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Hello Team,


How does one fix the floating houses/buildings please? 



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I read a post a while back where the issue of floating buildings has been described as one of P3D (dating way back to FSX) where mesh vs. building loading CPU threads become out of sync.


Myself, when such an issue occurs I right click to open the menu, then tick the "Panel Only" checkbox, let it do its stuff (screen goes black), then right click again and untick it.


Buildings then either drop or raise to meet the mesh.


Hopefully the LM crew will put a bit of effort into the building rendering to prevent such occurances given trees never seem to have the issue.


This is opposed to where said floating is due to airport clash (which is a completely different issue), i.e. one airport overwriting on top of another causing such issues as the example pic below.





Edited by Quantum Amiga
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