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Showing results for tags 'jetways'.
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active LOWW - jetways behaving strange
SilverLion posted a topic in X Plane 11 Orbx product BUG REPORTS
When parking the Magknight B787-900 at position F01 there are 2 jetways available, one named "jetway", the other one "F01" (image 1). For the left front door there are both connections available (images 2&3). For the 2nd door on the left side only a connection with "F01" is available (image 4), but "F01" is too far away so it brakes apart when connecting (image 5). -
I've just spent 2 hours trying to fix this so I figured I'd share the fix: If you previously had UK2000 scenery for Newcastle installed with SODE jetways, and are seeing double jetways at Orbx EGNT, the sode file for UK2000 Newcastle needs to be deleted: It's located here: C:\ProgramData\12bPilot\SODE\xml\UK2000 Newcastle Xtreme.xml
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Jetways at ESSA do not operate. I have uninstalled and reinstalled ESSA several times and have GSX 2 updated to version 1.7.1. Initially the Jetways are not visible, then selecting in P3D/ AddOns/ Sode/ Reload All!!, the Jetways appears but do not work. In GSX- Customize airport positions, there are no jetways either J or S.
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I have bought and installed OrbX's lovely EGFF Cardiff/Caerdydd airport. My favoured A/C is the Zibo mod 737-800. When I load this up on Stand 9 at EGFF, the jetway is never connected. If I switch A/C to, say, the JarDesign A320, the jetway is connected. Is anyone else having this problem with the Zibo 738?
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I bought the new KSAN eye candy.... I read that the Jetways move. Will they move if you park your jet at the gate?
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Howdy.... I have recently come across Simulator Object Design Engine (SODE) I have used it on some airports and some others that dont support it yet... Do your jet ways support SODE? and if not, can the be modified for it? It seems to be a very stable animation which supports single and dual gateways. Thanks... Flyboy53