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Graham Eccleston

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Everything posted by Graham Eccleston

  1. Please be advised that three of the airports have had revisions since the original post above. The airports concerned are YBBN Brisbane International, YBCS Cairns and YSTW Tamworth. If you downloaded any or all the updates for these prior to 3 July, you should do the following. YBBN Brisbane - For P3D only, delete the file CVX_APX_Exclude.bgl That's all. YBCS Cairns - Download the new zip in my prior post. Deselect Australia V2 in your Control Panel to restore your system to the AUV1 file structure and copy in the new files as before. This time you should get a warning to overwrite all the earlier update files. Select yes and let the files copy. YSTW Tamworth - Same procedure as for YBCS Cairns. This fix will be for both FSX and P3D versions. Apologies for any inconvenience.
  2. You can fix those elevated buildings by disabling the file mc_YKAT_CVX.bgl in your OZx/OZx_AUS/Scenery folder.
  3. I'll have Ben check on why these downloads are unavailable to most users.
  4. I know many of you are keen to see your current Orbx airports working as they should in AUv2 but final touches are still being implemented into Orbx Central which meant we have had to put these on hold. We have now decided to make these updates available for users to install themselves if they feel comfortable doing so. The following downloadable zips along with installation instructions are made available for those who wish to take advantage of this option. Of course, if you do not feel comfortable manually installing these updates, then you are welcome to wait for the official roll out via Orbx Central when the new system is released in a few weeks time. What to expect with these updates. There is no new content with any of these updates. They merely contain updated files to fix issues relating to the implementation of AUv2 in place of the older AUv1 and Holgermesh combination. Issues addressed relate mainly to scenery items showing through from the AUv2 additional airports and terrain irregularities from the newer, more detail terrain included in AUv2. Notes on installation of these updates. These updates assume your current install of the Australian airports and AUv2 are in the default location within FSX and P3D. It also assumes you have not made any adjustments to these files or folders from their original installation apart from those available through the relevant Control Panel options. If you have made adjustment you should reverse these before proceeding with these updates. Download and unzip the relevant zips for each of the airports you have installed, select the main ORBX folder within each of these update folders and copy it into your main FSX or P3D folder. You should receive a warning for the Control Panel xml file for each airport, select to overwrite and the appropriate files should then be installed. For the most part, these updates will not overwrite any of your current files except the existing Control Panel xml files. Once installed, your Orbx system will still be set up for AUv1. You will be required to open the Control Panel for each airport where you will find a new option to activate the airport for Orbx Australia Version 2 Installed. Selecting this option will switch the appropriate new files on and deactivate those for AUv1. If that new option is not available or changes made do not hold, then it is most likely the files did not go where they should or there are inconsistencies with your Orbx install. If you still have AUv1 and Holgermesh installed, you can still install these updates if you wish. Just do not select the option Orbx Australia Version 2 Installed. Doing this will make your Orbx airports ready should you upgrade to AUv2 at a later time. Notes on files to download. You will note there are a number of separate updates for FSX and P3D. Many of the older addon airport files for FSX and earlier versions of P3D were slightly different to the more recent installs for P3D V3 and P3D V4. The following is a guide as to which zip you should download and install depending on the sim platform you are using. - For FSX, P3D V1 and P3D v2 - Download the FSX update. - For P3D V3 and P3D V4 - Download the P3D update. - Updates not identified as being for either sim are good for all platforms. YBAS Alice Springs Minor mesh issues with airport surrounds and AUv2 airport items showing through fixed. YBAS_Alice Springs_FSX.zip YBAS_Alice Springs_P3D.zip YBBN Brisbane International Minor mesh issues with airport surrounds, duplicate Gateway Bridge and AUv2 airport items showing through fixed. YBBN_Brisbane_FSX.zip YBBN_Brisbane_P3D.zip YBCG Gold Coast. Update not available yet. YBCS Cairns International. Minor mesh issues with airport surrounds and AUv2 airport items showing through fixed. YBCS_Cairns.zip YBLN Busselton. Mesh issues with airport surrounds and AUv2 airport items showing through fixed. YBLN_Busselton_FSX.zip YBLN_Busselton_P3D.zip YBRM Broome International. Broome Airport is fine for the most part but there are mesh issues with the outer parts of the town and some of the shorelines. These will be addressed later. YBTH Bathurst. Mesh issues with airport surrounds and AUv2 airport items showing through fixed. YBTH_Bathurst_FSX.zip YBTH_Bathurst_P3D.zip YBUD Bundaberg. Mesh issues with airport surrounds and AUv2 airport items showing through fixed. YBUD_Bundaberg_FSX.zip YBUD_Bundaberg_P3D.zip YCDR Caloundra. AUv2 airport items showing through fixed. YCDR_Caloundra.zip YCNK Cessnock. Mesh issues with airport surrounds, floating grape vines and AUv2 airport items showing through fixed. YCNK_Cessnock_FSX.zip YCNK_Cessnock_P3D.zip YCUN Cunderdin. Mesh issues with airport surrounds and AUv2 airport items showing through fixed. YCUN_Cunderdin.zip YHBA Hervey Bay. Mesh issues with airport surrounds and town precinct, AUv2 airport items showing through fixed. YHBA_Hervey_Bay_FSX.zip YHBA_Hervey_Bay_P3D.zip YLIL Lilydale. Mesh issues with airport surrounds and AUv2 airport items showing through fixed. YLIL_Lilydale.zip YMAV Avalon. Mesh issues with airport surrounds and AUv2 airport items showing through fixed. YMAV_Avalon_FSX.zip YMAV_Avalon_P3D.zip YMEN Essendon. Issues with surrounding roads and terrain are still to be resolved. YMLT Launceston. Significant mesh issues with airport surrounds and AUv2 airport items showing through fixed. YMLT_Launceston.zip YMMB Moorabbin. Mesh issues with airport surrounds and AUv2 airport items showing through fixed. YMMB_Moorabbin.zip YMML Melbourne International. Significant mesh issues with airport surrounds and AUv2 airport items showing through fixed. YMML_Melbourne.zip YMUI Murray Island. Significant mesh issues with airport surrounds and AUv2 airport items showing through fixed. YMUI_Murray_ Island.zip YPEC Aeropelican (Belmont). No issues, this airport is fine as is. YPJT Jandakot. Mesh issues with airport surrounds and AUv2 airport items showing through fixed. YPJT_Jandakot.zip YPLC Port Lincoln. Mesh issues with airport surrounds and AUv2 airport items showing through fixed. YPLC_Port_Lincoln.zip YPMQ Port Macquarie. Mesh issues with airport surrounds and AUv2 airport items showing through fixed. YPMQ_Port_Macquarie_FSX.zip YPMQ_Port_Macquarie_P3D.zip YRED Redcliffe. No issues, this airport is fine as is. YSCB Canberra International. Mesh issues with airport surrounds, duplicate bridges and AUv2 airport items showing through fixed. YSCB_Canberra_FSX.zip YSCB_Canberra_P3D.zip YSCH Coffs Harbour. Mesh issues with airport surrounds and town area, AUv2 airport items showing through fixed. YSCH_Coffs Harbour_FSX.zip YSCH_Coffs Harbour_P3D.zip YSTW Tamworth. Significant mesh issues with airport surrounds and AUv2 airport items showing through fixed. YSTW_Tamworth_FSX.zip YSTW_Tamworth_P3D.zip YTYA Tyabb. Mesh issues with airport surrounds and town areas, AUv2 airport items showing through fixed. YTYA_Tyabb.zip YWOL Wollongong. Mesh issues with airport surrounds and town areas, AUv2 airport items showing through fixed. YWOL_Wollongong.zip YWVA Warnervale. Mesh issues with airport surrounds and AUv2 airport items showing through fixed. YWVA_Warnervale_FSX.zip YWVA_Warnervale_P3D.zip Gold Coast Cityscape. No issues, this area is fine as is. Canberra Cityscape. Floating buildings and duplicate scenery items fixed. YSCB_Canberra_Cityscape.zip
  5. Very nice video around my home turf. We really need to update Lake Macquarie airport to incorporate the Westpac Rescue base. I've painted their AW139, I just need somewhere to place it. As for Cessnock, I spent the best part of two days repositioning the grape vines, all 1,042 of them, to fit the new terrain in AUv2. I hope someone notices.
  6. Just a couple of shots of Cessnock with the AUv2 update for YCNK applied.
  7. You've obviously not been keeping up with what's still to come from ORBX. Do a search on Perth, YPPH and Jarrad Marshal. If that doesn't put a smile on your face, nothing will. From what I have seen so far, Perth will be by far the most accurate, expansive and detailed airport and cityscape yet produced by Orbx.
  8. Some PNG airlines and flights are included but not as comprehensive as the Australia and new Zealand coverage.
  9. There will be duplications if you have both the MAIW packages as well as the FTX AU AI Package. Some of the MAIW packages were done some time back and include aircraft no longer in the RAAF fleet such as the B707s and the C130H Hercules. The FTX AU AI Traffic pack is all inclusive and has every aircraft in the RAAF fleet as at March 2019 including the first 9 F-35A Strike Fighters as well as the first 30 Pilatus PC-21 trainers. A full list of aircraft in the pack can be found by checking your SimObjects/Airplanes folder. Look for folders starting with the name FTX AU RAAF. Some of the flight plans are the same as the MAIW ones, particularly those for the Hornets and Hawks. The rest were prepared by myself and would be different to those in the MAIW packs. Similarly, some of the aircraft models and paints are the same however models and paints for the E-7A Wedgetail, P8A Poseidon, F-35A Lightning and KA350 King Air are exclusive to the FTX package. Models for these aircraft in the MAIW packs are from a different developer. It should also be noted that all the RAAF bases included in AUv2 have been fully coded to accommodate all the military aircraft included in the FTX AU AI Traffic pack. Apart from the Boeing 757 transport, there is nothing in the FTX pack for the RNZAF yet so you will need the MAIW packages for those aircraft.
  10. It’s essentially ready to go now, just checking full compatibility with all the new airports in AUv2 and it will be released either just before or about the same time as that package.
  11. There are at least 25 individual RFDS PC-12's included in the pack, each with it's own flight plans. This is in addition to an assortment of RFDS Beechcraft King Air B200's plus some King Air B350's which are new in this update. This is the RFDS apron at Alice Springs' and at Cairns.
  12. New Zealand only has a few minor changes in this update but I am looking at revising all NZ flight plans later this year. I have included the new Air New Zealand Airbus A321 Neo's in this update though. Having said that, I'll see if I can slip the Air Chathams Saab 340's into this update.
  13. I'm sorry but it is the entire AU AI package that will be for P3D V4 only. I no longer have FSX installed and have no means to develop for that platform any longer. All the aircraft in this update have been compiled for P3D V4 only and will not work in any earlier sims. The FTX AU AI Traffic pack I released a year or so back for FSX and earlier versions of P3D is still available for download on OrbxDirect.
  14. Not in this release but I am looking at adding helicopter AI traffic at some stage. I just need to get my head around how to make them work in the sim. I have some nice AI models and have done a few VH- paints, I just need to bring it all together.
  15. The next version of the FTX AU AI Traffic pack is nearing completion so I feel it is time to release some of the content and features to be included in this major update. Flight plans have been completely rewritten for all Australian airlines in line with actual schedules for July/August 2018 along with fly in/fly out schedules for the various mining operations in West Australia and Queensland. The new Qantas direct 787 flight between Perth and London has been included as well as the new routing for flights from Australia to the UK via Singapore instead of Dubai. Some International Airliner schedules have been updated as well. Aircraft types and models used by the various Airlines have also been updated in this process. Many AI models used in this package have been updated to include improved animations and gloss levels in the sim. Latest liveries have been used for both airliners and GA aircraft. Many airlines are now adding in-flight wifi so wifi domes have been added to airliners where appropriate. Here are some screen shots. This update will include a number of new aircraft models including some developed exclusively for the FTX AU AI Traffic pack. Aircraft lighting has also been updated with custom lights added for taxi lights as well as improvements to the light emissive mode implemented via the use of LUA scrips. These changes are much more FPS friendly than the default P3D Landing lights when using Dynamic Lighting. The most significant change for this release is the addition of military AI traffic for all current RAAF aircraft as well as some RNZAF aircraft. The Military section can be activated or deactivated by the user via FTX Central. It should be noted that this update will be for P43D V4 only. The task of maintaining this package for multiple flight simming platforms is becoming just too cumbersome given the size and scope of the project I cannot give a firm date for release of this updated package at this time but I feel there is still a good one to two months work yet to do before the pack is ready for distribution.
  16. Probably September or October this year. It will include all the Qantas changes with the addition of the 787 services and the Sydney/London route change via Singapore. Lots of other changes for local and domestic carriers as well as a number of new GA models and liveries. The update will only be for P3D V4 though. The FSX version of the AI Traffic pack will no longer be updated.
  17. Just thought I would share some of the paints and a couple of new models I have been working on for the next update to the FTX AU AI Traffic pack. Andras Neuman has been busy with his model building again and is creating a few new models for the simming world. This is the Diamond DA40 Star. I have converted the default FSX Mooney Bravo to an AI aircraft and created a number of repaints. Here is a sample. I've also updated the pack to include the new fleet of AMSA Commander 604's. I've also been busy updating a few models and creating paints for some of the Australian military aircraft. Here is the new RAAF Pilatus PC-21 training aircraft to commence operations later this year. Firstly the normal livery. And the new Roulettes livery. I'm afraid I don't like the Roulettes livery at all and wonder if it will gain any sort of acceptance with the general public. Time will tell. These paints along with the updated P3D V4 models will be made available to the MAIW guys for release with one of their military packages. I've also given them updated C130 Hercules and C27J Spartan paints for release.
  18. Try YBBN on a Monday between 16:15 and 16:55 or Tuesday between 12:10 and 12:55. In fact it's schedule takes it to every capital city in Australia including the National Capital. It can also be seen at YBAS on a Thursday between 12:00 and 12:40.
  19. Nice set of shots there Scott. If you have the FTX AU AI Traffic pack (judging by the AI aircraft I see in your screenshots you have) you should have that particular paint as an AI aircraft as it is included in the FTX pack.
  20. No Jack, they work fine together. You will need to do a couple of things to avoid duplications though. In UTL, disable all the Australian and New Zealand airlines such as Qantas, Air New Zealand, Jetstar, Virgin Australia, Qantaslink, Rex, Tiger Airways etc. In FTX AU AI Traffic, disable "International Airlines" in the FTX AI Traffic Control Panel. That way you will have everything covered wherever you fly throughout the world. The FTX AI Traffic pack will also add lots of small GA traffic to keep you company while you explore this part of the world.
  21. Another great set Jack, looks like you are enjoying New Zealand. If you are going to continue exploring that region, can I suggest you update your AI traffic pack. Air New Zealand have finished updating all their A320's with the new black and white fern livery. In fact I think they only have a few of their B777's to go now and the old blue and white tail will be gone completely.
  22. I have no plans for an update at this stage. That may change next year but for now it’s no.
  23. Would loved to have caught up with you again Jim but as you know, I have moved up to Charlestown near Newcastle so makes it logistically quite difficult now.
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