i started noticing some time ago that i felt that my sim lacked a lot of the old Orbx Global lights and i started digging in some old screenshots to find some comparison and came to the conclusion that the sim today have a lot fewer autogen night lights than it used to have.
I therefore ask is this a bug or is it intentional?
At the moment my sim shows some of the vector lights (e.g. highways, main roads etc) but not a lot of the "common/generic" or whatever you should call it lights, that the average city used to have. The screenshots i have back from a few years ago is taken in P3D V3 and those shows a lot more night lighting than the new ones from P3D V4.
Some i found post indicated that it was an issue of too low autogen settings, so for this test i increased all my autogen to max setting which did not change anything.
If i hover over a large city for example London (see the bottom screenshot) there are lights from all the highways, but almost all the "generic/common" ones is missing. There are some spots there and there but nothing compared to what it used to look like.
My current setup is P3D V4.5 HF2 - Orbx Global, Vector, and openLC europe, Orbx Central V4 with updated libs - i did a verification of all files through orbx central before posting this.
The 3 first screenshots below is old screenshots from P3D V3 - below those is screenshots from P3D V4, for comparison 2 of the screenshots are from similar locations. (EGPH and ENBR)
Generic P3D V3