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resolved Texture Mixup around San Francisco

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Evening all,


I spotted messed up textures in San Francisco.


I verified FTX Global, and also verified the ORBXLIBS.


I deleted the lclookup.bgl too; none of the above have sorted this weird mix up.


I have Global, OpenLC America/Canada and thats all in this region.


May i ask if anyone else has any suggestions?















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Hi Doug,


Thanks for the reply, you know the sim inner-workings are a funny thing; verifying is something i try and do with the culprits of issues like this normally but i guess i stopped at OpenLC America thinking it was more sinister after trying Global and ORBXLIBS. It seems to have done the trick i believe so thanks.

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