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Found 530 results

  1. Hello everyone, Here's a quick sneak preview of TrueEarth US Washington for X-Plane I've put together. It really shows the incredible diversity of this amazing new region. Bush flying is finally on the agenda for XP11 users! A full announcement is coming next week with all the info you need. Enjoy!
  2. Rules 1. One entry per forum member. 2. You can submit edits whatever you like. 3. The shot must be using an Orbx region or Orbx Airport no restrictions on aircraft. 4. The shot must show some Orbx scenery in it that can be identified as Orbx. 5. Please only submit your screenshot via a reply to this topic , 6. Any no screenshot post ie comments will be deleted. 7. Entries close at midnight 30th of April 12 midnight GMT. 8. You can not vote for your own shot. 9.Winners will be chosen by a poll by you the members who have entered the contest. 10.When the contest closes on the 30th of this month everyone that has entered a shot will have one vote each to choose the winner of the contest, i will open the voting soon after the contest closes.You will then have six days to cast your vote until the 6th of May 2019. 11. The winner must have an OrbxDirect account to claim your prize. 12.No comments from other forum members please on other members entries. Please make sure the shot you enter is the one you want in the contest for your entry. cheers Iain
  3. Hello Everyone. As you may or may not be aware, The Flight Sim Store License Transfer to Orbx Direct has not been working lately. In order to move your Orbx products across to Orbx Direct I have two images below and written text that show what I need from you to place your products into Orbx Direct via the Ticket Portal. There are two options that clearly displays the Required Information to Verify the product and or products. 1. Provide an image of an email sent to you by The Flight Sim Store, the email address if the same is ideal, however, your Name, Date of Purchase, FSS Order Number, Payment Method and the product Ordered is required. 2. Provide an image of the Account at The Flight Sim Store itself that clearly displays your Name, Date of Purchase, Payment Method and also the product Ordered is required. Without these particular details, I am unable to verify your product placement and therefore your request will be denied until such said details are provided. Also note, this does not include DvD purchases made at an approved retailer, those items will still need to be Transferred via our DvD Cross Grade Service found in your Orbx Direct Account. Here is a link to the Ticket Portal Support. https://support.orbxdirect.com/hc/en-us/requests/new Thanks Richard
  4. Hi all, A patch has been made available for LIEO with the following changes: added approach lights system added REIL lights added compatible mode with FS2018 Pilot Mesh fixed PAPI lights improved photoreal colours improved " green " grass texture improved terminal textures improved environmental map improved vegetation textures improved jetway textures improved blending with Orbx openLC improved landclass improved mesh height
  5. Well then chaps it was great to see new members taking part in this contest, And what a selection of great shots you all entered. Now the winner is... Paulb. Well done to you Paul now if you shoot Ed an email ed@orbxsystems.com Saying which prize you would like with your OrbxDirect account details Ed will add your prize to your account. cheers Iain
  6. Neil's passion continues on. New airports have now been added to the Global Airport Pack by long time co-contributors - Larry Isenor and John Barner. By Larry Isenor BGBW Narsarsuaq, Greenland CEM5 Swan Hills AB CJQ5 Carlyle SK CFH4 Fox Harbour NS CDS2 Disley SK CHL2 Hillaton (Kings Aerodrome) NS CKL9 Regina Beach SK (disable AEC) CNL3 Brockville (Tackaberry) ON CPV9 Poverty Valley SK CRL4 Kirby Lake AB CYCK Chatham Kent ON CYHM Hamilton (Munro Airport) ON CYYE Fort Nelson BC CYYH Taloyoak NU CYZR Sarnia (Hadfield Airport) ON TKPN Nevis, St. Kitts and Nevis By John Barner 0V2 (KANK) Harriet Alexander Field Airport Salida, Colorado (AEC Disable) 2V1 (KPSO) Stevens Field Pagosa Springs, Colorado (AEC Disable) 3B3 Sterling Airport Sterling, Massachusetts C24 Mineral County Memorial Airport Creede, Colorado (AEC Disable) KDUX Moore County Airport Dumas, Texas KGNT Grants-Milan Municipal Airport Grants, New Mexico KGUY Guymon Municipal Airport Guymon, Oklahoma KRTN Raton Municipal Airport/Crews Field Raton, New Mexico
  7. Hello all, Normally Orbx does not announce projects until they are at least in alpha or beta stage and we have something to show. However in the case of this announcement, a lot of exploratory pre-alpha work has already been done and indeed I've shown some sneak preview shots already. Moving forward I think in the current climate of multiple sim platforms we will likely be giving more advanced notice of future projects. What I can announce today is that we have secured pristine aerial photography for all of the UK and Ireland and this now paves the way for projects to commence in earnest. Jarrad Marshall will be announcing the name of these series of addons this weekend so I won't reveal the Orbx product series name yet, but they will be made entire from aerial photography orthoimagery and not landclass based. In addition to the Netherlands for FSX/P3D coming in a matter of weeks, we will be releasing photoreal regions for England, Wales, Scotland, Northern Ireland, Ireland, Pacific Northwest USA and Germany in 2018/19. These will be released as a region each, allowing you to pick and choose which ones you want and also manage the footprint sizes on your drives. We may split Germany into halves to contain the installation size. The prospect of flying from Ireland to the eastern part of Germany in a contiguous photo based scenery is now very real. The first sim platforms these UK/Ireland regions are to be released on will be X-Plane 11, followed by Aerofly FS2. This is because the pre-work has already been done and they will be summer season only. FSX/P3D will follow but there is a lot of work to produce 5 seasonal variations of each regions therefore extra development time will be required. We will be producing a test compile somewhere in the Midlands soon, and we can then share a few further sneak preview shots. These regions will be "install-and-fly". Everything will be managed by OrbxDirect and FTX Central so you can focus on just enjoying the regions themselves. We plan to include every house, building, tree and structure in all of the UK/Ireland and the regions will also include (based on each sim's functionality) night lighting, traffic, power lines, water masking, light houses, cityscapes, POIs, marinas, ships and thousands more 3D objects. Airports will be upgraded in the FSX/P3D version but we are not 100% decided on XP/AFS2 for airports at this stage. Those may follow in a service pack or we take a different approach (more details TBC). So imagine doing an approach with scenery that looks like this: This will soon be possible across multiple sim platforms and I am sure you are just as excited as we are about the prospects of seeing this level of detail in your favourite sim. More information to come in due course!
  8. Voting for is now open. 1. Everyone that has entered a shot will have one vote each to choose the winner of the contest. 2. Voting will run for 6 days until the 6th of April 2019 at midnight GMT. 3.Please cast your vote only here. 4.No voting for your own entry. 5.No comments on other members contest entries, The voting section is just that for voting on the shot and nothing else. 6. When voting ends i will announce the winner. cheers Iain
  9. Hi all, The anticipated update for LEBB Bilbao is now available via FTX Central. Feature list: - New high-res textures for terminal area - Completely new high-res ground textures with normal maps - SODE-gates - Approach for runway 12/30 has gotten a massive upgrade with roughly 200 new building types and variations making the whole area come to life in a whole new way - Southern approach has gotten mountain ranges included and wind farms, making the whole decent to a new experience - Ambient light effect has been added to the whole city creating a mind blowing night scenario - New water puddle effect at the airport, - New crisp terrain features at the terminal area - Upgraded cargo area - New AFCAD by Urmel that better reflects real life operations and is optimized to be AI-friendly. - A lot of small fixes Some of these features will not be present in the FSX edition due to technical & memory limitations.
  10. Toowong, Australia. 1st of April, 2019 FOR IMMEDIATE RELEASE Orbx today announced support for the industry-leading simulator, Microsoft Flight Simulator 2004 (FS9). All titles will be ported to FS2004 within the year, with extra features added to fully support the eye-candy that FS2004 offers. “Ever since VOZ was released, I’ve missed the FS9 days” said Orbx CEO John Venema. “The Microsoft/ACES developers were ahead of their time in the VR department. There is no other consumer flight simulator that can deliver a VR experience as good as FS2004 can.” Throughout 2018, Orbx has supported seven simulators simultaneously: FSX (including Steam Edition), P3Dv1, P3Dv2, P3Dv3, P3Dv4, AFS2 and XP11. The community have reacted very positively to Orbx’s ventures into Aerofly FS 2 and X-Plane 11, especially with the TrueEarth series of products. “The only simulator sorely missing from that list is FS2004” added John Venema. Support for FS2004 has already been added to FTX Central: Orbx has already started to explore other highly requested flight simulation platforms. Ed Correia, Orbx Production Manager, confirmed: “we have a whole team dedicated to new simulator technologies. FS2002, FS2000, FS98 and Fly! are all under our microscope at the moment” Developers throughout Orbx are extremely excited about the change. Senior Developer, Jarrad Marshall said “I’m very happy about FS9 support. We’ve had to hold back on a lot of features because of engine limitations in Prepar3D and X-Plane” Misha Cajic added “the scenery development bar is constantly being raised. It’s nice to not worry about things like PBR, ObjectFlow or material scripting. We can finally get back to adding features that everyone really wants” Jarrad has provided some teaser screenshots from his upcoming Perth Airport product for FS2004:
  11. Rules 1. One entry per forum member. 2. You can submit edits whatever you like. 3. The shot must be using an Orbx region or Orbx Airport no restrictions on aircraft. 4. The shot must show some Orbx scenery in it that can be identified as Orbx. 5. Please only submit your screenshot via a reply to this topic , 6. Any no screenshot post ie comments will be deleted. 7. Entries close at midnight 31st of March 12 midnight GMT. 8. You can not vote for your own shot. 9.Winners will be chosen by a poll by you the members who have entered the contest. 10.When the contest closes on the 31st of this month everyone that has entered a shot will have one vote each to choose the winner of the contest, i will open the voting soon after the contest closes.You will then have six days to cast your vote until the 6th of April 2019. 11. The winner must have an OrbxDirect account to claim your prize. 12.No comments from other forum members please on other members entries. Please make sure the shot you enter is the one you want in the contest for your entry. cheers Iain
  12. LIEO Olbia Costa Smeralda Airport for P3Dv4 is now available for purchase on OrbxDirect! LIEO is a highly detailed and exhaustively complete reproduction of the airport and surrounding area. Olbia Costa Smeralda airport has been designed carefully and reflects the real-world layout of the airport; including the new extended runway and taxiway. The scenery has been optimized using our latest techniques and has been designed to work best with either Orbx Global Base and/or Orbx openLC Europe. LIEO is one of the busiest international airports on Sardinia, and is located about one kilometer from the city center. The original infrastructure has been active since the end of the sixties, following the disposal of the historic Olbia-Venafiorita airport, and today is a modern and vibrant hub. Remnants of the old airport infrastructure are still visible and can be found within the scenery. The terminal caters for year-round and seasonal flights to over 80 European destinations, including Rome Fiumicino, Milan, Frankfurt, Berlin, Dusseldorf and many others. The airport has a unique and spectacular approach, flying over the sea canal on the approach you will fly very low over the mainland ferries (modeled in the scenery), the harbor, and of course, the beautiful beaches! Key Features: Highly detailed, accurate representation of Olbia Costa Smeralda airport with new runway and taxiway Beautiful ground textures in 30cm/px with 130sq/km of photoreal coverage. Dozens POIs modeled in Olbia city with full 3D road systems, helipads, ferries and trains. Super level of realism at the airport with 3D underground parts. Compatible with Orbx Global Base and/or Orbx openLC Europe SODE jetways Includes Dynamic lights and extremely realistic specular effects over ground textures Fully optimized using the latest techniques By Matteo Veneziani LIEO Olbia Costa Smeralda is now available for AUD $39.95 (approx. USD $28.80 / €24.60 / £21.95 ) For the best experience, Orbx Global Base and/or openLC Europe should be purchased and installed prior to using this airport.
  13. Hi everyone, I'm very happy to announce my next project, as well as Orbx's first payware Italian destination; Olbia Costa Smeralda Airport! Designed exclusively for Lockheed Martin Prepar3D v4, LIEO is a highly detailed and exhaustively complete reproduction of the airport and surroundings area. Olbia Costa Smeralda airport has been designed carefully and reflects the real-world layout of the airport; including the new extended runway and taxiway. The scenery has been optimized using our latest techniques and has been designed to work best with either Orbx Global and/or Orbx Global openLC Europe. Olbia: A Little Bit of Info Olbia is a beautiful city located in north Sardinia, just off the coast of mainland Italy. With a population of 60,000, it is one of the major cities on the island. As well as being an industrial and commercial hub for the region, the city is most well-known as a famous holiday destination. Visitors from around Europe and the world flock to the city during the summer months to enjoy the plentiful beaches and spectacular scenery. As well as traditional travellers, the city is popular with high-end and VIP travellers; as can be seen at the airport’s corporate terminal. Lieo Olbia Costa Smeralda Airport The Olbia Costa Smeralda Airport (ICAO: LIEO) is one of the busiest international airport on Sardinia, and is located about one kilometre from the city centre. The original infrastructure has been active since the end of the sixties, following the disposal of the historic Olbia-Venafiorita airport, and today is a modern and vibrant hub. Remnants of the old airport infrastructure are still visible and can be found within the scenery. The terminal has been expanded to 42,000m², three times the surface compared to the old structure. It is equipped with 40 check-in desks, 15 exits, 5 mobile jetways, a large 2,200 m² shopping center, and has a capacity of 4,500,000 passengers a year. Since 2007 Geasar, in agreement with the new company Eccelsa Aviation, has taken over corporate operations at the airport in its new VIP terminal. This new terminal caters almost exclusively for high-end corporate and tourism traffic. The terminal caters for year-round and seasonal flights to over 80 European destinations, including Rome Fiumicino, Milan, Frankfurt, Berlin, Dusseldorf and many others. The airport has a unique and spectacular approach, flying over the sea canal on the approach you will fly very low over the mainland ferries (modelled in the scenery), the harbour, and of course, the beautiful beaches! Orbx Olbia Costa Smeralda airport features: Highly detailed, accurate representation of Olbia Costa Smeralda airport with new runway and taxiway. Beautiful ground textures in 30cm/px with 130sq/km of photoreal coverage. Dozens POI modelled in olbia city with full 3D road connections, helipads, Ferries and Trains. Super level of realism at the airport with 3D underground parts. Compatible with Orbx Global and/or Orbx openLC Europe SODE jetways Includes Dynamic lights and extremely realistic specular effects over ground textures. Fully optimized by using latest techniques. For Lockheed Martin Prepar3D v4 Enjoy! Lieo Olbia Costa Smeralda Airport
  14. TrueEarth GB South for Prepar3D v4 has now been updated to version 1.1! The change list is as follows: We have added a Control Panel which allows you to manage more than 135,000 objects Autogen buildings have been revised and optimized to more accurately reflecting the region Adjustments and corrections have been made to the models of custom footprint buildings. Fixed various user reported bugs
  15. Please have a read of the Screenshot forum rules before you post a shot on the forum that is, All screenshots posted must contain Orbx scenery and comply with the forum rules: http://www.orbxsystems.com/forum/topic/121574-orbx-forum-rules-new-2016-all-please-read/ Please keep posting your fantastic shots here I look forward to seeing them every day. cheers Iain
  16. Hi all, The Service Pack 1 update for TrueEarth Great Britain South (X-Plane version) is available via FTXC. For a list of features and improvements, please see here Please also ensure you have FTX Central updated to version 3.3.6.0. For MacOS/Linux users, please download the SP1 files from here and merge (do not choose replace) the contents into your Custom Scenery folder. We are finalising an update for the P3D 1.1 update currently and hope to have it out soon.
  17. Hi all, the TrueEarth Netherlands update for the Aerofly FS2 version is now available. Updates: Added greenhouses Fixed some photoreal Adjustments and corrections to airports and added taxiway markings Fixed incorrect wind turbines Added 47 lighthouses Removed bridges on photoreal EHMZ & EHBK - fixed problems with heights and invalid objects Fixed industrial buildings near Rotterdam
  18. Hi all, another update for ESSA is available now. P3D changes: - Option to not use normal maps for asphalt texture added to the Config Tool. This should eliminate issues where ground look noisy at night time for users with certain Anti-Aliasing settings and some other setups. - Runway lights objects can now be selected in the Config Tool. They have no effect on the lighting but may affect frames. - New Dynamic Lights. Old ones could cause issues where they didn't turn on when arriving to the airport. The new ones also better reflect the real life look at ESSA as all apron lights nowadays are LED-lamps. Removes some of the nice immersion at the airport but is now more correct and should, most importantly, work in all situations. FSX changes: - Fixed various missing objects such as the Jumbo Hostel and the fog-light effect on the apron. For both platforms: - Missing night textures for some objects, including some of the gates which caused an issue in FSX. - The fire training plane is now back.
  19. Hi all, an update is available for CiryScene Orlando with the following changes: Rooftop objects have been merged into base objects (10-15%) load time savings Night lights are turned off by default (30-35% load time savings max) Autogen buildings used by default instead of custom buildings (25-30% max load time savings) Night lights and autogen residential buildings are used by default and can be toggled with Control Panel Fixed missing jetway problem at KMCO airport A few other minor anomalies that were discovered were fixed. There are slight increases in FPS with this version PLEASE TAKE NOTE: Unlike other updates delivered via FTX Central, please UNINSTALL the original version - do not "Update product". This version requires it to be a fresh install. Please also refer to the Product tips chapter in the user guide for tips on improving load times and performance.
  20. Well then chaps it was great to see new members taking part in this contest, And what a selection of great shots you all entered. Now the winner is... Zinj Well done to you Zinj now if you shoot Ed an email ed@orbxsystems.com Saying which prize you would like with your OrbxDirect account details Ed will add your prize to your account. cheers Iain
  21. Voting for is now open. 1. Everyone that has entered a shot will have one vote each to choose the winner of the contest. 2. Voting will run for 6 days until the 6th of March 2019 at midnight GMT. 3.Please cast your vote only here. 4.No voting for your own entry. 5.No comments on other members contest entries, The voting section is just that for voting on the shot and nothing else. 6. When voting ends i will announce the winner. cheers Iain
  22. EGHP Popham Airfield is the home of the Spitfire Flying Club which has over 400 members. The Club name is retained in memory of Charles Church who owned several Spitfires and whose family still own the airfield. There are 100+ aircraft based here, ranging from Microlights to ex-Russian fighter trainers. We have tried to capture both the history and natural beauty of the airport and surrounding area. Almost every single object seen in the real airport has been accurately modelled and positioned, allowing you to immerse yourself in a realistic flight simulation environment. Key Features: 30/60 cm ground imagery Static aircraft and vehicles Custom modelled airport Custom ground poly areas Blended photoreal terrain Photographed on location EGHP will soon be available to purchase from OrbxDirect for AUD $24.95 (approx. USD $17.78 / €15.59 / £13.97). Remember that if you own EGHP for FSX/P3D, you get 40% off the X-Plane version! Please note that you will require Orbx Libraries updated and installed to version 1.60 which is also now available. MacOS/Linux users will need to download the manual zip from the support page. Please also note that for the best experience, we recommend using EGHP in conjunction with TrueEarth Great Britain South. The scenery will work without it, however some users may experience the following: Missing or misplaced forests Missing or misplaced buildings surrounding the airport Photoreal blending Here are some screenshots from Emmsie and Jon Murchison - enjoy!
  23. Hi all, Patch for TE Netherlands is now available via FTXC3. The AFS2 version is currently being finalised at the moment. This patch has the following fixes: 1. Added greenhouses 2. Fixed high sheds 3. Many AGN adjustments. 4. Fixed wrong wind turbines 5. Added 47 lighthouses 6. Greenhouses, sheds, lighthouses added to CP 7. KMZ file included for lighthouse locations
  24. Rules 1. One entry per forum member. 2. You can submit edits whatever you like. 3. The shot must be using an Orbx region or Orbx Airport no restrictions on aircraft. 4. The shot must show some Orbx scenery in it that can be identified as Orbx. 5. Please only submit your screenshot via a reply to this topic , 6. Any no screenshot post ie comments will be deleted. 7. Entries close at midnight 28th February 12 midnight GMT. 8. You can not vote for your own shot. 9.Winners will be chosen by a poll by you the members who have entered the contest. 10.When the contest closes on the 28th of this month everyone that has entered a shot will have one vote each to choose the winner of the contest, i will open the voting soon after the contest closes.You will then have six days to cast your vote until the 6th of March 2019. 11. The winner must have an OrbxDirect account to claim your prize. 12.No comments from other forum members please on other members entries. Please make sure the shot you enter is the one you want in the contest for your entry. cheers Iain
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