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Found 489 results

  1. Hey everyone, I'm very happy to introduce the next Australian airport for Prepar3D - YTYA Tyabb Airport! Tyabb has been my real-life home aero club for the last two and a half years, and I'm thrilled to be able to bring this fantastic aerodrome to Prepar3D. Only a 10 minute flight from Moorabbin, and a 15 minute flight to the Melbourne CBD, Tyabb is the perfect place to start or end a scenic flight around Melbourne, or practice your landings on the narrow 8 meter wide main runway. A small army of warbirds proudly owned by the Old Aeroplane Company call the airfield home, including one of two airworthy P-40F Warhawks. Every two years, Tyabb hosts one of Australia's most popular country airshows, attracting over 10,000 visitors and dozens of unique and rare aircraft from all eras. The airshow is a charity event, with money raised going directly to a nominated charity, as well as local organisations such as the CFA and sports clubs. Features: Highly detailed rendition of YTYA Tyabb Airport made from hundreds of onsite photos and days of on-site development 85 square kilometres of 60cm per pixel photoreal imagery Aerodrome area in exquisite 10cm per pixel photoreal Custom POIs including those used in the circuit - Bunnings, Bluescope Steel and Flinders College Full suite of ObjectFlow, PeopleFlow2, NatureFlow and more Heavy optimisation techniques to ensure best performance with high resolution textures Only minutes away from other Victorian Orbx airports such as YMMB Moorabbin and YMEN Essendon Blends seamlessly with our Australia region YTYA Tyabb Airport will be available to purchase from OrbxDirect soon for AUD $24.95 (approx. USD $17.90 / €15.75 / £13.90) but will be released straight into the End of Year Sale at 15% off! For the best experience, we recommend purchasing and installing our Australia region prior to using YTYA. Please note that this product was developed for Prepar3D only - FSX is unfortunately not supported at this time Coverage Area: And now the rest of the previews - enjoy! Cheers, Jordan
  2. Hi all, update for EGHR is available now. Updates Replaced all orthoimagery (6cm and 15cm) with tiles correctly colour-matched to TEGB. Adjusted static aircraft types and positions to remove duplicates Adjusted grass placement to remove the light dry grass ‘striping’ that was noticeable at a distance
  3. Rules 1. One entry per forum member. 2. You can submit edits whatever you like. 3. The shot must be using an Orbx region or Orbx Airport no restrictions on aircraft. 4. The shot must show some Orbx scenery in it that can be identified as Orbx. 5. Please only submit your screenshot via a reply to this topic , 6. Any no screenshot post ie comments will be deleted. 7. Entries close at midnight 31st December 12 midnight GMT. 8. You can not vote for your own shot. 9.Winners will be chosen by a poll by you the members who have entered the contest. 10.When the contest closes on the 31st of this month everyone that has entered a shot will have one vote each to choose the winner of the contest, i will open the voting soon after the contest closes.You will then have six days to cast your vote until the 6th of January 2019. 11. The winner must have an OrbxDirect account to claim your prize. 12.No comments from other forum members please on other members entries. Please make sure the shot you enter is the one you want in the contest for your entry. cheers Iain
  4. Hi everyone, All you all know we released KCGX Meigs Field for X-Plane 11 yesterday, and it's proving to be a HOT seller, certainly on par or if not better than small to medium airports for our other platforms. So please allow me to say a big THANK YOU to the X-Plane user community for embracing "the new Orbx kid on the block" and I hope it has met your expectations! We don't have delusions of world domination but we hope to see many other FS developers embracing XP moving forward as well. You may be wondering about the choice of Meigs Field as our debut. The reason is fairly simple - we hired a contractor to port this over a year ago as part of our evaluation of XP11 and to see what was involved. We then sat on the 80% completed work for various reasons as well as working on enhancements to the existing FSX/P3D/AFS2 versions to vastly expand the cityscape well into the suburban areas and add a larger photoreal terrain coverage. So basically, we've added the last 20% to make it on par with the other platforms and released it. However, we have 2-3 more Orbx airport ports coming in a short while and also a new first-for-XPlane release; EGCB Barton Manchester Airport by Tony Wroblewski, which looks just ridiculously stunning I have to say! (There are many more shots but I don't want to steal Tony's thunder - needless to say it looks gobsmackling good ) 2018 X-Plane (sort of) Roadmap We don't yet have a formal roadmap to announce yet but here is the rough plan: Hire more XP experienced developers to add to those already recently joined Port our most popular small to medium airports to XP11 Potentially port some of our larger more complex airports and their attached 'micro-regions' Develop a photoreal Pacific Northwest region Port the PNW airports across to establish a bush-flyer's paradise Work with Ben Supnik and the guys at Laminar to try and add bone animations to the sim so we can add some Flow technologies Release more 'first-for-XPlane' titles (yes, we may end up porting XP airports back to FSX/P3D/AFS2, how about that eh? ) Port across our Netherlands photoreal region Investigate further US regions Investigate a UK photoreal region with ported and brand new airports Some pre-alpha shots of a UK region exploratory work: What we don't plan to do: Create an Orbx Global, openLC or Vector product; for now this is too ambitious in scope for the platform Create land class based regions; XP doesn't have seasons and we are not yet up to speed with the XP internals just yet Hopefully this post will be welcomed by the XP community as a sign of our commitment to the platform. Orbx is morphing into a multi-platform FS developer and whilst we remain focused on our core sims (FSX/P3D) we also recognise that there are new sims emerging as choices for the FS community (XP/AFS2/FSW) and it makes good business sense to expand the scope of our offerings to them.
  5. Hi all, an update is available for EGCB Barton via FTXC. Changes: - Added grass and concrete layer types over airport to fix surface types - Reduced the taxi routes to class C to prevent oversized aircraft spawning - Fix too low LOD value on Old Trafford - Fixed exclusions on boundaries taking out too much of the default scenery - Added Trafford Centre (Large shopping centre) - Reduced floating on Old Trafford Stadium (N.B. Works best with TrueEarth Mesh) - Added B&Q, Peel, and premier inn buildings used as reference points - Cut back tree sizes at end of runways - Added crash gates and old tie downs by taxiway - Added fuel tank and skip by workshops - Added parkable interior to Pemberton Hangar - Upgraded interior textures on Harbit Hangar - Added skips and ATC trailer at blue hangars - Compatibilty update with TrueEarth GB Central - Fixed some minor taxi routing issues - Toggle for Transparent roads
  6. Well then chaps Thank you all for taking the time to enter and vote in these contests. There were some great entries in the contest this month. Now the winner is......... Magnum 346. A very creative shot with Orbx scenery in it, Well done to you now if you shoot Ed an email ed@orbxsystems.com Saying which prize you would like with your OrbxDirect account details Ed will add your prize to your account. cheers Iain
  7. Hello everyone, We are happy to announce that TrueEarth GB Central is now available for X-Plane 11! PLEASE READ ALL INSTRUCTIONS BELOW TrueEarth GB Central covers a massive area of 59,383km2 of hand corrected imagery covering the entire central region as shown below in the coverage map. Of particular note are metropolitan areas such as Liverpool, Manchester, and Newcastle. We have also faithfully recreated scenic areas such as the Lake District, the Peak District, Snowdonia National Park, the North Yorkshire Moors, and the North Wales Coast/Llandudno. If you like castles and cathedrals, then you'll be excited about the hundreds of POIs, especially around Bangor, Caernarfon, Cumbria, Northumbria, and Yorkshire. Features: 37,000 square miles (59,383km2) of hand corrected, crisp, color-matched aerial imagery New autogen technology developed specially for X-Plane 11, allowing thousands of UK-themed houses to be placed at a realistic height with minimal impact on performance 72.5 million individually placed trees, ensuring maximum accuracy in forest areas Well over 4 million buildings at the correct height and location VFR landmarks such as masts, wind farms, churches, power lines, and lighthouses are all accurately placed. Hundreds of custom-modeled 3D POIs Hand-placed and custom modeled landmarks placed throughout the scenery such as bridges, skyscrapers, castles, piers, stadiums and monuments – this is especially noticeable in city areas such as Liverpool, Manchester, and Newcastle. Sharp and detailed 10-meter mesh brings out stunning detail in natural features such as hills and beaches Superb water masking along the entire coastline Accurate road and rail network blended into the aerial imagery with moving left-hand drive traffic. Control Panel option to use photoreal major roads/motorways or synthetic X-Plane ones. Summer season only with full night-lighting supported We have also added a new built-in decompression feature in FTX Central to greatly reduce the download size ensuring an efficient installation process. In addition to these features, users will get free service packs for life as well as more POI models in future updates. TrueEarth GB Central is now available to purchase from OrbxDirect for AUD $54.95 (approx. USD $39.55 / €33.95 / £30.60), but you can save 10% until 1st January 2019 at 01:00Z! Please note that there is no cross-grade discount from the landclass-based FTX England, Wales or Scotland regions. ** IMPORTANT!! *** Please update to FTX Central v3.3.2.2 before installing. Run FTXC, wait about 20 seconds, then you will see the blue Apply FTX Central Update button. Please run the update before installing TE GB Central. THIS PRODUCT INSTALLATION HAS A DECOMPRESSION STAGE - The TrueEarth Great Britain Central download size is a compact 16GB to save on download time, but we are using a new installation system where we decompress the ortho textures using FTX Central. This expands the total installation to around 77.3GB of drive space. The texture conversion process of 7,188 files can take between 1 to 2+ hours, depending on your CPU speed and the number of cores it has. It is normal during this process for the cooling fans to speed up on your PC. After the download stage is complete, you will still see "Downloading", but the STATUS will change to "Converting" and a countdown of the number of texture files remaining: DO NOT ABORT OR INTERRUPT THE INSTALLATION DURING ANY STAGE! Wait for the tick to appear and the text "Product Installed". Also, Nick has created a support topic for customers who have any installation issues: Roads Control Panel We forgot to add control Panel option to disable the default XP11 roads. We will patch that in via FTX Central soon, but if you can't wait for the patch, copy the attached control_panel.xml into Custom Scenery\Orbx_A_GB_Central_TrueEarth_Custom and it'll appear in FTX Central after a re-start. control_panel.xml Mac Users There is an error in the 1_mac_conversion script which causes much slower conversion. Please use the attached ZIP to replace the conversion script. If you get a permission error just chmod 777 the file. mac_1_conversion.zip control_panel.xml
  8. Hello, this topic pertains to both TrueEarth GB South and Central installations. To install these products successfully, there are prerequisites. 1. There must be enough disk free space on both the installation disk and the destination disk. The location used by the installer can be changed, on the FTX Central settings page. The location of destination disk will be wherever X-Plane 11\Custom Scenery has been installed. (The destination folder cannot at present be changed in FTX Central. There is however a simple work around which can be found here.) The initial download of TEGB South is 26GB, the installation uses at least twice that and the installed product is 127GB The initial download of TEGB Central is 16GB, the installation uses at least twice that and the installed product is 77.3GB (If your internet connection is slow or unreliable, please use the Manual Download option and a download manager to minimise the chance of file corruption) Here is how to install the manual download 2. Visual C++ Redistributable Packages for Visual Studio 2013 must be installed before the installation has been started. It is free of charge and can be downloaded here. 3. The installation process can take a long time. The initial download time will depend upon the internet connection. Once installed: Notes. After the downloading of the files is complete, you will see this screen. (Note that there is no downloading in progress) and then this screen (Again, please note that there is no downloading in progress) Notes. 1. If when you start X Plane 11, you see this message , or the same white text on a blue background then it may be that the file conversion is not complete. This can be resolved by a. running "Verify Files" which will restart the conversion process, OR b. downloading this file, placing it into X-Plane 11\Custom Scenery\Orbx_C_GB_South_TrueEarth_Orthos\textures and then running it as an Administrator. For reference: the fully installed TE GB South textures folder should contain 12098 .DDS files and there should be no .jpg files the fully installed TE GB Central textures folder should contain 7333 .DDS files and there should be no .jpg files
  9. Voting for the contest is now open. 1. Everyone that has entered a shot will have one vote each to choose the winner of the contest. 2. Voting will run for 6 days until the 6th of December 2018 at midnight GMT. 3.Please cast your vote only here. 4.No voting for your own entry. 5.No comments on other members contest entries, The voting section is just that for voting on the shot and nothing else. 6. When voting ends i will announce the winner. cheers Iain
  10. Hi everyone, EGHR Chichester/Goodwood Airport for X-Plane 11 is now available to purchase on OrbxDirect! EGHR Goodwood Airport, located in Chichester, West Sussex, was the first airport Orbx released for England back in 2011 and has now been ported and further enhanced for X-Plane 11 including updated aero club buildings, a heliport at the Goodwood Racecourse, historic Shell refuelling station, completely new grasses and flora, animated racing cars, and colour matched to TrueEarth GB South for XP. Almost every single object seen at the real airport has been photographed on-site, modelled and placed, allowing you to immerse yourself in a realistic flight simulation environment. The airport is located on Goodwood Estate which was the home to the Dukes of Richmond for over 300 years and was donated by Freddie March, the 9th Duke, to help in the Second World War effort and was used by the RAF. The airport's surrounding road was converted into a racing circuit after the war and creates the unusual cocktail of racing and aviation, which has been perfectly captured. Fun fact: The Boultbee Spitfire Academy is located in the large green hangar and houses an impressive dome Spitfire simulator which uses Orbx TrueEarth GB for its scenery! Fun fact: The Boultbee Spitfire Academy is located in the large green hangar - see if you can find it! Key Features: 15/60 cm ground imagery Static aircraft and cars Animated Ferraris racing! Varied vegetation Includes Goodwood House Includes Goodwood racecourse Bonus EGKG Racecourse Heliport! Animated real-time clocks Photographed on site Matched to TrueEarth GB Please note that for the best experience, we recommend using EGHR in conjunction with TrueEarth Great Britain South. The scenery will work without it, however some users may experience the following: Missing or misplaced forests Missing or misplaced buildings surrounding the airport Photoreal blending EGHR Goodwood Airport is now available to purchase from OrbxDirect for AUD $32.95 (approx. USD $24.35 / €21 / £18.50) and will be 15% off until the end of the sale* - Previous buyers of the FSX/P3D version will get an automatic 40% discount. *Sale ends 1 January 2019 at 01:00Z
  11. Rules 1. One entry per forum member. 2. You can submit edits whatever you like. 3. The shot must be using an Orbx region or Orbx Airport no restrictions on aircraft. 4. The shot must show some Orbx scenery in it that can be identified as Orbx. 5. Please only submit your screenshot via a reply to this topic , 6. Any no screenshot post ie comments will be deleted. 7. Entries close at midnight 30th November 12 midnight GMT. 8. You can not vote for your own shot. 9.Winners will be chosen by a poll by you the members who have entered the contest. 10.When the contest closes on the 30th of this month everyone that has entered a shot will have one vote each to choose the winner of the contest, i will open the voting soon after the contest closes.You will then have six days to cast your vote until the 6th of December 2018 11. The winner must have an OrbxDirect account to claim your prize. 12.No comments from other forum members please on other members entries. Please make sure the shot you enter is the one you want in the contest for your entry. cheers Iain
  12. Hello everyone! Cardiff Airport is now available for X-Plane 11! EGFF is located near the village of Rhoose in the Vale of Glamorgan. This version has been faithfully reproduced in stunning detail including the General Aviation area, BA maintenance hangars, surrounding housing and buildings, the cliff-side trailer park, power station to the south and the aquaduct railway bridge. EGFF is perfect for short and scenic Q400/A3X ops to EGHI Southampton. Key Features: Detailed 30cm ground poly Jetways and GSE Detailed static aircraft Volumetric grass GA terminal Great performance Blends into TrueEarth GB South Cars and buses in carpark Full night lighting WT3 compatible Please note that for the best experience, we recommend using EGFF in conjunction with TrueEarth Great Britain South. The scenery will work without it, however some users may experience the following: Missing or misplaced forests Missing or misplaced buildings surrounding the airport Photoreal blending EGFF Cardiff Airport is now available to purchase from OrbxDirect for AUD $32.95 (approx. USD $24.35 / €21 / £18.50) - save 15% for a limited time! Previous buyers of the FSX/P3D version of the FTX EU Wales region will get an automatic 40% discount.
  13. Save up to 45% on most Orbx titles! Now is the time to stock up on all those scenery titles you've been eyeing for these dark winter days. Sale runs until 01:00Z 1 January 2019 - please note that titles released 30 days before the start of the sale will not be discounted. Happy flying!
  14. Hello everyone! Today we have released the 10th service pack for Global Vector, bringing it to version 1.60 The change list is as follows: Tons of changes around South America, including improvised coastlines, rivers and lakes Fixed / Improved Quality of Islands and River Deltas N0.15°, W50.55° Fixed / Improved Quality of Island at N0.17°, W49.64° Fixed / Improved Quality of Island and River at N0.22°, W49.61° Fixed / Improved Quality of Island at N0.13°, W49.47° Fixed / Improved Quality of Coastline and River Deltas N0.27°, W49.90° Fixed / Improved Quality of Islands at N0.31°, W50.13° Added missing River Delta at N2.8°, W50.92° Added missing River Delta at N2.75°, W50.90° Added missing River at N2.69°, W50.89° Improved Quality of Coastline from N2.68°, W50.88° to N2.81°, W50.94° Fixed the outline of Santo Amaro do Maranhão (S2.49°, W43.30°) Fixed / Improved Quality of River Deltas at S2.49°, W43.46° Added missing part of river at N47.11°, E39.31° Fixed corrupt watermass at N5.61, W3.20° Added missing Ka'ula island at N21.65° W160.54° Fixed / Improved Quality of Coastline in San Antonio Oeste (S40.76°, W64.86°) Fixed / Improved Quality of Laguna El Manchado (S35.90°, W57.58°) Fixed / Improved Quality of Laguna la Salada (S35.77°, W57.84°) Fixed / Improved Quality of River Deltas at S36.14°, W57.30° Fixed / Improved Quality of River Deltas at N00.35°, W80.02° Fixed / Improved Quality of River Deltas at N4.74, W77.30 Fixed / Improved Quality of River Deltas in Gulf of Venezuela Enjoy!
  15. Well then chaps Thank you all for taking the time to enter and vote in these contests. There were some great entries in the contest this month. Now the winner is......... Martin Poole. A cracking shot indeed, Now Martin if you shoot Ed an email ed@orbxsystems.com Saying which prize you would like with your OrbxDirect account details Ed will add your prize to your account. cheers Iain
  16. Hello all, Normally Orbx does not announce projects until they are at least in alpha or beta stage and we have something to show. However in the case of this announcement, a lot of exploratory pre-alpha work has already been done and indeed I've shown some sneak preview shots already. Moving forward I think in the current climate of multiple sim platforms we will likely be giving more advanced notice of future projects. What I can announce today is that we have secured pristine aerial photography for all of the UK and Ireland and this now paves the way for projects to commence in earnest. Jarrad Marshall will be announcing the name of these series of addons this weekend so I won't reveal the Orbx product series name yet, but they will be made entire from aerial photography orthoimagery and not landclass based. In addition to the Netherlands for FSX/P3D coming in a matter of weeks, we will be releasing photoreal regions for England, Wales, Scotland, Northern Ireland, Ireland, Pacific Northwest USA and Germany in 2018/19. These will be released as a region each, allowing you to pick and choose which ones you want and also manage the footprint sizes on your drives. We may split Germany into halves to contain the installation size. The prospect of flying from Ireland to the eastern part of Germany in a contiguous photo based scenery is now very real. The first sim platforms these UK/Ireland regions are to be released on will be X-Plane 11, followed by Aerofly FS2. This is because the pre-work has already been done and they will be summer season only. FSX/P3D will follow but there is a lot of work to produce 5 seasonal variations of each regions therefore extra development time will be required. We will be producing a test compile somewhere in the Midlands soon, and we can then share a few further sneak preview shots. These regions will be "install-and-fly". Everything will be managed by OrbxDirect and FTX Central so you can focus on just enjoying the regions themselves. We plan to include every house, building, tree and structure in all of the UK/Ireland and the regions will also include (based on each sim's functionality) night lighting, traffic, power lines, water masking, light houses, cityscapes, POIs, marinas, ships and thousands more 3D objects. Airports will be upgraded in the FSX/P3D version but we are not 100% decided on XP/AFS2 for airports at this stage. Those may follow in a service pack or we take a different approach (more details TBC). So imagine doing an approach with scenery that looks like this: This will soon be possible across multiple sim platforms and I am sure you are just as excited as we are about the prospects of seeing this level of detail in your favourite sim. More information to come in due course!
  17. Hello everyone, A question that has often been asked is 'will you update YMML one of these days?'. Well the good news is that the guys at Turbulent Designs have begun work on YMML Version 3, a major update of this iconic airport which will feature the following improvements: Full ground poly for super crisp imagery at all gates, aprons and taxiways The new Terminal 4 and Transport Hub The new Control Tower Improved performance by optimisation Improved PeopleFlow and static objects Simultaneous release for FSX, P3Dv1/2/3 and also a version for FSX:Steam Edition via DTG This is a large project to undertake and we hope to have it completed by the middle of the year if not sooner. There will be an upgrade fee of AU$9.95 (£5.00 US$7.00 €6.50) for all existing owners of YMML V1 or V2. This upgrade offer will only be available for a month after release. Here's some of the improvements planned (from the official airport site): We will show beta screenshots when it's in testers hands.
  18. Hello everyone, EGKA is out! Shoreham is the oldest licensed airfield in the UK and has a beautiful art deco style terminal building which we have faithfully portrayed. You will love both the history and natural beauty of the airport and surrounding areas. Nearly every single object seen in the real airport has been accurately modelled and positioned - with the South Downs on one side and the sea on the other - what more can you want? Key Features HD ground imagery Art deco terminal Animated flags Real time animated clocks on terminal Brand new Southern Trains carriage models and livery! Custom modelled airport and houses The gothic style Lancing College main hall on the hill (scene of Harry Potter film shoot) Custom modelled landmarks Custom animated windsocks Colour matched imagery for TrueEarth Great Britain South Optimized for great performance WT3 compatible with GA traffic movements EGKA Shoreham Airport is now available to purchase from OrbxDirect for AUD $24.95 (approx. USD $17.90 / €15.75 / £13.90) If you own the FSX/P3D version of EGKA, you get this version for 40% off! Please note that without purchasing and installing TrueEarth Great Britain South for X-Plane 11, the airport will appear differently as it shown in our promotional screenshots. You may experience one or more of the following issues: Missing or misplaced forests, non-aligned road or motorway traffic, missing or misplaced houses and buildings surrounding the airport, ortho colour matching and blending, trees on the beach or other visual anomalies. I've put in some new screens from Filou and Emmsie - there are just so many good ones to choose from!
  19. Voting for the contest is now open 1. Everyone that has entered a shot will have one vote each to choose the winner of the contest. 2. Voting will run for 6 days until the 6th of November 2018 at midnight GMT. 3.Please cast your vote only here. 4.No voting for your own entry. 5.No comments on other members contest entries, The voting section is just that for voting on the shot and nothing else. 6. When voting ends i will announce the winner. cheers Iain
  20. Rules 1. One entry per forum member. 2. You can submit edits whatever you like. 3. The shot must be using an Orbx region or Orbx Airport no restrictions on aircraft. 4. The shot must show some Orbx scenery in it that can be identified as Orbx. 5. Please only submit your screenshot via a reply to this topic , 6. Any no screenshot post ie comments will be deleted. 7. Entries close at midnight 31st October 12 midnight GMT. 8. You can not vote for your own shot. 9.Winners will be chosen by a poll by you the members who have entered the contest. 10.When the contest closes on the 31st of this month everyone that has entered a shot will have one vote each to choose the winner of the contest, i will open the voting soon after the contest closes.You will then have six days to cast your vote until the 6th of October 2018 11. The winner must have an OrbxDirect account to claim your prize. 12.No comments from other forum members please on other members entries. Please make sure the shot you enter is the one you want in the contest for your entry. cheers Iain
  21. Hello everyone, KSBA Santa Barbara Municipal Airport from Misha Cajic is now available for purchase on OrbxDirect for FSX and all versions of P3D. KSBA is served by 5 airlines on a regular basis by CRJ's, 737's, A320's and more, and is the perfect combination of airline and GA destination. With its main 6000ft runway and two 4200ft GA runways, this airport caters to pretty much whatever your favourite type of flying is. The airport is uber-optimized for all kinds of operations to ensure smooth performance at all times. Aside from the high detail airport, we have also included a HUGE area of 500sq km of fully annotated and detailed scenery around the airport, covering the entire city of Santa Barbara, Goleta, and the stunning mountain range that can be seen from the airport and city. You certainly won't run out of things to explore here! Key Features: Ultra-detailed rendition of KSBA Santa Barbara Municipal Airport HUGE 500km2 coverage area at 30cm/60cm /1m Beautiful rendition of the terminal, including interior modelling for maximum depth Additional "lite" landing area - 0CA3 Crawford Airport Custom vegetation and trees native to area Advanced rendering, ambient occlusion and night-lighting methods used for maximum realism Plenty of VFR landmarks and POIs to explore including schools, shops, factories, custom bridges and others. Full suite of ObjectFlow, PeopleFlow2, TextureFlow and more included Extensive control panel with options for alternative APX/AI configurations Strongly optimized for good performance with complex aircraft types KSBA Santa Barbara Municipal Airport is now available to purchase from OrbxDirect for AUD $39.95 (approx. USD $28.80 / €24.60 / £21.95 ) For the best experience, FTX Southern California should be purchased and installed prior to using this airport. Don't worry if you don't have the SoCal region yet: to celebrate this release we are offering everyone both FTX Global and Southern California region at 50% for a week (ending on 06 November 2018 at 01:00Z)
  22. Hi all, a small update for Monterey that addresses an issue customers have been experiencing: - Fixes industrial cultivation that was causing shimmering after a recent AFS2 update. This service pack is for customers who have purchased via OrbxDirect. For those who purchase KMRY via Steam, this content will be updated via that platform.
  23. Hello everyone, EGHI Southampton Airport is now available for purchase on OrbxDirect! Located northeast of Southampton within Hampshire England, EGHI is a feature-packed addon with an incredible level of detail. From the brick-paved aprons, to the nearby factories, hotels and other buildings, this airport is a faithful replica of what you see in the real world. The airport is Q400, 737 and Embraer 175 ready, as well as supporting GA and private jet movements. This is the perfect staging point for flights to Europe, Cardiff or Dublin, or short GA hops to Goodwood or Shoreham. Key Features Q400, E175 and 737 capable Super detailed brick paved apron Fully custom modelled airport Custom road traffic movements Fully blended into TrueEarth GB South Realistic night, apron, taxiway and approach lighting Many custom local buildings Compatible with World Traffic 3 Realistic static aircraft Ground personnel Animated ground services Please note that for the best experience, we recommend using EGHI in conjunction with TrueEarth Great Britain South. The scenery will work without it, however some users may experience the following: Missing or misplaced forests Missing or misplaced buildings surrounding the airport Photoreal blending EGHI Southampton Airport is now available to purchase from OrbxDirect for AUD $32.95 (approx. USD $24.35 / €21 / £18.50) Please note that if you own EGHI for FSX/P3D, you get 40% off the X-Plane version! ** NOTE: This airport requires Orbxlibs for X-Plane to be installed to see static aircraft and other objects. You can install these from FTX Central under the ‘Global’ scenery tab **
  24. Hi all, Matteo has completed a patch for KSAN with the following changes; New airport buildings textures Added military ship in the San Diego military harbour Improved volumetric lighting Improved jetways texture Fixed crash issue at the terminal Fixed cargo airplanes at gates Fixed misplaced airport terminal in FSX version The update should be available to you via FTX Central.
  25. Hello everyone, TrueEarth GB South is now Mac ready! We have had a couple of technical hiccups resulting in delays, however we have a workaround that will get you all up in the air. To get started, follow these steps: Go into your OrbxDirect account and click on TE GB South At the bottom of the screen click the manual download option for Mac/Linux users Extract the 3 TE GB folders to the /Custom Scenery/ folder Now it's time to convert textures which may take awhile. To do this: Open Terminal Also open the X-Plane 11/Custom Scenery/Orbx_C_GB_TrueEarth_Orthos folder Type chmod +x followed by a space. Then drag and drop the _mac_1_conversion file onto Terminal. You should then see the full path to the file. Press enter Type chmod +x followed by a space. Then drag and drop the nvcompress-osx file onto Terminal. You should then see the full path to the file. Press enter Add scenery entries as per this walkthrough. And you're done! If you're still stuck, Ben made a video of the texture conversion process that you can find here: https://streamable.com/b8bt0 If you need assistance, please visit our X-Plane support forum here: https://orbxsystems.com/forum/forum/260-x-plane-11-support-forum/ Happy flying!
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