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Ed Correia

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Everything posted by Ed Correia

  1. We have updated the EGLC package to fix the control panel issue affecting installations on FTXC3. Orbxlibs has also been updated to correct a reported error message.
  2. BuildingsHD for P3D and FSX is now available for purchase from OrbxDirect! BuildingsHD is a worldwide autogen building upgrade, featuring incredibly detailed, regionally-accurate 4K building textures and FPS-friendly 3D models! The new textures are based on photos taken from many locations around the world in the actual locations that they represent in the sim, resulting in incredibly authentic new buildings worldwide. Buildings HD will improve the autogen buildings throughout nearly the entire Orbx catalog, and will also replace your sim's default building textures for a full and comprehensive upgrade. With textures four times more detailed than before, buzzing the rooftops, approaches over cities, and taxiing at urban airports has never looked so real! All new textures feature ambient occlusion shadows, high-rez rooftops derived from drone photography, and more. And the new night lighting is something that must be seen to be believed: with textures based on real photos of night-lit buildings and vastly improved color balancing, the sense of immersion after dark is sure to amaze. A monumental undertaking three years in the making, lead developer Scott Armstrong has painstakingly overhauled over 900 texture sheets, containing 3,860 individual building textures. During project development, Scott traveled to over a dozen countries throughout the Americas, Europe, and Asia to take on-location source photos, resulting in remarkably authentic architectural variations. The difference is especially remarkable in Global regions which have never before seen the full Orbx region treatment: Africa, the Middle East, Asia, and South America now, for the first time ever, feature buildings that are highly accurate to their true-life counterparts. Additionally, FS legend Bill Womack has lent his 3D modelling skills in completely overhauling over 400 3D models in the default 3D building library! Those clunky-looking low-poly default water towers, generic fast food restaurants, apartment buildings, and blurry-looking factories will be replaced with brand new beautiful models that are at once highly detailed and performance-optimized. Features: High-Definition 4K building textures covering the entire world. Regionally accurate buildings worldwide, derived from on-location source photos Over 400 brand new 3D building models for complex autogen objects, created by Bill Womack Will improve the appearance of most Orbx products, including Global, regions, and airports (see this post for full compatibility list) Also compatible with default FSX / P3D; no other Orbx products required Ambient Occlusion shadows baked on to building textures for added depth and realism High resolution rooftops derived from drone photos Incredibly realistic night textures for an immersive new night flying experience Negligible impact on FPS Completely compatible with FSX, FSX:SE and P3Dv1-v4 Easy download and installation in FTX Central By Scott Armstrong and Bill Womack Orbx BuildingsHD is now available exclusively via OrbxDirect for AUD $34.95 (approx. USD $24.25/ €21.50 / £19.00)
  3. Hi all, Just a quick update on where we are with the updates to the Australian airports for Australia v2. We appreciate that many are keen to get them up and running. We we are planing to release these updates on the new Orbx Central app. Orbx Central is nearing completion and will go into a public beta next week sometime. The updates to the airports are still currently under testing which is being done in tandem with Orbx Central testing. Further information will be provided next weekend.
  4. And FSExpo 2019 comes to a close. From left to right: Mike Hill, Ed Schmidt, Ben McClintock, Mitchell Williamson, Rob Abernathy, Josh Kozminska, Andreas Hegi, Jarrad Marshall, Misha Cajic, Ed Correia, Holger Sandmann, Aimee Sanjari, Greg Jones, Bill Womack, John Venema.
  5. Hello everyone! I am pleased to announce that Australia v2 is now available for purchase on OrbxDirect! https://youtu.be/lf9Ph5B3zaI A monumental redesign of one of our most beloved products, AUv2 brings to life the entirety of the Australian continent with the latest region-based technology. Clocking in at a staggering 8 million square kilometres, AUv2 incorporates an enormous diversity of topography and geography. From the tropical rain forests of far-north Queensland to the wind-swept coastline of south-west Tasmania; from the temperate urban metropolises of the east coast to the desolate beauty of the red centre, explore a variety of stunning landscapes not seen anywhere else in the Orbx world. Features: Our largest and most popular region; 8 million sq km in full Orbx region quality Ultra-HD Melbourne Cityscape 370+ upgraded and 280+ all-new airports Over 50+ large-scale photoreal areas of interest such as salt lakes, mine sites, tidal areas and many more High-quality mesh, with high-resolution LIDAR data for the majority of the eastern/southern seaboard, major cities and Tasmania Completely new lakes, rivers and shorelines - much improved quality and accuracy Entire Great Barrier Reef in photoreal Completely new road and rail networks Improved and new landclass types Hundreds of thousands of new geographical features; dry lakes, parks, railyards, industrial areas etc Much-improved populated area shape accuracy Completely new powerline networks, windfarms and other man-made features Improved and updated bridges, harbour objects and marinas Complete seasonal variations Airports optimised for use with AI traffic, particularly our enormously-popular AI Traffic for Australia Completely compatible with FSX, FSX:SE and P3Dv1-v4 We are currently updating all our AU airports to be compatible with Australia v2's higher definition mesh. Please keep an eye out on the release announcement post or our Facebook page for further information on these updates. Orbx AUv2 will be available exclusively via OrbxDirect for AUD $54.95 (approx. USD $38.50/ €34.25 / £29.50). AUv1 customers who have a copy in their OrbxDirect account will receive a 40% discount. Enjoy!
  6. Hello all! Good news for X-Plane TrueEarth pilots - The first Service Pack for TrueEarth GB Central for X-Plane 11 is now available for download! We have been hard at work to further enhance your experience when flying over TrueEarth Great Britain Central in X-Plane. Many of the fixes, additions and improvements have been a result of your requests and our desire to improve the realism of the region even more. The main improvements are as follows: Hundreds of added POIs including bridges, stadiums, castles & more! Added Ambient Occlusion (AO) ground and wall effects to autogen Updated autogen to PBR Upgraded tree placement algorithm (forests are now even more accurate) Updates to autogen placement, fixed reported building rotation bugs Darkened roads to better match the ortho - these are now enabled by default Leeds and Sheffield city centres completely transformed Numerous small bug fixes with object placements Don't forget - TrueEarth GB Central for X-Plane 11 is half off until 01:00Z 1st June 2019! Please also ensure you have FTX Central updated to version For MacOS/Linux users, please download the SP1 files from here and merge (do not choose replace) the contents into your Custom Scenery folder.
  7. Hi all, Graham has updated his AI traffic pack and is available to download. Key features of this package:- Addition of RAAF military aircraft and flight plans. Every aircraft in current RAAF fleet has been depicted in this update. Flight plans for all Australian carriers as well as some International carriers have been completely re-written based on actual airline schedules for August 2018. Many new airline and GA models added including the Boeing B787 range, Mooney M20J, Cirrus SR22 etc. New texture based light emitters added to supplement and improve the P3D Dynamic Lighting effect for all models. LUA scripting used to darken aircraft lighting for airline aircraft parked during non-operating overnight periods. AI traffic added for every updated airport in the upcoming Australia V2 package. All the AI aircraft in this package have been reworked and compiled specifically for P3D V4 with features not supported in FSX or earlier versions of P3D. As such, you should only use it in P3D V4 and it should not be copied over in part or full to FSX or P3D V3 or earlier as some of the aircraft models will cause those sims to crash. As with the previous release, this update includes an optional ATC Sound file with additional call signs, aircraft types and airports not included in the default ATC sound file. This has had further updates for this package. An alternate APX for the FlyTampa YSSY Sydney airport is also included and can be activated via the Control Panel as before This is best done with a fresh install, so please uninstall the previous pack and make sure the following are deleted: The FTX traffic files (Traffic_FTX*) for Australia and New Zealand, located in Scenery\World\scenery folder FTX AU aircraft folders located in the SimObjects\Airplanes Enjoy!
  8. No plans at this stage. We have a huge back catalogue of products so to revisit them for updates would take considerable time and cost. As our development team expands we hope the extra resourcing will allow us to create new versions of these airports.
  9. Hi all, A patch has been made available for LIEO with the following changes: added approach lights system added REIL lights added compatible mode with FS2018 Pilot Mesh fixed PAPI lights improved photoreal colours improved " green " grass texture improved terminal textures improved environmental map improved vegetation textures improved jetway textures improved blending with Orbx openLC improved landclass improved mesh height
  10. Neil's passion continues on. New airports have now been added to the Global Airport Pack by long time co-contributors - Larry Isenor and John Barner. By Larry Isenor BGBW Narsarsuaq, Greenland CEM5 Swan Hills AB CJQ5 Carlyle SK CFH4 Fox Harbour NS CDS2 Disley SK CHL2 Hillaton (Kings Aerodrome) NS CKL9 Regina Beach SK (disable AEC) CNL3 Brockville (Tackaberry) ON CPV9 Poverty Valley SK CRL4 Kirby Lake AB CYCK Chatham Kent ON CYHM Hamilton (Munro Airport) ON CYYE Fort Nelson BC CYYH Taloyoak NU CYZR Sarnia (Hadfield Airport) ON TKPN Nevis, St. Kitts and Nevis By John Barner 0V2 (KANK) Harriet Alexander Field Airport Salida, Colorado (AEC Disable) 2V1 (KPSO) Stevens Field Pagosa Springs, Colorado (AEC Disable) 3B3 Sterling Airport Sterling, Massachusetts C24 Mineral County Memorial Airport Creede, Colorado (AEC Disable) KDUX Moore County Airport Dumas, Texas KGNT Grants-Milan Municipal Airport Grants, New Mexico KGUY Guymon Municipal Airport Guymon, Oklahoma KRTN Raton Municipal Airport/Crews Field Raton, New Mexico
  11. Friendly Flusi quick off the mark with a review for LIEO, you can have a read of it here http://review.friendlyflusi.de/2019/04/03/review-orbx-olbia-costa-smeralda-airport-lieo/
  12. Hi all, The anticipated update for LEBB Bilbao is now available via FTX Central. Feature list: - New high-res textures for terminal area - Completely new high-res ground textures with normal maps - SODE-gates - Approach for runway 12/30 has gotten a massive upgrade with roughly 200 new building types and variations making the whole area come to life in a whole new way - Southern approach has gotten mountain ranges included and wind farms, making the whole decent to a new experience - Ambient light effect has been added to the whole city creating a mind blowing night scenario - New water puddle effect at the airport, - New crisp terrain features at the terminal area - Upgraded cargo area - New AFCAD by Urmel that better reflects real life operations and is optimized to be AI-friendly. - A lot of small fixes Some of these features will not be present in the FSX edition due to technical & memory limitations.
  13. LIEO Olbia Costa Smeralda Airport for P3Dv4 is now available for purchase on OrbxDirect! LIEO is a highly detailed and exhaustively complete reproduction of the airport and surrounding area. Olbia Costa Smeralda airport has been designed carefully and reflects the real-world layout of the airport; including the new extended runway and taxiway. The scenery has been optimized using our latest techniques and has been designed to work best with either Orbx Global Base and/or Orbx openLC Europe. LIEO is one of the busiest international airports on Sardinia, and is located about one kilometer from the city center. The original infrastructure has been active since the end of the sixties, following the disposal of the historic Olbia-Venafiorita airport, and today is a modern and vibrant hub. Remnants of the old airport infrastructure are still visible and can be found within the scenery. The terminal caters for year-round and seasonal flights to over 80 European destinations, including Rome Fiumicino, Milan, Frankfurt, Berlin, Dusseldorf and many others. The airport has a unique and spectacular approach, flying over the sea canal on the approach you will fly very low over the mainland ferries (modeled in the scenery), the harbor, and of course, the beautiful beaches! Key Features: Highly detailed, accurate representation of Olbia Costa Smeralda airport with new runway and taxiway Beautiful ground textures in 30cm/px with 130sq/km of photoreal coverage. Dozens POIs modeled in Olbia city with full 3D road systems, helipads, ferries and trains. Super level of realism at the airport with 3D underground parts. Compatible with Orbx Global Base and/or Orbx openLC Europe SODE jetways Includes Dynamic lights and extremely realistic specular effects over ground textures Fully optimized using the latest techniques By Matteo Veneziani LIEO Olbia Costa Smeralda is now available for AUD $39.95 (approx. USD $28.80 / €24.60 / £21.95 ) For the best experience, Orbx Global Base and/or openLC Europe should be purchased and installed prior to using this airport.
  14. TrueEarth GB South for Prepar3D v4 has now been updated to version 1.1! The change list is as follows: We have added a Control Panel which allows you to manage more than 135,000 objects Autogen buildings have been revised and optimized to more accurately reflecting the region Adjustments and corrections have been made to the models of custom footprint buildings. Fixed various user reported bugs
  15. Hi all, The Service Pack 1 update for TrueEarth Great Britain South (X-Plane version) is available via FTXC. For a list of features and improvements, please see here Please also ensure you have FTX Central updated to version For MacOS/Linux users, please download the SP1 files from here and merge (do not choose replace) the contents into your Custom Scenery folder. We are finalising an update for the P3D 1.1 update currently and hope to have it out soon.
  16. Hi all, the TrueEarth Netherlands update for the Aerofly FS2 version is now available. Updates: Added greenhouses Fixed some photoreal Adjustments and corrections to airports and added taxiway markings Fixed incorrect wind turbines Added 47 lighthouses Removed bridges on photoreal EHMZ & EHBK - fixed problems with heights and invalid objects Fixed industrial buildings near Rotterdam
  17. Thanks to Joe and Brian at Mutley’s Hangar for this great review and Gold Award! http://mutleyshangar.com/reviews/bri/bs-esnq/bs-esnq.htm
  18. Hi all, another update for ESSA is available now. P3D changes: - Option to not use normal maps for asphalt texture added to the Config Tool. This should eliminate issues where ground look noisy at night time for users with certain Anti-Aliasing settings and some other setups. - Runway lights objects can now be selected in the Config Tool. They have no effect on the lighting but may affect frames. - New Dynamic Lights. Old ones could cause issues where they didn't turn on when arriving to the airport. The new ones also better reflect the real life look at ESSA as all apron lights nowadays are LED-lamps. Removes some of the nice immersion at the airport but is now more correct and should, most importantly, work in all situations. FSX changes: - Fixed various missing objects such as the Jumbo Hostel and the fog-light effect on the apron. For both platforms: - Missing night textures for some objects, including some of the gates which caused an issue in FSX. - The fire training plane is now back.
  19. Hi all another update has been required to address some autogen errors. If you are already at version 1.10 you can apply the update. If you are still at version 1.00, please uninstall before installing 1.10.
  20. Hi all, an update is available for CiryScene Orlando with the following changes: Rooftop objects have been merged into base objects (10-15%) load time savings Night lights are turned off by default (30-35% load time savings max) Autogen buildings used by default instead of custom buildings (25-30% max load time savings) Night lights and autogen residential buildings are used by default and can be toggled with Control Panel Fixed missing jetway problem at KMCO airport A few other minor anomalies that were discovered were fixed. There are slight increases in FPS with this version PLEASE TAKE NOTE: Unlike other updates delivered via FTX Central, please UNINSTALL the original version - do not "Update product". This version requires it to be a fresh install. Please also refer to the Product tips chapter in the user guide for tips on improving load times and performance.
  21. Unfortunately we missed a file in the release version, please either run a Verify Files in FTX Central for EGHP or place the attached file into the Orbx_EGHP_A_Popham folder. fence_timber.fac
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