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Found 12 results

  1. Our most ambitious project to date sees us take the next step in bringing more of the X-Plane world to life with our TrueEarth range of products. TrueEarth US Northern California is the result of years of research and development as well as countless hours of crafting together one of the most stunning and diverse regions in North America. Take off from across the sprawling region and explore to your heart’s content with over 212,000 square kilometers of orthoimagery and accurately placed autogen. The wide-range of landscapes, detailed mountains and stunning coastlines will redefine how you travel across the state in X-Plane 11. Special care and attention has been given to color correction, editing and balancing the orthoimagery to ensure the highest fidelity and quality. Using the latest technology, millions of trees have been accurately placed throughout the entire region and grouped together to create an immersive environment if you enjoy flying close to the ground. The vegetation has been hand-coloured to ensure it blends in perfectly with the ground textures. Northern California prides itself on its varied landscape, giving you plenty of choice for places to explore. Yosemite National Park, famous for its stunning valleys and flower-covered meadows, find life in X-Plane thanks to the TrueEarth technology. If the wilderness isn’t your thing, then take a trip up the Northern California coast and catch the west-coast sunshine as the light bounces off of your aircraft. The sights you will see will be truly breathtaking. Set yourself the challenge of finding everything there is to see in Northern California. With nearly 1,000 points of interest to seek out, flying in a GA aircraft has never been so rewarding once you find them all. Seek out Alcatraz Island, Google's headquarters, the Apple "Spaceship" HQ, the massive blimp hangars near San Jose or seek out the many Sonoma County Vineyards. Just a small sample of the POI models for the San Francisco tile alone! (Click to expand image to view in 4K) The most exciting element of North California is the variety of topography throughout the region, meaning you could spend days exploring and still find uniqueness throughout. The rugged coastlines up by Big Sur and Shelter Cove make for excellent expeditions, whilst seeing the peaks of Mt Shasta and the Sierra Nevada is simply breathtaking. Perhaps you want a more urban experience? The beautiful cityscape of San Francisco has been fully modeled with the latest PBR techniques for a detailed rendition of the City by the Bay. Take the challenge of flying under the Golden Gate Bridge in San Francisco or fly right over Silicon Valley in San Jose. Whatever your preference, TrueEarth US NorCal for X-Plane 11 will have something for you. And if you're a PilotEdge user, enjoy the skies above NorCal with full real-time ATC with actual human controllers! TrueEarth US Northern California HD vs SD Exactly as we have done with TrueEarth US Washington and TrueEarth US Oregon, Northern California will be available in two versions - high definition (HD) 212GB and standard definition (SD) 53GB. The only difference between these two products is the ground texture resolution. If disk space is a concern, check out the SD version of TrueEarth US NorCal, which provides the same regional coverage, but at just a a quarter of the disk space. The slightly reduced texture resolution still provides incredible detail but enables smoother performance for those with older graphics cards. If you prefer the full fidelity, we recommend the HD version for best resolution. FEATURES 212,000 km2 of hand-corrected/cleaned aerial imagery in 1m/px resolution (HD version) or 2m/px resolution (SD version) Millions of individual autogen trees/shrubs, grouped by type and hand-corrected for maximum realism across the entire region Explore and soar over the stunning San Francisco Cityscape crafted with full PBR effects Nearly 1,000 custom PBR POIs placed around the state; including San Francisco's Golden Gate Bridge, Silicon Valley and many, many more. All major cities accurately modeled, including SFO, Sacramento, San Jose, Oakland, Monterey, Fresno, Redding and many others. Millions of themed and efficient PBR autogen buildings placed to match the aerial imagery across the entire region Ultra detailed elevation mesh sourced from 10m DEM to bring out great detail in the coastline and mountains Beautiful hand-cleaned water-masking, which blends in beautifully Many marinas have hand-placed 3D boats added Blends in seamlessly with TrueEarth US Oregon and the upcoming TrueEarth US Southern California (in development) to provide even more US coverage COVERAGE MAP Stay tuned for more previews over the coming week! Note: screenshots are taken from both HD and SD versions.
  2. The NP fire inspection took off from Mammoth Lake KMMH, ... ... and crossed the (still disappointing) Mono Lake. I strongly hope this iconic area will receive an upgrade with OpenLC. An area which already received a serious upgrade is the valley to the west... Frank Dainese has done his magic here. Half Dome... ... y El Capitan. The only thing missing here is the JamesTKirkFlow. Bridalveil Falls... ... and the valley exit. Or entrance for ground-based tourists. Luckily enough no fires to be reported in the whole area... ... so I went on to Mariposa O68... ... another airfield with "lovely" trees in the final. PS: The more usual perspective of Half Dome. Leaves a nice impression to the virtual fire inspector...
  3. Flight from Groveland, California through Yosemite National Park landing at a little spot called Grupe Ranch in Mariposa, CA. Grupe ranch airport Tricky little spot to land. Got a little close to the hill on the left of the strip and skidded off in the grass but made it. Cozy little spot to spend the night.
  4. After the -32 series pics in the "Western visitor" set I chose the -73 for some air hauling between Palm Springs and Redding Passing over Yosemite National Park So sue me - I'm taking the scenic route past Lake Tahoe Redding in sight If the Air Force One can land there, then I can as well Cropped DX10s Cheers Mallard
  5. Hey everyone, hope life is good for you all. For a few weeks now I've run my FSX setup through a samsung 40inch tv.. The immersion is great, no question about it.. But the haziness of such a large screen at 1920 x 1080 takes a little getting used to,...... After spending a couple of months configuring my new rig and constantly playing with settings and tweaks, with Nvidia Inspector set per Nick's bible, and also playing with various combinations of locked frames, unlimited frames, different tv settings and fsx config lod and texture adjustments, I'd kind of settled on what seemed to be the best it could be... And yes, it is a great experience being close up to a large screen, but I was seriously considering going back to a smaller screen for the clarity and crispness I missed. But then yesterday, everything changed!!... I installed the recent nvidia drivers 344.48, and without really understanding how it works but simply going off something I'd read somewhere, I opted to dive in head first and set DSR at 4x (3840x2160) and Smoothness to 10% Fired up FSX, without nvidia inspector, and initially with no other changes to the nvidia control panel, just DSR 4x, Smoothness 10%, everything else was left at the default... selected in fsx the newly offered screen resolution size of 3840x2160x32, and then obviously had to exit to reset my cfg file with texture size to 2048 and LOD radius to 6.5000 I'm really hoping the pictures look as good here as they do on my 40" screen... In all honesty, when I loaded a test flight (which isn't pictured) set in yosemite valley, in a thunderstorm, at dusk, with frames unlimited, and watched my fraps counter hit 50, 60, 70, 80, 100 and more, with a crispness and clarity I'd never seen before on the big screen, I quite literally fell off my chair laughing with joy!! After a while of simply staring at the screen in disbelief, and becoming aware of what sounded like my graphics card screaming for mercy, I played it safe and dialled down the frame settings, so the last two pictures show that I'm currently locked internally in fsx at a nice steady smooth-as-silk 33, which should do for pretty much any scenario I'm likely to use. Just to tighten things up, I've also added into nvidia control panel 16x anisotrophic, (though I'm not sure that is even needed, it just felt like I ought to still be tweaking something!!), plus just a mere 2x AA, the Texture Filtering to High Quality, Triple buffering is On, and that is it -- no vsync, no nvidia inspector. My FSX cfg doesn't have any tweaks except Texture Size to 2048, LOD 6.5, frames locked at 33. As you may be able to tell from the shots, the text size shrinkage is a quirk of using DSR to artificially 'change' to the higher resolution, and that shrinkage affects gps and maps, but as I'm using a second computer to run Plan-G and Skyvector that side of it doesn't affect me... All shots are straight 'V' with nothing changed. The first shot was paused I think, but the two shots of Dino Cattaneo's wonderful freeware Goshawk creating havoc down Frank's amazing Yosemite Valley were live action, at around 380-400 knots... maybe it's just me, but the clarity of basic fsx on a big screen is almost like a forbidden pleasure!! Default Cessna 208, early evening, I believe this is somewhere in the vicinity of KEUG near the towns of Eugene and Springfield, Oregon. The clarity of the cockpit gauges is amazing to see on the big-screen, and when the cockpit lights are turned on, the lighting seems to have a new luminescence previously unseen on the samsung setup. Yosemite from the front seat of the T45-Goshawk, doing around 410 knots, luckily the valley ahead was clear so I took my chance of a shot!! Yosemite going the other way, this time taken from the back seat, just to be safe!! Thanks for looking, I hope this may inspire people that haven't already to give DSR a go -- especially other users of big-screens, I have a feeling the effect wouldn't be quite so drastic on smaller HD screens.. Best wishes to all, and happy flying
  6. Maybe it attracts interest for some of us. http://www.wsj.com/articles/two-men-reach-top-of-yosemites-el-capitan-in-historic-free-climb-1421280254 Spirit
  7. Given that the Northern California area contains photoreal scenery of Yosemite (I can see it in the screenshots), what does the freeware photoreal Yosemite add to that? Is it a larger area or is there some other difference?
  8. A showcase of a few of my recent purchases, thanks to all the sales happening. Great times ! Cheers, Gav
  9. My appreciation to the wonderful freeware scenery!
  10. So many posts with excellent shots of the recently released Yosemite-scenery. Why not add a few more from a different viewpoint while observing closely the Half Dome as most iconic element in this magnificent valley : By returnflight out of the valley is the waterfall also a spectacular sight(shot is made via FSX and represent in my system the waterfall better than in P3Dv2.2):
  11. Breathtaking Yosemite! My word, there are some talented people out there! Adam.
  12. Another NCA scenic flight to tempt people out of their usual comfort zones! This one started off in Mammoth (Yosemite) and ended up in Rodgers (Chester). KMMH - O05. It's roughly along the same latitude, so the scenery [but *what scenery*!] doesn't vary that much. Pick any other starting point and you'll more than likely see something completely different - and equally stunning. The Yosemite Valley (photoreal area) I kept this one in as it shows the boundary between default FSX to the left (I don't have Global) and FTX NCA to the right: No idea which lake this was - but couldn't resist those clouds! I *think* that's Rodgers ... Time to upload those pics! It's going to be hard to resist KRDD (Redding) at this rate! Adam.
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