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Found 11 results

  1. Flying in the Netherlands. This time from Budel to Rotterdam: Have a nice flight, Wil
  2. Calling all AFS2 simmers! TrueEarth technology is finally landing on IPACS Aerofly FS2 starting with The Netherlands! For those not yet to experience high-fidelity scenery in Aerofly FS2, expect to find extremely dense building & vegetation cultivation, incredible crisp terrain textures, and effortlessly smooth performance. Flying over the Netherlands is a joy - TrueEarth Netherlands contains the entirety of the country complete with cities, towns, and countryside all where they should be. The Netherlands, often referred to as Holland, is a country located in Western Europe. The five largest cities in the Netherlands are Amsterdam, Rotterdam, The Hague, Utrecht (forming the Randstad megalopolis) and Eindhoven (leading the Brabantse Stedenrij).The Port of Rotterdam is the largest port in Europe and the world's largest outside Asia. Netherlands literally means "lower countries" - the name came from the country's low land and flat geography, with only about 50% of its land exceeding 1 meter (3 ft 3 in) above sea level. Since the late 16th century, about 17% of the country's current landmass has been reclaimed from the sea! What is TrueEarth? TrueEarth is a game-changing product for Orbx - for the first time we are combining the full suite of features from our FTX regions with a completely photoreal terrain base - a feature previously limited to our airports. TrueEarth Netherlands is far more than a traditional photoreal product, it features comprehensive (and complete) building and vegetation placements, thousands of hand-placed landmarks and POI, and hand-edited textures. Features: The entirety of Netherlands depicted in complete detail! 85,000km2 of photoreal terrain at 1m resolution Full 3D night lighting 43 airports CityScene building technology for all major cities, towns, villages and urban areas. CityScene tech improves on traditional cultivation by adding unusual footprints, higher detail (roof details etc) and better long-range visibility Incredibly dense vegetation cultivation. Far superior to automated OSM technology, our cultivation is compiled from multiple data sets, and hand-edited to ensure maximum fidelity, accuracy and density. Beautifully edited terrain textures - colourised, edited, cleaned up. Blemishes such as cloud cover, water sun glare, seamlines, discolouration and some vehicle footprints have been removed Ultra HD mesh at 5m resolution. Netherlands may be flat, but incredible details such as tailings dumps, sand dunes and even highway overpass ramps are visible Accurate road, waterways, transmission line and other vector/GIS components. Beautiful custom building textures for all autogen buildings Hundreds of custom landmarks and POI Traditional Dutch windmills Major churches and cathedrals custom modelled Custom models for all major TV and radio masts Many major bridges custom designed Custom ship models unique to Netherlands Thousands of hand-placed animated wind turbines, refineries, harbours and other library objects Hand-edited and colourised water textures, including complete watermasking TrueEarth Netherlands will launch for AUD$54.95 (approx. USD $42 / £30 / €34 ) - 40% OFF if you’ve already purchased it for P3D! Here are a few screenshots from Emmsie. Don't forget to stay tuned here and on our Facebook and Twitter pages for plenty more news!
  3. G'day All, Whilst John has been mercilessly teasing you all with early alpha shots, the team are very proud to officially present the first of our next generation of region products; TrueEarth Netherlands! This is a game-changing product for the team; for the first time we are combining the full suite of features from our FTX Region sceneries, with a completely photoreal terrain base, a feature previously limited to our airports. It is important to understand that Netherlands TrueEarth is far more than a traditional photoreal product; comprehensive (and complete) building and vegetation placements, thousands of hand-placed landmarks and POI, complete seasonal and night variations, integrated GIS components and hand-edited textures only scratch the surface of the complete feature list. Ground-breaking technology has gone into bringing you the most detailed and accurate terrain product ever seen in a flight sim to date; we are very excited at what this product represents. ORBX TrueEarth TrueEarth is the name that we will be giving to our new line of photoreal region products. An ORBX TrueEarth scenery will combine the best features found in existing Region products, with the added benefit of full photoreal terrain. Many of the components found in TrueEarth packages are a natural evolution from our existing lines; for example we are leveraging CityScene technology found in CityScene Gold Coast, expert GIS technology found in our latest Regions, advanced night lighting from ORBX Global Base and openLC, propitiatory autogen techniques previously seen at Innsbruck, Berlin (GEN) and Munich (GES), and many more. TrueEarth regions will also sit alongside landclass-based regions; both types of Regions will be continued to be developed into the future. As John has already mentioned in other discussions, several other TrueEarth titles are currently in production for locations in Europe and the United States. TrueEarth pricing will mirror our existing regions; Netherland will be released for AUD$54.95 (~USD$42 / £30 / €34 ) TrueEarth Netherlands As our first TrueEarth photoreal region, Eugene and the team have pulled out all the stops to bring the best product possible. Rather than describe all the details (there are just too many!), please find a partial feature list below: The entirety of Netherlands depicted in complete detail! 85,000km2 of photoreal terrain at 1m resolution (nb the same resolution as traditional landclass textures) Complete seasonal variation: 5 hand-coloured seasons! Full 3D night lighting and night ground textures 43 updated airports, including 18 not found in the default scenery. CityScene building technology for all major cities, towns, villages and urban areas. CityScene tech improves on traditional autogen by adding unusual footprints, higher detail (roof details etc) and better long-range visibility Incredibly dense autogen vegetation. Far superior to automated OSM technology, our agn is compiled from multiple data sets, and hand-edited to ensure maximum fidelity, accuracy and density. Beautifully edited terrain textures - colourised, edited, cleaned up. Blemishes such as cloud cover, water sun glare, seamlines, discolouration and some vehicle footprints have been removed. Colour palettes have been edited to match ORBX Global texture sets. Custom-painted rural variations, including tulip fields during spring Ultra HD mesh at 5m resolution. Netherlands may be flat, but incredible details such as tailings dumps, sand dunes and even highway overpass ramps are visible Accurate road, waterway, bridges, transmission line and other vector/GIS components. Road AI traffic also included to regular Region standards Beautiful custom building textures for all autogen buildings Hundreds of custom landmarks and POI Traditional Dutch windmills Major churches and cathederals custom modelled Custom models for all major TV and radio masts Many major bridges custom designed Custom ship models unique to Netherlands Thousands of hand-placed wind turbines, refineries, harbours and other library objects Hand-edited and colourised water textures, including complete watermasking Fully compatible with neighboring regions (GES, GEN), ORBX Global and OpenLC Europe Netherlands will launch for AUD$54.95 (~USD$42 / £30 / €34 ) The TrueEarth Netherlands Team As to be expected from such a huge project, many developers have been working tirelessly to get Netherlands prepared for you all. First and foremost, Netherlands TrueEarth is the brainchild of Eugene Krikunov, the lead developer of many other best-sellers such as Global Base and our Open Landclass series. Holger Sandmann has contributed his considerable GIS expertise to the scenery, in between his long list of other projects. Chris Clack and Neil Hill bring the airports of the Netherlands to life; as our regular "region airports" specialists, their work can be found at each landing zone around the country. Richard Bui, Frank Schnibben and Sylvain Delepierre are the "special detailing" team; the custom landmarks, ships, bridges, radio towers, windmills and thousands of other custom placements are their work. Frank has also designed the custom building autogen texture sets found exclusively within this region. Finally, Allen Kriesman has brought components of his CityScene technology over to the urban and city centres of Netherlands. Iain Emms and John Lovell have been hard at work capturing many facets of the Netherlands, please find a small taste of the screenshots below. As always, we don't give any release dates. The team are working extremely hard in the background; we look forward to sharing more info with you over the coming weeks. Most importantly for you guys, Emmsie and JL will be posting even more shots later in the week... but in the mean time, enjoy! Cheers, Jarrad
  4. A stunning piece of scenery in a beautiful and smooth flight sim. Netherlands TrueEarth (AFS2)...
  5. Some shots I took during a short hop over the Netherlands in AFS2...
  6. Flying over the Philips Plant in Eindhoven, Holland on December 7th, 1942, one day after it was bombed during Operation OYSTER, the British daylight air attack by Air Marshal Sir Arthur Harris's RAF Bomber Command. The plant was being used by the Nazis. As you can see in the first image, the RAF leveled the plant during the raid, which ORBX has depicted in perfect detail. -Paul
  7. Yesterday evennig succeeded to install this magnificent Orbx-addition. Living in Belgium, I was curious how the nearest part of my home, the northwestern part of The Netherlands is represented knowing very well this region Zeeland, as the Dutch Province is called, and is situated between the Belgian coast(where I live) till Antwerp and the regio of Rotterdam:
  8. Today I started flying the Netherlands again, but now using the brand-new TrueEarth HD. I installed the package yesterday and followed the instructions for the P3D settings. The first look is amazing. The first flight is from Amsterdam (Schiphol) to Den Helder (De Kooy) following VFR. In general I fly with small planes at a height of about 2500 - 4000 feet. For everyone who is interested or want to have an idea click the next link: http://www.wilveenstra.nl/europe/nederland Of course there will be minor things, but in general I am very satisfied.
  9. Hello all, Just a quick developer diary video showing an alpha build of EU Netherlands TrueEarth running on an ASUS laptop (i7, 1080GTX) using the Oculus Rift and Touch controllers after IPACS patched AFS2 today to add hand gesture support. There was nothing to tweak or set up, it all worked perfectly out of the box. Apologies for the rough video shoot from my iPhone and the shakey cam EDIT: I realised that Phil had not quite selected the right area in the alpha build so there was no autogen there yet, so I jumped into the sim myself and had a quick spin around Groningen: Enjoy! We'll be posting more previews from Orbx Netherlands for AFS2 soon!
  10. Today: to the creative people of the Netherlands, and, especially for heer Wolter van der Spoel, Late afternoon in northern... Now leaving
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