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active EDCG Rügen: changing runway textures with Prepar3D v3.3

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Hi folks,


in EDCG Rügen and P3D v3.3, I have noticed the same problem that plagued KCGX and KSQL in P3D v3.2, see this issue for reference:

I assume this is due to the circumstance that EDCG uses scenery design methods that are no longer supported by LM since P3D v3.3. Now, I know that this is a freeware airport (and a really nice one!) and surely doesn't have priority, but is there a chance that it will be converted to "true" P3D standards eventually?


Thanks & regards,


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