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Everything posted by Wonderbadger

  1. Oh no! Now I'm dissapointed, I was looking forward to the 192 new POI's not sure I want the update now there's additional realism! Some people - never happy, I think we're called "British" - the grass is always greener on the other side of the fence - and the fence is in very slightly the wrong place, speaking of grass being green does anyone know if the mis-textured water bodies issue has been resolved where a lot of ponds and parts of rivers were luscious grass? Looking forward to the update, especially the darker roads - its a shame that x-plane thinks that every road has to be wide enough to fit 4 cars side by side, it makes small country lanes look a little odd at times.
  2. I'm very much looking forward to seeing what Orbx can do to sort out Brexit - the current simulation of a government acting in the best interests of the people it serves isn't very convincing and there's plenty of room for improvement. I'm sure with a bit of work Orbx can make everything look so much better in the UK even if there will still be people who will complain about things!
  3. I'm taking my first baby-steps of learning to fly a 3 axis microlight in the UK and have started to learn navigation (I'm doing things out of order as its not good flying weather at the moment!). This morning at home I planned a simple 3 leg wind corrected route as a bit of practice and flew it in X-Plane with TE - the end result, I'm even more impressed with TE now. All the nav points I'd noted were in the scenery and it's helping me to get a better understanding of air navigation. I've got a long way to go and need to make sure I don't fall into any bad habbits on the sim but its a good start. I was originally using Ortho4XP scenery and was sceptical about TE being worth it but after seeing it at the Cosford show it was impressive, the colour matching and the way autogen sits naturally in the scenery means I don't have to spend weeks or months trying to get my own scenery up to that standard, add to that the number of landmarks to help with navgiation and its a no-brainer - thanks to the Orbx team for producing such a great add-on.
  4. A short clip to compare a recent C42 flight from Felthorpe Airfield with Orbx True Earth of the same area - it all kinda goes wrong and out of sync when I get to the cloud layer so best to ignore that. When leaving the airfield it comes under Norwich Class D airspace so departure is at 600ft along a corridor over the ex RAF Swannington (Brandiston CP).
  5. I think they must have been the special microsoft minutes which can expand and contract as Microsoft is able to the laws of the universe - aka, it took Ady nowhere near as long as that to decompress the scenery
  6. Sorry, another quesion - once downloaded, does it try and unpack in the same drive its downloading on, or will it unpack to the target X-Plane install? Theres enough space on my download drive to get tehe install, but not if it tried to unpack there.
  7. Did you have to trigger the unpacking of the files manually or did it crack-on once downloaded, was going to leave PC on to finish downloading (which will finish after I'm asleep) - so just wondering if I'll be stuck waiting all morning tomorrow for it to unpack (no problem if thats the case, just setting my expectations)
  8. Wherever England is, I suspect it will take a few hours of watching numbers tick up before I can start exploring it :op
  9. Lyrics on this seem more appropriate... (dredging up cheese now!) https://www.youtube.com/watch?v=IZr6AE-u2UM
  10. The tiling effect will be from applying a decal texture to the ortho photos so that when at low altitude you see variation instead of blur as you would using ortho photo only. This technique is used by many already including myself. The only thing I would question about this implementation is the obvious repetition of the chosen texture leading to lines in the landscape, something I've not seen in my own use of this. It's certainly not landclass texturing though, just a way to give more of a visual cue at low level.
  11. My optimistic side is thinking it's Friday in Australia now... Release was proposed to be at some point from Fri and Sun... My buying finger is twitching uncontrollably ;o)
  12. Lots of great screenshots in this forum but are any of the beta testing team able to post videos of TEGBS? Would be nice to see more flights rather than just the promo video snapshots.
  13. Hi Tony, thanks for letting me know, if that's the case then that's great, as for where I heard it, it was from John on the orbx stand at Cosford, in reply to a direct question of "what zoom level is the ortho?"
  14. In most respects I was very impressed when I saw TE GB at Cosford - the colour balancing, coastlines and the way that the autogen sits in the scenery is much more natural than my current Ortho scenery. The part I'm struggling with though is all the work thats gone into it but only at ZL15? Thats a big step backwards on detail for me as I currently cover the UK at ZL17. Are there any plans to make a "pro" version (or whatever label you want to put on it) which uses a higher resolution source - or is this a limitation of the ortho licensing which limits it to ZL15? The main use for this type of scenery I'm assuming is by GA pilots who fly low and slow, so if the underlying source is annoyingly blocky at low level it will spoil the wow factor.
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