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KVSandleben

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About KVSandleben

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  • Location:
    Bonn, Germany

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  1. So that is where they keep the Ark of the Covenant...
  2. I just took a little spin around the scenery in VR. The performance is top notch (well maybe also due to the fact that it is currently 33°C with zero clouds in Belgrade). I love it. The specifics of the geography with the totally flat area around the airport which then gently rises up as one passes the River Save. If there is one thing I would like to see added it is Beogradska Tvrđava, which I consider the most important landmark of the actual city. You guys crafted Novi Beograd in all its godawful ugly socialist architectural splendor, and kind of overlooked the only beautiful architectectural and historically significant landmark left in the whole city. So if you have some development time left in a future service pack, that would be an important addition.
  3. Obviously it does, or I wouldn't have commented on your, shall we say... "habit". Especially since Nick asked you multiple times not to do it.
  4. Proceeds to post the requested screenshots in three topics. No, you are not spamming at all...
  5. Are we talking USD or AUSD? If it's the latter the upgrade price is $32,97
  6. What is not to get? Take the disk space one of those photoreal regions needs and quadruple it. That would be the amount of diskspace you need for seasonal textures.
  7. I would like to see that coincidence were all markings match completely on a different airport. I would never have guessed it myself, but since others already pointed to London City it was not that hard to look up gate 9 and compare.
  8. Could be. But as I linked to a aerial photograph of the exact gate in google maps it should be not hard to see that the markings are a complete match. I don't see how one needs to guess any further.
  9. It is most definately London City: https://www.google.de/maps/@51.5044698,0.0473465,97m/data=!3m1!1e3?hl=de
  10. How did you achieve that photographic look of the screenshots? Was that done in photoshop or do you use some form of shader tweak?
  11. There is no pleasing some folks... A developer shows a picture of some selected POI's, makes it clear that these are just a sample, and the next thing you know is some spoilsport complaining that there are no TV masts in that sample... Some people don't deserve updates before release it seems.
  12. Since P3D has a different lighting and autogen rendering engine, the answer is no.
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