As a matter of interest I compiled the YBMC, YBSU and YBWW AI files in 2017 and they were posted on the OZx site - they were for FSX although I was told they worked in P3D. They required the latest version of Graham's FTX AI to be installed and my YBMC and YBSU AI files supplemented his work, hence the term "update" in the file name.
If you are using a YBMC scenery, or have altered Flukey's scenery to YBMC, then you will find a lot of aircraft movements. If you are using Flukey's unaltered YBSU scenery and my YBSU AI update then you will only see the updated AI and not Graham's AI - if you want to see the full AI you will have decompile and recompile Graham's AI as I have described previously - I have been told this works no problems.
Personally I have altered Flukey's YBSU to YBMC as, aaprt from being the easiest solution, another thing you loose by having the ICAO change is the ATIS and the ATC name call. I also had to amend some of the parking spots in front of the terminal so updated AI airlines would go where they should.
If anyone wants the AI files mentioned above I would be happy to post the files here if that's OK with Graham and the management.