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  1. hello folks hope you are all well!! I recently purchased the Edinburgh scenery as i have in stalled it as per the instructions word for word just like my other Orbx scenery. when i start up the xim it gives me a notification that there is some missing files and the airport may not look right. i had a look for myself and yes it could be better. i checked the log file and there is a large list of files that Orbx cant find. i have the log file and everything if any one can help me out i am getting this one message at the start of the log file where the errors are and i
  2. Hello, Can anyone advise why this airport is not in the MSFC scenery, in other words I am unable to find the airport in the world map menu?
  3. G'day all, I am absolutely delighted to unveil one of our most ambitious airport projects to date; LOWI Innsbruck Airport for X-Plane 11! After 18 months of development and R&D from Vittorio Greco, Tony Wroblewski and myself, our award-winning airport has been brought XP11. An airport that needs no introduction, Innsbruck is one of the world's great aviation destinations. Dramatically stunning terrain, beautiful architecture, and of course one of the most infamously challenging approaches in the world, Innsbruck is a destination that is instantly recognisable to aviators of al
  4. Airport - Boulder Colorado Muni - 61B is not recognized nor does it load to P3DV5. It does load in P3DV4+. Is this airport software not compatible with P3DV5? Thanks Bob Lopez golfacce@aol.com
  5. Hi, Loading process @EGNX with True Earth GB North, Central, South and all FTX Global, vectors, LC Europe, etc. (see my transactions ID) is stuck @97% loading air, sea and road traffic, using P3D base aircraft. Lost patience after 2 hours -> CTRL+ALT+DEL and Delete P3D Task !!!!!... same issue at any EGxx airports. What happens ? Sceneries outside True Earth GB areas load within 2 to 5mn. Thanks for your help. Cisco Context of the sim: Windows Defender Exclusion files : Root Directory where All Orbx Products are installed + Root Directory w
  6. We have just moved our training base to Oxford Kidlington airport (EGTK). On entering the main apron from the south there is a group of three people, two male, one female, standing on the taxiway about 7 ft on the east side of the centre-line. Why? By making EGTK files active/non-active I have managed to narrow the file in which these folk reside as FTX_ENG_EGTK_objects.bgl which you will know resides in FTX_EU_ENG_05_SCENERY. Is there any way I can edit this file to remove these figures? If not, could they be edited out in a future update. Sounds like a small thing, b
  7. Hello, I have weird scenery at above airport runway surrounded by mountains , cannot see run way, same on parking stand. Have been in to vector to disable elevation correction - no change also been looking for BGL file to BGL.OFF cannot find for KSNC. Any Help much appreciated Charlie McEwan
  8. I have installed my ORBX catalogue (2 regions, 3 airports , 1 cityscape + freeware) using FTXCentral on new pc and added New purchases YBAS & YBRM . The new airports display perfectly but my default FSX airports have random shaped roads, fields and rivers where grass should be. VIDP is an example but also found this landing at EGPF. Runways and buildings appear ok. All Orbx products appear at top of Scenery Library. I am not sure this is corrdct. How do I resolve issues pls. Transaction id 5d9ad11b7019c
  9. Dear Sirs, I have a problem with AEC. First of all I had a problem with the recognition of the airports and then I followed the advice contained in the 3ad (useful tips) "How to make vector recognize P3Dv4.xml scenery." After running MakeRwys.exe (of course I follow the instructions of the 3ad) then I run via central (4.0.10) AEC but it presents me with this error (attached photo) and I don't know how to proceed as I can solve? Thanks in advance for your support. Sincerely Roberto
  10. Hi everyone! I’m thrilled to unveil the next project for Prepar3D v4 from Rasha Tucakov and myself - LYBE Belgrade Nikola Tesla International Airport in Serbia. This project has been a delight for us to work on, it is Rasha’s home airport, as well as an airport I’ve passed through many times when visiting my family that lives in the city. Belgrade Airport is one of the fastest growing airports in Europe, with over 5.5 million passengers passing through in the last year. As the gateway to a city growing quickly in popularity amongst tourists, it receives a huge amount of
  11. Airport | CityScene | Mini-Region A destination that needs no introduction, Innsbruck is one of the iconic airports of the world, with a jaw-dropping backdrop, heart-stopping approaches and location smack dab in the heart of the European Alps. Our award-winning depiction of this famous location has now been brought to life for X-Plane 11! Far more than just an airfield, this scenery is essentially three-in-one; a highly-detailed rendition of LOWI, a complete CityScene for the metro area, and a TrueEarth style mini-region for the complete tile. Developed by Vittorio Greco, Tony Wroblews
  12. In the following Airport Sceneries there are limited Functions of Carenado (Beech King Air, ATR42, Dornier Do228, Cessna C208) and Aerosoft Planes (TwinOtter): Narvik, Haukasen and Sogndal. All Doors can not be opened by Dialogue Window or Keyboard. Fuel Gauges show 100%. Predefinition before Flight not working, always 100%. Flying in the Airport shows the correct amount of fuel, shortly after landing it is at 100% (see images attached). Narvik has in addition a few misplaced items - one directly by approaching RWY19. ORBX Central updated. Libraries updated.
  13. Hi Nick, Re above please see screen shot only parking slot at Chester Airport is corrupt, and ideas how I can resolve purchased 2019/01/01 I tried uninstall and re-installation no difference. Kind Regards Charlie Transaction ID 5a49ffd0a0b4f
  14. Dear ORBX Developers and forum members, I am an young, aspiring scenery developer, and I had some questions about the software and methods you may use to develop scenery. I did attend the Captain's Corner Seminar from ORBX on scenery development, but had some questions. Firstly, the software. I understand that many of you high-level developers use tools such as Photoshop and 3DS Max to model and texture the buildings, but I never understood how that was imported into the simulator, or how you apply the textures to the models. Also, do buildings have to be modeled using the measurements of
  15. Hi, I was trying to land at KDZJ airport - Blairsville but it appears there are two runways and the airport altitude is wrong, the airport looks below the terrain. I tried to modify the airport's altitude using ADE but it can't load the default airport. Any help would be appreciated. Thanks
  16. Hello What a surprise to have a freeway crossing the airpôrt (MUNICH) as you can see in the attached .pdf Can you help fixing that? I do have most of the ORBX products Thank you MUNICH.pdf
  17. Try to find the AEC information for these airports, but I can't find the release information anymore. Thanks and have a nice flight, Wil
  18. Hi everyone, I'm very happy to announce my next project, as well as Orbx's first payware Italian destination; Olbia Costa Smeralda Airport! Designed exclusively for Lockheed Martin Prepar3D v4, LIEO is a highly detailed and exhaustively complete reproduction of the airport and surroundings area. Olbia Costa Smeralda airport has been designed carefully and reflects the real-world layout of the airport; including the new extended runway and taxiway. The scenery has been optimized using our latest techniques and has been designed to work best with either Orbx Globa
  19. I have just installed KSAN into my simulator and the scenery loads up perfectly fine however now all of the default buildings at any other airport only show the 2d wall around the edges of the generated scenery. I was able to get my default buildings back after i uninstalled ksan and made the sim regenerate the scenery.cfg file. Any advise or help would be greatly appreciated. Thank You, Justin G.
  20. Dear ORBX developers, I have encountered a strange error at EGHQ airport. There is a copy of the airport (I believe at its original FSX/P3D elevation) above the corrected version. I see two airports at once. I have ORBX base, Open LC EU, Vector installed. I use FreeMeshX for meshes. P3D v4.4 and W7. I did run the AEC tool in FTX Vector panel. I have no such occurences elsewhere. I have attached the screenshot of the situation and also the three images of my scenery order (showing the relevant parts containing FTX stuff) With kind regards, thanks,
  21. Hey Everyone, I'm hoping someone has a clue on this one: It seems that all the Orbx airports that come with the Global Airport pack, are showing up with no buildings. Default FSX airports seem to be fine. I have tried removing and re-installing the Airport pack but that didn't make any difference. I WOULD have thought that it was the autogen settings except that the default airports are fine. Ideas? Thanks in advance.
  22. This week I bought and installed my last 2 regions: New Zealand North and South Island. However, strange things are happening. First of all, the planes look not to be positioned good: (Little Navmap) When planes are moving the taxi through buildings: But looking at Google Earth after exporting from Little NavMap it looks good there: I don't get the point and am rather confused. Are you familiar with this behavior and can you help me out. Have a nice flight, Wil
  23. Hello X-Plane fans! You've asked for it, so we've done it - from scenery legend Bill Womack, we are excited to announce KVUO Pearson Field for X-Plane! Among all the small Pacific Northwest airports that are loaded with character, Pearson Field stands out. For one thing, it predates them all; KVUO is officially the oldest continuously operating airport in the region, and one of the two oldest operational fields in the USA. Even before the dawn of aviation the site was a hub of activity, as evidenced by the 19th-century Hudson's Bay Company fort and tradin
  24. Hi, just installed Avalon, and it loaded up, but while all the buildings and textures were present, there were no static cars in the car park. Not a single one. All boxes were ticked in the control panel, and scenery complexity is on max. What is happening? if it makes a difference or not, I own and have installed FTX AU Australia. Libraries is up-to-date. Help greatly appreciated
  25. Hi all, Very very close to release with this one now here are a few shots of the dynamic lighting that P3Dv4 users will be able to enjoy with this scenery. Cheers, Misha
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