, GeForce RTX 2070 Super, 32 GB DDR4 3200 RAM), so I don't think that is the problem. I am running P3D v4.5 with the framerate locked at 30. Any help? Thanks. -Ed Quote Link to post Share on other sites
Quantum Amiga 56 Posted November 6, 2020 Share Posted November 6, 2020 How is the frame rate locked @ 30 ? Quote Link to post Share on other sites
edkap 1 Posted November 7, 2020 Author Share Posted November 7, 2020 It's locked to 30 in the simulator. Quote Link to post Share on other sites
edkap 1 Posted November 7, 2020 Author Share Posted November 7, 2020 Just now, edkap said: It's locked to 30 in the simulator. Well, technically, I should say it's CAPPED (as opposed to "locked") at 30 since it does go below that at a detailed airport. Quote Link to post Share on other sites
edkap 1 Posted November 7, 2020 Author Share Posted November 7, 2020 I tried changing my target frame rate to unlimited. Did not do it with Orbx scenery, just with MegasceneryEarth New York. It seems to have corrected the problem, at least with that scenery. Earlier I realized that it was happening with that scenery also, so it wasn't just an Orbx thing but more of a function of P3D. Tomorrow I will try it with TrueEarth Oregon and see what happens. Quote Link to post Share on other sites
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