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About Ams

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  1. Great Shots Dario!! Love them.....
  2. TE Oregon - Three Sisters
  3. Hello @mfannee, Yes agree with you. I have s strong suspicion that Orbx Global for p3dv5 is messed up for certain areas. Unless that is fixed, I doubt as end users we would be able to do anything. I have time and again checked not on LFMN but also area surrounding Vienna (LOWW) with Orbx global enabled. Even there autogen is completely misplaced. As soon as I disable global, autogen seems to be fine, but at the expense of black/night textures in the terrain in some areas. Very frustrating. Hi Nick, Would it be possible for some one to verify if Orbx Global with OLC Europe works fine in p3dv5 hf2 in areas surrounding LFMN and LOWW? From my tests I do think Global would need to be patched in order for it to work with p3dv5 correctly. In case its working correctly for others then I am out of ideas to use it in p3dv5. Cheers
  4. I too am with you Greg. Missing Orlando, Charleston, EGLC and many more in p3dv5. Without them p3dv5 feels incomplete. Also Orbx global in p3dv5 looks messed up. I hope someone can look into it soon. Cheers
  5. Hi Mfannee, When i disable Base and only keep openLC Europe enabled, misplaced autogen issue gets resolved for me. But that presents me with another issue - I get black and night texture tiles in places near by LOWW. But if i enable Base and openLC Europe, I do not get black and night texture tiles, but instead get misplaced autogen. I am a bit surprised that with openLC Europe only, you still are getting misplaced autogen issue, where as I am not getting. Can you send me a screen shot of your scenery installed in P3D V5? Regards
  6. Hi Mfannee, Just a heads up. I tried the process of elimination today, and what I found is that if you eliminate Orbx global, and only install OLC Europe the misplaced autogen issue is resolved. Please try it at your end and confirm. Hence atleast for me, in HF2, Orbx global with OLC Europe, causes misplaces autogen. If I do not install Global and install OLC Europe alone, the issue is resolved. Also in LOWW i notices in some places the ground texture is not ok and shows misplaced, night textures if I eliminate Orbx global. But what the misplaced autogen issue gets resolved. Hence its one or the other. Hi Nick, Any thoughts on that? Thanks.
  7. Hello Nick, P3D v5.0.31.35253 Global Base openLC Europe Global vector for P3D v5 Buildings HD And this is what I see. What is really confusing me now is that for the same products why are we seeing different? The only difference is that I also have Buildings HD. But I dont think that causes misplaces autogen.
  8. Hi Mfannee, Good to hear your troubleshooting steps. I'll wait eagerly for your results. Do please let us know. I too have completely removed p3dv5 hf2 and then reinstall completely afresh. After that I did a clean install of Orbx Libs, Objectflow, HD Trees and TerraFlora, Buildings HD, Orbx Global and OLC Europe. Thats it, nothing else. Clean install with just the above, and still the same issue. Even I suspect something in HF2 is causing this issue. And one more thing to note is that I have not installed Orbx vector for P3DV5 Also unlike you I did not fully reset my computer and did not re-install windows. It was in the same windows installation. One thing that would puzzle me if Nick's screenshot is from HF2, then how come its working from him and not us in-spite of clean installs? Lets check with Nick. Hi Nick, Wanted to check with you if the screenshot you have attached is with HF1 or HF2? With just Orbx Libs, Objectflow, HD Trees and TerraFlora, Buildings HD, Orbx Global and OLC Europe, all installed in external library, outside the sim root folder, but the issue remains. No 3rd party scenery. Any other ideas we could try? Regards
  9. Hi Nick/Mfannee, I can confirm that when only Global Base Pack is installed, everything looks ok. The problem occurs after installing OpenLC Europe. OLC Europe in a place like Nice (France) [LFMN] is a complete mess for me. I also suspect its a mess in Vienna LOWW. Looks like after p3dv5 hf2 install OLC Europe is causing more problems then benefits. No matter what I do the results are the same. I have tested it with both vector installed as well as vector uninstalled. Does not help. Would definitely like to know if apart from myself and Mfannee, anyone else also facing the same issue? The only thing that helps is removing OLC Europe and using Global alone. Spent almost a day on this but not able to resolve. What puzzles me even more is that all the autogen works perfectly with Global but bring in OLC Europe and its a mess. Regretting installation of HF2 now because everything was working fine before. Any other ideas Nick or anyone else would highly be appreciated. Currently I am uninstalling OLC Europe as Autogen is a mess and no point in keeping it installed since its occupying disk space as well. Thanks
  10. Hi Mfannee/Nick, I have been following this topic for a while now. Before going further, I would just like to say, Mfannee hats off to you for the effort you have put in to zero down on your issue. I can relate to it as many of us in flight sim community would have gone through such issues. Now coming to the topic, I too have updated to P3DV5 hf2 recently and noticed in a few areas that there are lesser trees. But my issue is that I am not able to pin it down exactly for those areas (mostly PNW area). Since I do not have a before and after screenshot to compare, I cannot raise an issue based on feeling alone. Maybe I might be wrong too and everything is fine could be. Hence wanted to check with you or the community at large is there a standard way to test whether autogen is the way its supposed to? What really complicates the matter is autogen issues could also be region specific. That is to say at one region is perfectly fine and in another region its messed up. Hence how do we make sure that we are running the autogen for the scenery perfectly the way Orbx had developed and its running the way its meant to be? For entire true earth regions and LC regions, this becomes more challenging. I would also like add after P3DV5 the land scape is ever changing. In the sense, now there is HF2, then there would be HF3, HF4, HF5 and so on. So un-installation and re-installation will never stop as long as we want the latest version of P3DV5. Hence specifically, what I am asking for is even if we follow the steps and upgrade our sim and still our autogen definitions somehow get messed up, then from Orbx, 1. Is there a standard way to test whether autogen is working properly for the scenery? 2. What are the standard set of steps which can be taken to resolve autogen issues? 3. How do I tell for a particular Orbx scenery my autogen is absolutely fine? What tests can I do to verify it? Of course needless to say if some 3rd party scenery or software is causing the issue then, they would need to resolve it from their end. Regards
  11. Hello, Did you try pausing the sim and give it some? After that does the scenery become sharper? Also what is the speed of you plane? Looks like the speed is too high for the GPU/Cpu to catch up with the terrain below. I might be wrong and the problem could be something else also. But just a thought worth considering Thanks
  12. Ams


    Perfect shot
  13. Beautiful shots. Great adventure you must have had...
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