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Found 5 results

  1. Hello, i have seen this on my last flight. this wall is not placed to the best. at a greater distance can be seen the whole behemoth. [/url] close it looks like this. this object destroys the beauty of the scenery. [/url] position: S37 13.87 ; E145 55.00
  2. Heres just a quick clearout of shots taken recently. Theres a couple from Bar Harbor and some from the mountains near Seattle and Vancouver and a couple from Harvey S43 and one from somewhere over Vermont I think... Ive gone back to designing around default display driver color settings. If your settings aren't too far from default then these should look fine. thanks for looking.
  3. Hi folks, in EDCG Rügen and P3D v3.3, I have noticed the same problem that plagued KCGX and KSQL in P3D v3.2, see this issue for reference: I assume this is due to the circumstance that EDCG uses scenery design methods that are no longer supported by LM since P3D v3.3. Now, I know that this is a freeware airport (and a really nice one!) and surely doesn't have priority, but is there a chance that it will be converted to "true" P3D standards eventually? Thanks & regards, Hans
  4. I'm seeing the taxiway/runway markings disappear/reappear at KMRY Monterey depending on view angle. This is in P3Dv3.3. I know LM has made a change in the code and has caused layering issues or Z-fighting at many airports. On my system it appears that Monterey is also affected. Can we expect any updates for this issue? I haven't tested other Orbx airports. Has Orbx? Trying to decide if I should roll back to v3.2. I don't want to give up my Orbx goodness. Edit: I'm seeing the same thing at KRDD Redding and KSTS Sonoma. Don't see an issue with KTVL or KEGE. I do
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