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pmb

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About pmb

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  • Birthday 04/27/1952

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    http://michael-basler.net

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    Jena (EDBJ), Germany

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  1. Thanks for making this clear, I was in doubt, too, although I didn't observe issues in this respect. Kind regards, Michael
  2. I may be wrong, but I am under the impression the original poster was less interested in user's wish-lists (having been posted in all sorts of threads already) but in hard information from Orbx about their plans. Which I doubt will be given here but when they please to give it. Kind regards, Michael
  3. As far as I know, ACM does work in V5 and you can still do it that way. I'd just try to use the native procedure as suggested by LM. I've read from people who did it that way (i.e. using additional /autogen directories) but will reserve final judgement until I've proven it to work myself. Kind regards, Michael
  4. I would try to avoid this, at least I will try it myself. In P3D5 (and already in 4.5) you have the possibility to merge different autogen definitions natively using simulator means. You have to keep the autogen in separate folders parallel to /scenery and /texture and make entries in the autogen.cfg file (I think that's the one). I didn't do it myself (yet) but that's the plan when I'll come to marry my France VFR sceneries with Orbx in P3D5. According to the France VFR forum this should be possible (there are recipes given), and the same should apply to other sceneries modifying autogen entries. You only have to avoid the installer to simply override simulator entries (as you just learned |-) ) Kind regards, Michael
  5. Another idea would be to Sync the simulator (under Help). From your shots I feel custom buildings are present while autogen seems to be missing. Syncing the simulator restores several autogen files which may have been overwritten by 3rd parties. Kind regards, Michael
  6. Just made a quick check and Munich looks normal on my system under P3D5. The first thing I'd try would be Check files for GES. Anyway, the scenery hierarchy in those Orbx P3D5 installations (including mine) is a miracle to me. Would it be possible for Orbx to publish a complete list of all sceneries in the proper order and pin it in the P3D5 forum? That would be really helpfull, I think. Kind regards, Michael
  7. Add me here. I just saw some great titles like Melbourne and Brisbane returning tonight. Orbx has definitely done a great and timely job with the P3D5 conversions. Now it's time for LM to iron out the remaining minor and not so minor issues to make using it really fun. Kind regards, Michael
  8. Thanks Bert and Sascha, I knew the article but didn't recall that special point. It's certainly not a showstopper. What I've seen so far looks good in TE Washington and a big improvement over the legacy PNW (which was already great compared to default). Given I fly in Summer only anyway, it's certainly a winner for me and I'm looking forward to the next titles. Kind regards, Michael
  9. Hi, I think I get double runway/taxiway structures at Fairchild airport. This is with TE Washington. Switching on/off Landclass-based PNW dosn't change the picture. TE Washington + all other Orbx sceneries are installed via add-on.xml (which I still try to get familiar to). And idea what's wrong? Or is this okay? Thanks and kind regards, Michael
  10. This interview was given by Jörg Neumann, lead of the Asobo MSFS development team, who should know what he says. The original is here https://www.lanacion.com.ar/tecnologia/hablan-creadores-del-flight-simulator-2020-nid2318927 and this is an English translation https://www.avsim.com/forums/topic/572995-msfs-and-xbox-game-pass/page/2/ (scroll down halfway). While no one can give a 100% guarantee what will happen upon release given business plans can undergo changes, the present plan obviously is an option to buy MSFS once and use it without a subscription (or alternatively use it within your game pass subscription). Kind regards, Michael
  11. Thanks for the hint, that would be too good to be true. I only believe it when it's on my disk, but we can dream, can't we? Anyway, I am happy we get TE Washington done for P3D. Kind regards, Michael
  12. I don't think most people are worrying about some rural area at the boundary but if Vancouver will be included or not. And this can be certainly negated. I will buy TE Washington for sure, but I am less than happy the iconic city of Vancouver having been left out again, even though we know the reason, no need to repeat it. I squeezed in Holger's and Jon's excellent but vastly outdated Vancouver3+ until Prepar3d4.5, but am not inclined to repeat that exercise once more. Even more as Prepar3d5 is far from stable even using compatible addons. Kind regards, Michael
  13. As far as I know there are no SD versions for Prepar3d as the overall size is much smaller than the corresponding X-Plane counterparts because Prepar3d uses a higher compression. Kind regards, Michael
  14. I'll try to reproduce your case tonight. Kind regards, Michael
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