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rcmarple

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About rcmarple

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  1. Which means if you update X-Plane, the Laminar installer will overwrite them?
  2. I'd noticed since buying TE Central that sometimes I could see the Flintshire Bridge, and sometimes it wasn't visible. As I'm always tinkering with a very busy custom scenery folder, I put it down to an exclusion from another package. However, I've realised to today that the bridge is only visible when the "Number of World Objects" slider in settings is set to maximum. If this intentionally so? I'd have thought landmarks like bridges, sports grounds etc would be visible regardless of graphics settings? Even setting the slider to "High" makes the bridge disappear: High: Maximum: Are all the custom landmarks drawn depending on objects settings?
  3. For clarity, Mac users, don't use this link: https://orbxdirect.com/product/orbxlibs-xp11 Instead, use this one (foot of the page): https://orbxdirect.com/support
  4. Hi Frank. I have 341 PNG files and 13,245 DDS files after the conversion = 13,586 altogether. List of the PNG files is attached if this helps? PNG files.txt
  5. For any meaningful help, you're better attaching your log.txt file with your post. Can't tell which version of XP you're running and you didn't mention which airfield you are having the issue with? Not much to go on so far... Are you on X-Plane 11.3 by any chance?
  6. Thanks @Bill Womack. I've re-downloaded the full Pearson cross-platform zip and lo and behold, there are extra files in the iBY library folder and extra entries in the log.txt file... EXPORT iby_lib/forests/iby_ne_broad_dense.for objects/iby_ne_broad_dense.for EXPORT iby_lib/forests/iby_ne_moors.for objects/iby_ne_moors.for EXPORT iby_lib/forests/iby_ne_grass_dense.for objects/iby_ne_grass_dense.for EXPORT iby_lib/forests/iby_ne_grass_short.for objects/iby_ne_grass_short.for EXPORT iby_lib/forests/iby_city_trees_decid.for objects/iby_city_trees_decid.for EXPORT iby_lib/forests/iby_conifers.for objects/iby_conifers.for Something's changed since my purchase/download on 24th November and the scenery is now working - off to explore Portland now :-)
  7. Just checked the library.txt in the Orbx_iBY-Library and there is no "iby_city_trees_decid.for" file in there. Just the three forest files listed below: EXPORT iby_lib/forests/iby_ne_broad_dense.for objects/iby_ne_broad_dense.for EXPORT iby_lib/forests/iby_ne_moors.for objects/iby_ne_moors.for EXPORT iby_lib/forests/iby_ne_grass_dense.for objects/iby_ne_grass_dense.for
  8. Me too but Doug's zipped file is working fine - much appreciated.
  9. I too have this error with KVUO Pearson Field having just purchased it this weekend in the sale. The libraries are there but the error is the same as the original poster. Looks like the library is incomplete? Log and scenery.ini attached below and I used the manual downloads for Mac. All the others I purchased this weekend are working fine, it's just this one that's giving me the error. scenery_packs.ini Log.txt
  10. It's not really "mucking about in Terminal" - it's a simple double click of a file. No biggy really? The cleanup file didn't work for me but it's a simple task to delete the jpg files that make the whole download manageable or even possible. Can't imagine serving a 100+GB file for direct download. Anyway, the real point is that the scenery is AMAZING so get your wallet out!
  11. Frank - the tip in the posted thread above worked for me. Go to X-Plane > Custom Scenery > Orbx_B_GB_South_TrueEarth_Overlay > move the existing "roads" folder somewhere safe (or rename it) and rename "roads_t" to "roads". Looks much better to me now...
  12. Is there a "hack" for manual installers to make the roads transparent? I snooped around in the overlay folder and saw a folder called" roads_t" which may be the transparent ones - selectable if you install via FTX? Is there a way to tweak this manually?
  13. Don’t worry about the CUDA message if, like me, you have an AMD card. It took my late 2014 Retina i7 iMac about 20 hours to run the conversion script. The second ‘cleanup’ script didn’t work for some reason but it’s a simple enough task to delete the jpg files manually. I have to say at this point the scenery is AMAZING and I can’t wait for the next releases . Huge thanks to “antwob” and all of the devs for both bringing this to XP and also overcoming the inevitable challenges to release for the Mac community. THANK YOU ALL.
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