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About Vora

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  • Birthday January 1

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  1. It is the Flag of the Département Savoie, the administrative subregion Courchevel is located in.
  2. "first foray"? So there might be other altiports like Méribel, Alpe d´Huez or Megève on the menu?
  3. Yessss, my most anticipated addon for a long time (since OLC Asia is still far away). A must-buy for any GA flyer.
  4. Hmm... Central did not warn me of anything during the install. I uninstalled AU SP4 and AU Holgermesh afterwards.
  5. A perfect job. I can only hope BuildingsHD will be close to this, at least the skyscrapers.
  6. Just wow! The best night lighting I ever saw in P3D.
  7. Holy smokes, I've been to Melbourne ten years ago and yet don't remember the CBD this crowded. Either it was because I was struggling with the left hand traffic too much or because you had construction boom down there.
  8. That will be a typical third day buy, since I expect the servers to go down in flames the first two days.
  9. Indeed the unloading procedure only mitigates the VAS problem in P3D v3. E.g. if you're flying over Orcas Island you'll have Vancouver and Seattle inside your bubble. If you have the local OrbX cluster of airports loaded as well you'll be in trouble and no unload procedure will save you. The only possibility to solve this problem is to have a 64bit platform (and lots of RAM).
  10. Hmmm... works for me perfectly. I just bought and installed KSUN successfully.
  11. The problem is that FSX (and P3D v1+2) loads everything within 60 nm of the aircraft into the RAM, but it does not unload it when that part of scenery has left that bubble. So if you have a long flight overflying a lot of detailed payware scenery or photo areas your memory will fill up and ultimately run out of adresses. It was solved in P3D v3 when the guys at LM recoded the memory handling by inserting the much needed unloading procedure.
  12. It's not so much about the bgl or texture files but about the other acompanying files: effects for sceneries or gauges and effects for aircraft. These kind of files had to end up in the respective folders of P3D with the old method which could cause problems with overwriting each other. Of course you could avoid this by using own subfolders but not every developer did make use of this. With the XML method you can keep these files out of the P3D folders for good.
  13. Yes, you missed the Roadmap 2019 and the announcement that all TE will be for P3D4 and XP11.
  14. Two addendums... FTTJ, N'Djamena, Tchad, by Skydesigners (french air base) HTKJ, Kilimanjaro, Tansania, by Aerosoft
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