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Orbx Flyer

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Orbx Flyer last won the day on August 18

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About Orbx Flyer

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  1. I am very impressed! Even when the sim goes to 20 FPS at the bottom of my running range...it is simply silky smooth...no stops/starts...no chunk...just a joy to run. There is much more to v5.1 than a simple first glance gives up. I'm very happy to own it! When I bought T.E. Florida...and ran it in v4.5 and v5.HF2...it didn't look good. Blurry, stops and starts...and then this morning I ran from the same test airport...and WOW...crystal clear textures....smooth mile after mile....and looked beautiful below the wing. P3D v5.1, and what they did to the coding...brought Orbx T.E. Florida to l
  2. V5.1...on a 4 core CPU/GTX 1070 8GB....have the sim cracked wide open...EVERYTHING is bending right...and I can fly shudder and chunk, free...at 20-35 (my locked in) FPS. Simply stellar, the performance they have meted out with this version...and that is even with E.A. on...and that stoked right out! P3D v5.1 in so many ways...is a sheer thumb's up...winner! Most recommended.
  3. Thanks for that. Will look into it then...
  4. As others stated before me...hard to believe this is a simulator. I do have an important question...the in-sim Icon 5's water rudder does no longer properly interact (or the water..no longer properly interacts) for the purpose of controlling the direction of the aircraft on the water. You can deflect the water rudder full Port or Starboard, and will turn about 15 degrees, but then, you stop increasing the turn...and the body of the Icon then plows forward...EVEN if you were trying that at full throttle as a test. So...my important question...with your add on...can you steer upon
  5. I agree...and a great water physical interaction can be had. One of the main pleasures is for myself to operate sea plane, in P3D v5.1...and not only do you see fabulous wake optics, and great water/rudder physics...but they added a prop wash, for when you just lift off, or are about to land...you see a water blast skimming just under your airplane's belly, and not even 'touching' the water or waves in nVidia WaterWorks Engine v2.0, so...all of that can be realized also in MSFS...and hope it does. For immersion, to land on the very lake you have a family cottage or like to R.V. camp on..
  6. Also, the last patch or the one before broke proper interaction with the 'water' and the water rudder. The Icon can start a turn, and then the plane just pushes forward...and you can not circle to the right...and complete the arc...and I think you can't as well as to the left. The water rudder interaction with the water...is borked. And..before anybody says...I can turn...either direction...yeah? Keep the rudder either way, fully extended, and see if you can complete a full 360 turn in either direction.
  7. I could do with a loss of over 50 pounds....my wife wouldn't recognize me...she'd think she was entering into an affair! Great to read your post. Enjoy life..as we see you intend to!
  8. LOVE the PNW Ferries! v4.4 will never get uninstalled on that reason alone!
  9. I agree, that its main forte, is VFR 3,500 feet or lower cruising.
  10. I'm sort of doing the same thing as you. Before MSFS came out, I all but saw (through the leaked shots and forum hype) that I most likely was not going to invest in any further P3D titles. This morning, after thinking about a few things, regarding MSFS (current state and needed usage of the Azure Cloud), I have done a 180 on that decision. I'm now open to any and all P3D titles...current, or being developed. I thought that MSFS would be my prime sim...but at current state of affairs, that place is now once more, taken up with P3D v5.x I wish MSFS good winds..and fair breezes. I'm now reall
  11. "Oh...well thank you very much, Nick...I thought that was for flagging a moderator. Thanks!" Test three dot edit...lol! Again, thanks Nick.
  12. I wonder where the EDIT button (feature) has gone...I do not have the ability any longer to correct typo's...or add/delete content. Does anybody else have the Edit (for a time period) after they post?
  13. John...as a result of the effects upon MSFS with Patch #2, I am passing for now, in ordering an Xbox X system. If MSFS comes back to the depiction level as of RTM (August 18th, 2020) I will certainly entertain that option once more. Until then...will monitor patches...before/after...and sit in the bush....
  14. I think around here...I was the most vocal Cheering Squad for MSFS. The alpha teasers had me having to change my shirt three times a day...and on RTM (August 18th) I was stunned at what I saw on the first take-off...amazing! DId I start to see obvious bugs...sure...as everybody else was...but the advancement in real-world depiction, no other sim could compete. Even LOD reduced, I feel that position is still there. Having said that though...with all the CTD's...all the in-cockpit system failures, navigation screens going out, Auto Pilots that after ten to twenty minutes of flight seem p
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