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Found 425 results

  1. Hello! In West Africa, Vector creates this huge ugly pool The coordinates of this place: N12 ° 25,38 ' W16 ° 22,21' Of course, in fact, this rectangle does not exist in this place. If possible, correct it. Orbx order receipt 5c65e3298ed36
  2. Hi all. Could someone inform me if there is a sequence of installation of products ex: Should I install Base Pack first, the OpenLC then Vector. Also is there a quick way to enable or disable these products. Example when I am flying commercial Jets at 35,000 feet I do no require all the details. Please let me know. Thanks Bat.
  3. So... I took off from one 7,600' airport, flew for 2 hours and landed at another 7,600' airport. This is going to look gorgeous once it's no longer default LC. From Addis Ababa to Asmara. and I'm at 19k'.... Just over the ridge it drops very quickly to only a couple of hundred feet. Must be a real steep drop, but I never got that far... Sorry... got carried away again...
  4. hi i'm user of vector, global, open LC Europe, open LC north America, au Australia 1& 2, nz north and south. The runway at NZWN always looks overlapped. ( I did not install any payware scenery of NZWN ) So the plane is not in the middle of the runway. I also implemented Global Vector's Airport Altitude Options, The problem has not been solved.
  5. Hello, Can you advise if the airports listed as enabled all need disabling action if flying to /from a listed or several listed destinations, also is it required to run the auto configueration check periodically or if a listed airport in the elevations corrections is moved from enabled to dis abled list? Thanks Charlie
  6. Hi there! I completeley reseted my PC today and did a clean reinstall of P3D v4.5. I now have a problem, that P3D stopps loading at 71% or 66% -> task manager says "inactive" (after starting P3D, not when loading into a flight). When I delete the scenery.cfg everything "works" again but there is no more ORBX entry in my scenery list and it does not seem, that Vector is installed. Is there any solution? (it also happened once, when installing FTX trees) PS.: Yes, I installed ORBX base and it worked. Thanks very much in advance!
  7. Another milk run took me from Quito to Panama to Mexico City (that's a long way, just quietly), Acapulco, Guadalajara, Monterrey, Houston and New Orleans. MMMX to KIAH was AeroMexico AM228 in a DC-9 - there and back (AM229) in a 12 hour day in a DC-9. Some randoms from the trip, in no particular order: Mike
  8. Santo Domingo to San Juan Gear up... Picking up the radial Good bye to the Dominican Republic Hello to Puerto Rico Miami to San Juan with the four stops was 7.4 hours logged in the sim. There is a milk run in reverse, but I think I'll park that for now. Much more to explore... Mike
  9. Leaving a grey Jamaica: Haiti ahead: Time to head down: Port Au Prince: Better conditions than Kingston: One more stop before San Juan.
  10. I've ORBX Global Base Pack and Global Vector dowloanded but I can't see any changes. Can somebody help me please?
  11. The hop from Montego Bay to Kingston on PA431, Miami to San Juan milk run. Settled en route Probably should have tuned the localiser... 23°C, dew point: 23°C... Next stop Port Au Prince in Haiti.
  12. The milk run to San Juan from Miami in 1961: Crossing Cuba. I wonder what protocol in 1961 was... Into Montego Bay The next hop is across to Kingston.
  13. Similar to my recent post regarding default bridges on Tarawa/Bonriki, I've found some more Vector oddities in the South Pacific. I happened to find them on the first two airports I looked at while trying to see if Kazuo Kawamura's nice Tuamoto-X scenery was compatible with ORBX (which sadly it doesn't appear to be directly, at least not without some tweaking to remove the Vector coastlines). Anyway, I decided to search a little more deeply for these problems, expecting that if I found them on the first 2 I looked at, there may be a whole lot of them. Fortunately, after an extensive (but not exhaustive) recon of probably 75 or so airports, I did find 4 with major Vector problems (not to mention misplaced runways): NTGA (Anaa) - note the bridges just northwest of the airport, as well as the missing terrain just at the south end of the runway: NTGD (Apataki) - this one is pretty obvious: NTGV (Mataiva) - while it looks like the runway is misplaced, it actually is not (or is at least reasonably close). Instead, the island is "inverted"; what is island in FSX should be lagoon and the area between the two coastlines should be island: And finally, poor Palmyra Atoll (PLPA) is completely mangled: It's too bad this beautiful corner of the world doesn't seem to get the attention it deserves in FSX...
  14. Hello All, I've recently narrowed this down to a confliction between my Orbx Products. Owned Orbx Products Orbx Global base Orbx Vectors Orbx NA OpenLC Orbx NorCAl Orbx Store Order Numbers: 5cd2520b68335 | 5ccfa5ebcf56c ---- *****I do not have any other scenery products installed other than Orbx**** I'm sure this has happened to some of you with high mesh resolution settings. When a user flies over a runway with a "cliff" or sharp terrain changes on final, and at or slightly below the glide slope with a "heavy aircraft"; P3D will suck the aircraft in the ground. Here are various examples of what happens to my aircraft when I fly over a sharp terrain change (1m Mesh Resolution) on final: https://www.youtube.com/watch?v=-plWAfAxsXY&feature=youtu.be&t=1808 (30:08) if the link does not take you there. Made by a different user having a similar problem. More specifically, I first experienced it when on a KSFO RW28R final in the PMDG 747-8. Here are some detailed pictures of problematic areas (from a different user in a P3D bug report thread). Things I've Tried Vector Terrain Data Correction. KSFO is not listed. Verified all Orbx scenery files. Uninstalling and reinstalling Orbx Norcal Disabling Orbx NorCal. This completely fixes the landing problem, but I'd want to ideally keep the scenery Plus this causes for grass to appear on the runways. After I completely disabled Orbx NorCal, I re-enabled it to attempt to adjust the scenery load priority to have the "Mesh" component of NorCal be pushed all the way at the bottom. Although this fixed the grass on the runway, the elevation data confliction problem made a nasty reappearance. After a little more digging I instead moved the "CVX" component of NorCal to all the way at the bottom, which then fixed the elevation confliction, however thus by doing so "sinking" the textures below/ontop of the runway causing a nasty flickering and splotchy grassy runway. I am at a loss at to what to try next. Does anyone have a solution? It appears that buying FSG Pilot's mesh might be an expensive one... but am willing if I can get someone to confirm this as a fix. Thanks!
  15. TNCM to KOFP in a DC-6A. A mere 5 hours... but flying a four engined airliner at 6k' instead of 36k' does kinda make up for it: The Bahamas: So... the forecast wasn't good And so it proved Mike
  16. Some more from my Italian tour: Inbound Naples: Depart Naples shortly after: Cool lighting enroute to Palermo: Now... one really should check topo maps. There is a rather large hill that look like it had the side blasted off to make room for the airport.
  17. Never been to Sardinia in the sim (I don't think). Flew in from Rome. This is Alghero to Cagliari. Straight 'v's. Next leg is back to Rome. Fair to say I'm a bit of a fan of openLC. It opens up a whole lot of the world. Mike
  18. Hello, I purchased few products from your website and am very happy with the result in general however I have noticed that when flying out of my hometown airports in southern Poland (EPBA, EPKW, EPZR) there are 2 huge lakes missing from the game namely Zbiornik Goczlkowicki 9near Czechowice-Dziedzice) and Jezioro Zywieckie (near Zywiec) - see attached screenshots from google and FSX - they are represented as grassland in-game... This makes for a strange, unrealistic flying experience especially that they are perfect for water landings... and they were there with default FSX scenery... All other (smaller) water bodies are mostly there... so... you see why I am a bit taken back as I bought several OrbX products and finding out they are missing. At this point I'm not sure if it's me who didn't check some box during install or did you guys simply forgot about those lakes? Or is it some bug or scenery issue. I'd really appreciate your help! Thanks in advance for your time and again compliments on otherwice great products! R.
  19. Left Heathrow well before sun up. Descending into an early spring dawn... Mike
  20. Hello, I found missing lake in Slovakia near town Vrable. Could you add this lake in future update? missing lake in P3D: lake on google maps:
  21. I have FSX, FSX-Steam and P3Dv4.3 installed on my computer. Previously have had BASE Pack, openLC Europe, Trees HD and VECTOR installed separately on FSX and on P3Dv4 and working beautifully when using any of the flight sim programs. I then noticed that anomalies were occurring in FSX regarding scenery foliage. I compared the Scenery folders within both FSX and P3Dv4.3 and saw that VECTOR was missing from the FSX Scenery folder. I accessed FTX Central (v3.2.5.9) and tried to uninstall/re-install VECTOR. I selected C:/Program Files (x86)/Microsoft Games/?Microsoft Flight Simulator X/ORBX as the destination file, and selected Download and Install. It starts the usual download routine but 'hangs' with the pale orange time bar about one tenth filled and showing "0 B downloaded". Windows 10 Professional, 64 bit water-cooled system with an nVidia GTX 1070 graphics card with 8 GB RAM onboard, 25 GB RAM, and an intel i-7 2600K at 3.4 - 3.7 GHz chip with a 500GB SSD and a dual partitioned 1 TB HHD
  22. Hi all. I have installed Base, Vector, Europe LC, trees and EU IRELAND. After attempts, changes... now my Irish scenery looks really great. Moreover, I detected from first test some much obvious errors on coastline, missed islands, tunnels... that I expected Vector would not do. Yesterday I was doing some tests, and I realised that all those defects dissappear if EU Ireland scenario is disconnected! So, it looks like Vector is doing its job but Eu Ireland (what improves all the rest) is ruining it. How can I fix it, taking profit of both addons? Thanks, Carles My details: - FSX Steam Edition, with REX 4. - my Orbx receipts Id. 5a00483614a8c and 5a1de587cf9ec: Base, Vector, trees, Europe LC and Ireland -My Computer details: Laptop Toshiba Satellite (2015). Graph card AMD Radeon R7 M260, and Intel(R) HD Graphics 5500 Processor Itel(R) Core(TM) i5-5200U CPU @ 2.20GHz RAM 8,00 GB; HDD 1TB Windows 10 Home. Processor and S.O. 64 bits
  23. I'm having some issues regarding airport runway textures & grass not appearing at PAVD after installing Vector. Up until installing vector I have had ZERO issues with any OrbX scenery. Could someone who has P3Dv4.2 installed along with FTX Global, Open_LC_NA, Vector, FTX Southern Alaska and PAVD Valdez installed check and see how your airport looks? I would *GREATLY* appreciate hearing if everyone else has grass and runway/taxiway textures at this airport. Any info is much appreciated!!!
  24. hello everyone. im having some issues within global vector. when i try to select the run auto config tool it tells me theres no simulator selected. the box to select the simulator is grayed out and im unable to select my p3dv4. ive uninstalled p3d all the add ons. removed all orbx and re-installed them from scratch. & im still unable to fix this issue. any help would be gratefully appreciated.
  25. Hi, After a new computer build and a third re-installation of P3D V4.2, I am confused about my vector installation. I can see from before/after screenshots, that Global is working, but on adding Vector with FTX Central 3, I am not seeing any associated entries in scenery.cfg or scenery library within the sim that I used to see. None of the following are visible: orbx!vector_obj orbx!vector_apt orbx!vector_cvx orbx!vector_exx orbx!vector_aec My questions are: How can I tell these items are present and working? (The folders for vector are present in C:\Program Files\Lockheed Martin\Prepar3D V4\Orbx) Can anyone suggest what I may be doing wrong? Many thanks. Rob Padgham
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