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Tornado16

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Everything posted by Tornado16

  1. Tony As I've discovered, there are X-Plane add-ons and there are X-Plane add-ons. Unfortunately most tend to be Windows only, as with xVison, and few are Mac compatible - this is from their user manual: Windows 7 (64-bit version) or later. Mac OS or Linux are not supported. Tony
  2. Tony I've installed various products on my Mac (also currently on Catalina 10.15.1) using Orbx Central and didn't even know about any Convert.cmd file so I assume its not required. Tony
  3. Like so many other add-ons, its a shame its only XP for Windows and not XP for Mac as well. Not that I'm complaining, really, because its still a joy just to be able to fly on a Mac without having to go into Boot Camp.
  4. That would probably have been from Flightstore.co.uk At least that’s where mine came from when they sold off the prior year edition, albeit many years ago.
  5. I probably stand corrected. It's been some time since I last built a PC. It would appear that a PC with similar spec to the iMac from one on the UK's advertising Flight Sim PC builders, turned out only £300 cheaper than the Mac. The cost of the PC increases significantly with a 5k 27" screen comparable to the iMac, and the iMac price can be reduced by using Crucial RAM upgrade from 8 to 32 GB rather than Apple's exhorbitant prices. Either way, its still a large slice for any of us on a pension!
  6. Jonn Well, as an existing XP11 user, with all 3 parts of TE UK running on a now quite ancient 2014 iMac at very reasonable frame rates, all I can say is - it's a joy to behold. And by quite reasonable I mean 30 to 40 fps over most of the UK, down to 25 fps over large cities, with the exception of London which is quite a killer. And that is with 'sensible' settings i.e. one or two notches down from Max. However, there is a caveat. This is ORBX TE on a) XP11 and b) on a Mac under the Mac OSX Operating System, which doesn't mean that it will be the same on P3D or even XP11 on a PC. I've had no issues with any of the TE UK regions, excepting minor frame rate reductions with the release of SP1 for TE South which was to be expected given the upgrade in autogen and PBR. But I'm well aware that others have had significant issues with TE South on P3D and to a lesser extent on XP11 on the PC and even some with XP11 on a Mac. Yes, they are processor and graphics intensive and I imagine the new TE Washington/Oregon HD versions would be virtually unplayable on my iMac which require a minimum GTX 1070 GPU or equivalent given that I'm running it on a mobile Radeon R9 M295X with 4 GB! And the Washington Enhancement Pack it recommends an eye watering Nvidia 1080 class GPU with at least 11GB OF VRAM to use the 1024 and 2048 textures with good FPS.But the same goes for DCS, which I see you also use, where the recommended spec for the F/A18-C & F-14 is a GeForce GTX 1070 / AMD Radeon RX VEGA 56 with 8GB VRAM or better. Of course this issue isn't new - for the last 20 years or so of flight sims have always required a higher spec than the average man in the street could afford. My Amstrad 1640 fared no better then than my iMac does today. But what I have to fly in and around today is light years away from Microsoft Flight Simulator Version 4 back in 1989. For native OSX Mac users XP11& ORBX TE really the only game in town, but believe me, it really is perfectly flyable and very enjoyable too on for me something that is by no stretch of the imagination a games machine! So it 'should' also be fine on your spec PC, providing you're happy not to turn the wick full up, oh, and to avoid London! As a PC user you will also have the benefit of needing a smaller disk space as highlighted by JV in a recent post - P3D seems to use smaller files than XP11. But to be fair, disk space really isn't the issue these days with a standard 4TB HDD coming in at £100 or even a 1TB external SSD (USB3) at £130. So, to answer your question, as an existing XP11 user (albeit not your typical XP11 user), I'm getting on fine with a mid to low range computer. 350 gigs of disk space? Not an issue, and disk space is relatively cheap. Processor - an i7 would be nice, but the i5 still copes OK. Graphics? Always the weak point on a Mac, but the R9 M295X does amazingly well considering. On a PC I'd ideally spend £500 on a 1080Ti with 11 GB of RAM, but that means going back to Windows. The best I can do on a regular Mac is a Radeon Pro Vega 48 with 8GB ! Combine that with an 3.6GHz 8-core i9 32G of RA, a 2TB SSD and a 27" 5K screen and you're heading towards £4,000! Whatever the cost of a decent machine to run the latest ORBX eye candy, just bear a thought for us (idiots?) who wish to fly on a Mac - 4 grand would get you one stunningly awesome PC! Tony
  7. 64 with the pensioners discount only 5 months away. But isn't 60 the new 50?
  8. You will need Orbx Central to downloadload & install and not FTX Central: Compatibility General You will need Orbx Central to download and install this product. Orbx Central runs on Windows 7+, macOS and Linux. An internet connection is also required.
  9. That will be because it needs Orbx Central rather than FTX Central to download & install: Compatibility General You will need Orbx Central to download and install this product. Orbx Central runs on Windows 7+, macOS and Linux. An internet connection is also required.
  10. You were OK with TrueEarth UK packages as Orbx Central wasn't out then. Us Mac uses then had the issue of doing manual downloads! Since TE Washington (I think) all downloads have been on Orbx Central. And in the 'small print' on the Leeds-Bradford page - see below - it does in fact say they you need Orbx Central to download it. Of course that's no use if you're not aware of Orbx central :-). At least you're now up and running - I hope! Compatibility General You will need Orbx Central to download and install this product. Orbx Central runs on Windows 7+, macOS and Linux. An internet connection is also required.
  11. It also slightly confused me as this was posted on the FSX Support Forum rather than the XP11 Support Forum, which my be why you didn't get the usual swift reply from Orbx. And there's just been a similar question on the XP11 forum so you're not alone in having download issues!
  12. FTX Central as in the old one? I would have thought that as a new product it would require downloading through the new Orbx Central. Tony
  13. Certainly in the UK Nationwide has them but it may require you to have an account, some of which have monthly fees but do include other ‘freebies’ such as travel insurance and car breakdown cover - their web site has a table with details for all cards. Both my credit and debit cards (both Visa) are free of FTF when making purchases and the debit card also free on cash withdrawal abroad. And their FEX rates aren’t bad either.
  14. Thanks. Coincidentally I've just found the Central User guide and realised it has created a new libraries folder, which is where I must have told it to go on installation without realising what it was doing! Haven't installed any new scenery through Central and it's empty so hadn't spotted it. However, I did uninstall some scenery then re-installed it and that still in the Custom Scenery folder with all the other pre-central installations. Looks like time to buy something else and see what happens.
  15. Nick Do I assume that this refers to a Windows installation of X Plane 11 rather than a Mac installation or does it apply to both?
  16. Mitchell It's obviously not happening on every install as I've had no trouble with central to date (touch wood) and my libraries updated OK at the weekend too. Just to test Central when I first installed it I deleted a couple of small airports and re-installed, then deleted libraries and re-installed them too, all without issue. Given that there are less permutations of Mac hardware/software versions out there these install issues are indeed strange.
  17. If you sign up to the Beta of Orbx Central that will do the equivalent of FTXCentral on the Mac. I've downloaded it and even in Beta form it works very well indeed. Certainly makes it a lot easier than manual installation using Cross platform downloads. I also seem to recall reading that South & Central downloads now include SP1, but someone from Orbx will be able to confirm. Tony
  18. Hi. This may help as well. Because the SP1 isn’t a complete copy of the two folders, doing a copy and paste or even just dragging the SP1 folders will replace the originals with just the contents of SP1. You lose everything that’s not in SP1. I found that doing a copy and paste of each SP1 folder into the main Custom Scenery folder gave me the merge or replace option. Choosing Merge a) added the new contents and b) replaced those with the same name. i.e. Copy SP1 folder Orbx_B_GB__South_TrueEarth_Overlay to the main Custom Scenery folder (Not the overlay sub-folder). This should then give you the option to either Stop, Replace or Merge. If you choose Merge, according to what I’ve read and seen it will: ‘Merge: This option will combine the contents of both folders, keeping the newest version of files with matching names, and preserving all files with unique names. The end result will be a folder that contains the newest version of each file from the two folders. I’ve done it with both South and Central SPs and it appeared to work. At least it works perfectly for me. The first time I did it I used Replace as I would have done with Windows then discovered my error and had to either undo or recover from Time Machine. If if you have space, copy the original folders first just in case anything goes wrong. Hope this helps.
  19. Hi Nico Just be aware that if you purchase GB North, it has even more files to convert that South so expect an even longer wait! Tony
  20. If you take a look in the Orbx_C_GB_South_TrueEarth_Orthos folder & textures sub folder you can see how far it has got in converting jpeg files to dds. As long as they are still converting then you're OK. Mine took a couple of days for South, but they did convert faster than 15 to 30 seconds on my iMac. There are 11,876 files to do, but it will work eventually. And just be thankful you've not got North - it has nearly 14,000 files to convert!
  21. Because the SP1 isn’t a complete copy of the two folders, doing a copy and paste or even just dragging the SP1 folders will replace the originals with just the contents of SP1. You lose everything that’s not in SP1. I found that doing a copy and paste of each SP1 folder into the main Custom Scenery folder gave me the merge or replace option. Choosing Merge a) added the new contents and b) replaced those with the same name. i.e. Copy SP1 folder Orbx_B_GB__South_TrueEarth_Overlay to the main Custom Scenery folder. This should then give you the option to either Stop, Replace or Merge. If you choose Merge, according to what I’ve read and seen it will: ‘Merge: This option will combine the contents of both folders, keeping the newest version of files with matching names, and preserving all files with unique names. The end result will be a folder that contains the newest version of each file from the two folders. I’ve done it with both South and Central SPs and it appeared to work. At least it works perfectly for me. The first time I did it I used Replace as I would have done with Windows then discovered my error and had to either undo or recover from Time Machine. If if you have space, copy the original folders first just in case anything goes wrong. Hope this helps.
  22. The only problem at the moment is that the original question was for open hangars for X-Plane, which rather restricts the list until ORBX convert more of their scenery.
  23. And a really wacky suggestion for you. RAF Marham in Norfolk (EGYM) has both Rubb shelters that you can 'drive through' and Hardened Aircraft Shelters if you want something really, really secure! Though I'm not quite sure how you would reverse into the HAS. And the doors don't shut either. This is the excellent RAF Marham scenery package by dkm from X-Plane.org which blends in perfectly with TEGB South.
  24. John If you're using Mojave, the cross-platform zip will already have been unzipped in the download process. You should have had a folder: Orbx_TrueEarth_GB_Central_CrossPlatform_A8D2BD0C5B679327867CFC1271049959 Inside that would be a file and a sub folder: CrossPlatform Installation Readme.txt (which you've already read) Custom Scenery Inside the Custom Scenery folder should be the 3 GB Central folders - see below. To have run the conversion and cleanup scripts I assume you will already have dragged these folders to your X-Plane Custom Scenery folder. For the package to download and decompress correctly on a Mac I would be most surprised for only 2 of the 3 Custom Scenery folders to be there. I've now installed all 3 parts of GB TE on my iMac and all have had the correct number of scenery folders in them. The only issue I've had is with the cleanup script not working on South & North, but it's a simple job to delete the jpeg files manually. Tony
  25. Just to go back to this for a moment. Using the Mac version of X-Plane and TE GB South, I've not had any problems flying in and out of EGSS. I've tried various aircraft including default Cessna, 737 and even the X-Trident Tornado, taking off and landing in both directions and flying across in various directions.. My iMac spec is well below that of your PC (see below) but is stays solid at between 25 and 30 FPS. Objects set at Maximum by the way. So perhaps this is an issue that is specific to X-Plane/TEGB Windows versions. I'll give it a go with the Windows version under Bootcamp & see if I can reproduce it there. And with regard to general flyability, I've also loaded X-Plane & TEGB on an external USB 3 SSD and run the Windows versions under Bootcamp. FPS is definitely worse that running it natively on a Mac, but only noticeably so over large cities where it grinds to a halt (over Southanpton for example). This isn't surprising really given the spec of my iMac, but interestingly, when running the same flight over Southampton on native Mac versions & not under Windows, it doesn't bring everything to a halt and flies much better. It would appear from my own tests under OSX and Windows 10, a) TEGB runs better and on a lower spec under the Mac version of X-Plane than the Windows version and b) from what I've read on here, the Windows version of TEGB appears to work better on X-Plane than with P3D.
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