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Showing results for tags 'objects'.
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We have just moved our training base to Oxford Kidlington airport (EGTK). On entering the main apron from the south there is a group of three people, two male, one female, standing on the taxiway about 7 ft on the east side of the centre-line. Why? By making EGTK files active/non-active I have managed to narrow the file in which these folk reside as FTX_ENG_EGTK_objects.bgl which you will know resides in FTX_EU_ENG_05_SCENERY. Is there any way I can edit this file to remove these figures? If not, could they be edited out in a future update. Sounds like a small thing, b
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hi Chaps, hope someone can answer or shed some light on this issue i noticed today ? Just taxing around Compton Abbas and i notice a few of the people are not sitting correctly on benches and just sort of floating on thin air # has anyone seen this ? or can you advise what the fix is to correct this ? I did have the elevation issue which i have corrected already, but wasn't sure how to remedy this issue ? See the picture Circled in Red you can see the issue any help would be appreciated many thanks Dom
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- egha
- compton abbas
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Hi, just installed Avalon, and it loaded up, but while all the buildings and textures were present, there were no static cars in the car park. Not a single one. All boxes were ticked in the control panel, and scenery complexity is on max. What is happening? if it makes a difference or not, I own and have installed FTX AU Australia. Libraries is up-to-date. Help greatly appreciated
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A request for a minor fix at KSWO in Oklahoma. Objects currently block taxi to hangars. Thanks for the freeware airport.
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Hello. I'm using P3D v3, FTX Australia SP4 and Busselton 1.50 (all up-to-date according to FTX Central) but have this problem in YBLN: Another thing: white textures in some houses: Help
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Seems that ORBX is not allowing exclusion rectangles at their airports, specifically within FTX Global OpenLC North America. Checked the order of scenery loading and it's good to go with my addon scenery folder at the top of the food chain. Also, I am able to exclude airport buildings/objects in Rome. Trees and vegetation CAN be excluded anywhere in the world so I'm guessing my problem is limited to actual objects and not autogen. I typically use Instant Scenery 3 to exclude objects with no problems. The airports I've been tweaking are in the United States. I can add objects all da
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Hi all, I have recently purchased FTX: EU Northern Ireland and so far it's been great. However.. I have came across a problem whilst flying in and out of EGAA, NI's main airport. Some of the objects are placed in really strange places. For example, there are buses on the taxi ways and big crates or boxes at some gates. This means that I either have to work around them whilst taxiing or I crash as soon as I spawn at a gate that has buses parked over the yellow taxi line. After paying good money for this scenery it is a bit annoying when you come across these problems.. especially at my loca
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Hi there, I am a great fan of Orbx and currently own and use orbx global and orbx England. My question is an issue when I've loaded orbx Global scenery I get buildings that are black and can be star shape and completely ruin the scenery. Any suggestions or ideas how to fix would be greatly appreciated! Thank you Sir-C
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- black buildings
- objects
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Hey everyone, I checked the FAQ and didn't find anything about this so unless I missed it I could use some assistance. I have FTX AU sceneries installed and Recently added NA Blue for PNW. Since then I added KORS, WA56, 3W5, which all displayed Beautifully without any hitches. The Day before Yesterday I installed 1WA6 and seemingly had no trouble with it except for a few animations like airport vehicles not ever showing up.(guy loading crates into truck etc.) There are some moving people, trees, grass, Etc, and everything is turned on in the controller app. Shortly after installing 1WA6 I ra