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Found 111 results

  1. This doesn't just have to do with KPSP, but it's late and that's the only piece of graphical interactive artwork I can think of at the moment. The root question is, will there be SODE jetway implementation in your current and future airport projects that have...err...jetways? Thanks, Mark
  2. Hello I have recently bought KPSP Palm spring International, FTX global base pack, FTX global vector and the FTX tree HD pack. I had absolutely no trouble installing FTX Base pack as I had purchased it separate from the other 3. However I had a few issues when I tried to download the other 3. It popped up saying it couldn't find the FSX-SE scenery.cfg file which I have now sorted out. All the FTX products appear to working fine (I think) but Palm Springs is still stuck on default FSX scenery. Also one more thing to add (if it has anything to do with it) is that none of the FTX Global items and KPSP don't show up in the FSX scenery library. FTX Global Base did show up when I first installed it but since I have installed the others it has disappeared. But the scenery is still working. Could anyone help? Thanks Flynn (P.S. the scenery should be at the top as that's where I have requested FTX central to put it) EDIT: the one at priority 1 is add-on scenery. only realised after posting
  3. Just purchased KPSP / Palm Springs. I noticed a few things: * Default aircraft are unresponsive to jetways at gates 10 and 11 (default / open jetways). I'm using the scenery with GSX and the menu says "no jetways here". * I'm hearing a campfire / fire sound while parked. Is there a campfire or other flame inside the main terminal, or is my sim malfunctioning? I'm using FSX Steam Edition and have used other Orbx airport sceneries such as Block Island and Jackson Hole. Thank you for your time.
  4. G'day everyone, I'm incredibly delighted to announce my next foray into IPACS Aerofly FS2: Palm Springs International Airport! Hot on the heals of the truly ground-breaking TrueEarth Netherlands, I've been fine-tuning the last bits and pieces to bring one of my favourite airport projects over to AFS2. A much-loved ORBX destination, the airport was originally released for FSX and P3D and has been brought to life for the new simulator. Perfectly situated a short hop away from Los Angeles, Palm Springs ranks is one of the most dramatically beautiful locations within the United States. Much like other recent airports brought over to AFS2 (shout-out to Monterey Regional and Eagle County), Palm Springs was chosen as it sits smack dab in the middle of the default Aerofly default coverage area. This means that not only do you have several ultra-HD ORBX destinations to visit nearby, but you also have a seamless transition and plethora of beautiful photorealistic locations to visit en-route. For those not yet to experience Aerofly FS2 itself, look forward to incredibly performance-friendly simming and stunning terrain visuals. The IPACS team have also created new cultivation types for this airport; expect to see new vegetation types not seen in previous ORBX Aerofly releases. As with many of my recent airports, Palm Springs includes an enormous 1500 sq km area covering a wide variation of topography. From the lush golf resorts and gated communities of Palm Springs to the harsh desert of the Coachella Valley floor, to the the high-altitude alpine wonderland of San Jacinto, there is plenty to explore in within this scenery. Palm Springs. Home of Frank Sinatra, chic modernist architecture, golf resorts and stunning desert vistas. An iconic resort city just beyond the furthest reaches of the LA metropolitan area, Palm Springs became the epicenter of all things cool and swingin' from the mid 1950s onwards; the perfect get-away for Hollywood's rich and famous (and even the occasional US President!). Located at the base of the towering San Jacinto Peak, Palm Springs is situated in one of the most dramatically scenic locations in the United States. Be sure to keep an eye out many Modernist landmarks around the city, as well as casinos, resorts, waterparks and even a couple of kitschy dinosaurs - these are just a few of the dozens of points of interest modeled in the scenery. For those who are looking forward to the much-anticipated R22 helicopter for AFS2, you'll also find the Palm Springs Aerial Tramway. This marvel of engineering was created during the 1960s to serve tourists visiting the upper reaches of San Jacinto. Each tower along the tramway route includes a precarious helipad - perfect for honing your landing skills! KPSP is an international airport located a short distance from the centre of downtown Palm Springs, and is currently host to twelve airlines serving the continental US, Canada and Mexico. The unique terminal is a combination of mid-century Modernism (the main building) and open-air planning (the Sonny Bono concourse). This makes for a wonderfully unique setting for your airliner flights; park alongside the outdoor terminal area that includes sculpted parkland, a children's playground, shops and even a well-known coffee chain. Beyond the terminal, there is plenty else to see at the airport. Explore the Palm Springs Aviation Museum (well worth the visit if you are passing through the area in real life), with it's wide variety of airside and non-airside exhibits. As well as this, check out the FBOs, the ongoing work at the Skywest facilities, and of course the (relatively) new control tower. As can expected for an Aerofly scenery, be sure to enjoy extremely good performance and high-end visuals, even on mid-range systems. If you are lucky enough to own a VR headset, this scenery is absolutely perfect for checking out -the feeling of speed, height and immersion are unparalleled. Whether you are intending to fly the Q400 up to Monterey or Eagle County, test the high-performance warbirds within the PSP circuit, terrorize the neighbours in the F-18, or take a relaxed scenic to LA in the C172, Palm Springs is your perfect base of operations for the heartland of the Aerofly world. PALM SPRINGS INTL AIRPORT for AFS2 FEATURES: Ultra-detailed rendition of KPSP Palm Springs International Airport Enormous 1500sq km coverage Beautiful hand-edited ground textures at 30cm/1m resolution Impeccable 10m high res mesh High-detail ground poly with bump/spec mapping All-new custom vegetation cultivation Dozens of custom landmarks Palm Springs Aerial Tramway helipads Unique static aircraft and vehicles exclusive to KPSP Extraordinarily detailed Airport Terminal Incredible virtual reality integration: optimised for performance and smoothness, best-in-class Extreme high-density vegetation and building cultivation 3D Night lighting for the entire city Advanced rendering, ambient occlusion and unique night-lighting techniques used for maximum realism Custom animated content ORBX PeopleFlow technology Designed to blend seamlessly with default Aerofly scenery Incredible performance on even mid-range systems - far superior to FSX/P3D/XP11 COVERAGE AREA Expect more info and screenshots over coming days, and the good news is that the airport is very close to being ready for release! Whilst we add a last few bits of spit and polish to the scenery, please enjoy the screenshots Cheers, Jarrad
  5. United Express serves a quick flight from Palm springs KPSP to the Los Angeles airport KLAX, hereby an early morning departure and till cruising altitude for the short hop of 100 Mi. The second part(landing on KLAX) will be soon published as a movie in the section 'Community Movies': Turning right to fly over the San Jacinto Peak and over Banning direction Los Angeles:
  6. Another exciting Orbx-addition to AFS2, just installed and a joy to fly fluently(+100fps) over the fine detailled area of Palm Springs and the airport KPSP:
  7. Here are some shots from my first flight into KPSP, in Aerofly FS2... Awesome work Jarrad! Looking forward to what airport you have coming next to AFS2.
  8. Getting ready at Sonny Bono Airport for a trip to the coast, once again with AS16 real weather - and hoping for californian sun... This is what I call a blurry VC, as already reported I have this impression since I changed from 4.1 to 4.3. I must try to change some settings (which I did not change actively)... At least we can get her in the air and leave Palm Springs with nice views. Passing the San Gabriel mountains... ... before entering thick overcast on descend. Again. These coastal clouds are a pain! While I was carefully descending, ATC announced a change of runway, just to increase my stress level a bit. I was not even able to capture a shot of the milk outside - just in the final seconds the runway came into view: Full brakes... ... and here we are, ready for some crab dinner at Cannery Road. But where is the sunshine?
  9. Up the coast from foggy San Diego (I had to cheat with the weather after takeoff ) ... ... over Carlsbad, ... ... and climbing into the San Jacinto mountains. Here we roll down into Palm Springs. I have the impression that my settings (especially the VC) got a bit blurry with the change to p3d 4.3 - though the setting is still on 4096. Anyone got an idea to modify the sharpness (be it in p3d itself or in nvidia)?
  10. Hello All, So Ive installed FTX gloabl, FTX Vector, and NA Southern California on two completely different computers and have gotten the same exact bug on both systems. I dont know whats causing it. I did not download the Orbx KPSP Airport. I just have the scenery. Whenever I fly in to KPSP the runway becomes choppy, and mountainous. If you land on it you will crash. Also I'm noticing the scenery is very detailed, and looks great, but it is blocky. Very great detail in blocks of area. You can see squares where scenery starts and ends. Squares with detail inside, and squares where im guessing scenery did not load correctly. Like I said I,ve had this same exact issue on 2 completely different computers. Ive included attachments of both issues. Anything that can be done about this? P.S. that same Runway issue is happening at KVNY as well. Thanks, - Andy Mechammil
  11. Hi Guys, i have a fresh installation from P3dV4. Now I have installed a lot of scenerys I ve bought in former Years for FSX. I used the FTX Central V 3.2.5.6 I used the old download file FTXKPSP100.... . FTXC says there are new files and downloaded them additional, then installed all and says OK. Before I have installed KPSP I have downloaded manually completly new SouthCal and installed with FTXC. Both is in scenery library and is active. Now it looks like in the screenshot, you see attached. The Autogen is in the airport. What is wrong ?? Please help me. Greetings Martin
  12. I recently purchased KPSP on sale ( 5aa5c10bdd174 - transaction number) and this airport is having some serious texturing/layering issues. I own a number of Orbx products, but the issue is bad at this airport. I've attached photos. I have a high end computer using Intel i7-7700k processor with Nivida graphics 1080Ti card (32GB ram). I have Orbx North Americal GL, Global, Vector, Trees, Northern & Southern California Installed. I also have Ultimate Traffic, GSX, and Chase Plane installed. Please help. Thanks!
  13. West to east was done in the P-51. East to west was started in the C172, had a couple of legs done in the C182, but mostly by Comanche, hopping via freeware airports. This is the last leg: Morongo Resort Shut down on Santa Catalina Island My next mission is up the west coast, via Orbx airports of course.
  14. So, off to test my theory about flying blind in the C-130. Heading off from KPSP - "ain't got no distractions, can't hear no buzzers and bells" (think "Pinball Wizard"). Never knew what most of that stuff did, anyway <grin> I've turned round now, and going to head up the valley If you view this full size and zoom in you'll see the dinos just down below the tail Up past San Bernadino Across the hills and coming in over Anaheim And coming in now to Long Beach (KLGB) Not sure what's happened to my textures around here And down OK, I cheated a bit at the end and overran a bit, then slewed back, but all in all I was happy with that. I have Little Nav Map running on a secondary 19" monitor and that gives me speeds, altitude etc and I can get away with that, so I feel I've got my Herc back!
  15. Wasn't sure I was going to get all the way up over these pointy bits but made it and carried on to put down at McClellan-Palomar Must be wonderful to do that for real.
  16. I've missed this place! Flown in to it a couple of times in v4, forgetting it was the default version, and been horribly disappointed. But now it's back! Whoo-hoo! I've missed all these favs. I've still got everything on the machine in V3, but it's not the same. It all feels so much sharper in V4. I can sense some time well-wasted coming up in the weeks ahead! Thank you ORBX.
  17. Been file fiddling for weeks, but finally approaching the point I can begin to actually take a few flights. Been at the freeware sources again (as well as the Alabeo sale and the regular Virtavia/Razbam sales - but that's another story) so here's a big yellow beastie for Jack. Are you ready? - "this is Kaptain Krusty welcoming you on board . . ." (just down there in the middle of the shot are my favourite dinos) "Moe has now opened the bar on the upper deck" Got about 30 other lairy paint jobs for this as well. Makes a change from the Legacy!
  18. My KPSP had been taken over by sand dunes, anyone else has this problem? Prepar3D v4 + FTX Global BASE Pack + FTX Global VECTOR + NA Southern California. No KPSP addon installed (isn't available for P3D v4 anyways).
  19. Schweizer 300CBi - at Palm Springs (I wish you could see these on 5760 x 1080 display) The water spray looks way better in "video" mode Orbx – FTX: Global, Vector, Open LC North America, HD Trees; FTX: NA Gold USA Southern California; FTX: Global KPSP Palm Springs International
  20. Recently purchased KPSP and running it in the FTX Global Mode. I do NOT have SOCAL. The GA Ramp Parking spots seem to be all messed up. I use LittleNavMap to find a parking spot that I want to use. But when I start there, most of them are in the trees or a hanger or building. I've noticed some GA Ramp Parking issues at other airports but this one seems the worst. Is there a fix I need to apply? Thanks, Bruce
  21. This is the view from the tower, if I remember correctly. No time to wave!
  22. Having flown into Palm Springs on several occasions, as usual, Orbx has done an outstanding job of capturing the airport and vicinity. I was last there for the AOPA expo a few years ago and it was like deja vu in the sim! On my very modest system, I was thrilled at how smooth the sim handled your KSPS. (I will say that my system doesn't handle the Los Angeles basin very well with Orbx SoCal but as long as I don't push it, I can get through it without OOM crashes. The trick for me is to stay in VC view and don't pan around too much) I do have a few minor suggestions if an update were ever in the works. 1 - The lack of a working rotating beacon at night. I know the default FSX beacons are practically useless but it's not the same landing at night without seeing a green/white arc of light on approach. The beacon model on top of the museum hangar is accurate to real life though! 2 - The taxiway lines need to be upgraded to enhanced taxiway center lines at all runway intersections. You have the red runway identifiers on the pavement and even the wig wag lights which is great. Missing this detail would earn you a frown from the FAA, as these taxi lines are part of changes to the FARs several years ago and are required at high traffic airports like KPSP. 3 - Last, there seems to be a conflict with Orbx NA Freeware airports and other products. As an example, there is a freeware model of KBNG but also a model included in Orbx SoCal and I think another one in in the KPSP upgrade! Regardless of the scenery priority order, the duplicate freeware/payware airports show up in various places unless you disable the freeware airports before flight. It would be nice if you could integrate a way for FTX Central to detect duplicate freeware Orbx airports and disable them automatically if another version is competing. Thanks and I have really enjoyed the May 2017 sale! A brilliant way to get guys like me to load up on your beautiful scenery products. ~Sam Just for fun, below is an unaltered screenshot of the Banning pass leaving KPSP westbound near KBNG flying Alebeo's fun little Tri-Pacer. This shot is with Orbx SoCal, Vector and KPSP installed.
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