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Kilstorm last won the day on September 9 2013

Kilstorm had the most liked content!

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About Kilstorm

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  • Birthday January 1

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    Nantucket, MA

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  1. I posted this on Avsim as a reply to Mir of FlightBeam Supporter of all your products. In the past, there was a group of developers who unified and decided to no longer develop for FSX. That was a great move. Both in banning together and looking forward. This is another chance for that to happen. If I was in a developers shoes of the caliber that FlightBeam is and how MS caught almost every developer with their pants down with the teaser, I would work hard to do the same. I would network and ban together with all the great addon developers, work with MS to be part of the beta/release but have a pact to not let any developer leak that they are developing for this new sim. We see MS is saying that they are wanting to work with 3rd party developers but as a consumer we have no idea who is or will be. That is your greats tool for future sales on current platforms. As soon as I know a developers library will be ported to or created for this new sim, my chances of buying it for XP or P3D have gone down greatly. If no major developer is reported to be developing for this new sim and it sounds like it will be default only (which lets face it, looks amazing and not like the past MSFS default FSX) then developers have a better chance of more sales for current releases. No what I would do is get all the great addon developers of planes, scenery and applications together, get an agreement that no one leaks they are working to put addons into this new sim while working with MS to do just that and then when each developer has a few or whatever is needed to give a huge impact then do a coordinated marketing attack of this is what we are releasing after the sim has come out when the products are ready for purchase. If us simmers had two to six months of this new sim and not one peep from any major 3rd party developers that they are supporting it and then all of a sudden in a game changer marketing release like what this teaser video has done, find out not only are all the great developers are working to release stuff but in a major co-op they say we are supporting the new sim and starting today you can buy all these products...yeah that would be huge. All the while with the bleak look at not knowing that, P3D, XP and AFS2 still have value. Just my 2 cents. And to prove my point as a supporter heres proof:
  2. True but in addition, look at what the default FSX was and what it looks like with the addons we have for it now and compare it to the video. So unlike FSX, we might be starting with a default sim that out of the box compares to a nicely loaded sim of present. Also I remember FSX was an almost slide show at release if one had everything maxed. Improved coding of P3D/ XP/ AFS2 as well as computers getting better also change the landscape of what things were like when FSX was released and what we might have in a year. I'm with you that I have plenty to enjoy while this sim has a chance to mature but see a different and short growth period. A2A once said that they have a lot of their code outside of the sim so they could be one developer who already has a leg up if there is a kind of simconnect. Also everything is 64 bit now so all the developers have already advanced a good amount past that learning curve as well as working with PBR.
  3. So this was my first flight since passing my Private Pilots and my first passenger. Beautiful day as it started off with taking my boat over from Nantucket to Hyannis at 6 am to get in a rental car and drive to Chatham to get the plane. We were wheels up shortly before 9am, flew over to Block to have breakfast then back to Chatham by noon. Rest of the day was great as well including a sushi lunch with plenty of celebratory sake drinks and then an Escape Room where we esacaped with 5 minutes left and some VR zombie killing fun before taking the boat back and getting back on Nantucket by 7pm. So this is my second Orbx field that I have flown in and out of with ACK being the first and the one where I took my exam. ***Will have the video back up soon, need to make a quick edit.***
  4. That's my gut feeling as well. I feel like they have seen what the competition is doing and where each of them is lacking and have used their resources and funding to basically blow them out of the water. They have used what they have learned from Flight and realized in order to make it work it cant be a game only. My thoughts for what they see they need to do to have a long run at it is appeal to the hardcore simmer by making a sim that we would use, create missions and multiplayer for the gamers as we see stuff in the video that reflects what we've seen before in missions like the detail grasses and animals. The fact that Orbx did not see this coming yet they are saying that they are working with the community tells me that they feel they have developed in-house what they believe is a good go at scenery and I would agree with that judging from the scenery. Not to mention how they shut some major developers out towards the end of Flight might of been not at the right time to open up about it prior to this announcement. Based off of what is speculation on how the auto gen is being generated, I dont see seasons being part of the sim but then again, look at XP and how they dont have seasons either yet a strong and growing user base. The biggest checkbox items they need to reveal that will make this a huge success that we dont know yet are: 1) Frames per second 2) Will 3rd party addons somehow be allowed in a way that addon developers will want to be part of 3) VR support Because out of the box it looks like they are giving us a great default sandbox to start off with and what is not included can be taken care of by 3rd party developers. I really hope they take on the Steam/XP way of doing updates as opposed to how LM has been forced to do their best with the old ESP code. Additionally I hope everything goes through one store front for installs and purchases because if they also go after the gamers and more general public, 3rd party developers will have way more exposure to the market place for a cut in commission and with each new update or fix, all the addons will have to work making the end user very happy.
  5. I swear it feels like making a deal with the devil. I have no problem signing into Google for all kinds of services but I hate creating or giving a footprint to MS. I think it goes back to the days when they wanted to control everything and all I wanted from them was the OS. However, its going to be apparent that in order to use this new sim, they are going to require the user gets in bed with them. I created a new email account just for this. However, I'm sure at some point my system will get tied to the MS app and thats sad.
  6. Looks amazing but how are they going to work with 3rd parties is the big question to me. Did they learn anything from MSFlight or not when it comes to that.
  7. I really like your compositions. Most screen shots focus too much on the plane when the plane is in the shot but your series gives the feeling of flight with having the plane in the shot while creating a focus more on the overall environment. It just gives a different scale to the world below, a bigger more vast one.
  8. Just a follow up to this. I passed my practical exam back on May 11th at 41.5 hours logged. I soloed on my second day at 3.4 hours, next day did my night xc and it just went from there. In March I visited Ireland and logged .5 hours there which I wanted in my logbook and in Feb I had a friend who is a CFI fly his plane from Nantucket to Florida to get repainted. So he let me do all the flight planning and fly the plane down there with him and that was 10 hours of solid xcountry time. All in all it was a great experience and thanks to flight simming and PilotEdge I felt extremely comfortable the whole time.
  9. For so long we have known regions. Now that we are starting to get TE series that vary in coverage from the Regions, I have a few questions. In a way, the TE series is kinda like Cityscape/Cityscene on steroids yet have so far been linking together to provide complete coverage like regions. So my first question is about future TE series. Are we more likely to see new TE area be introduced as so that they link together like how regions have always been introduced or is there a chance that we could get new TE areas that better fit hotspots like So-Cal or Yellowstone that would provide coverage to include BZN, SUN, IDA, WYS, JAC and the coming BIL if that is still in the works? I can understand if this question cant be answered due to not wanting to show too much of whats to come and feel like theres an over commitment but if there is a some what of a roadmap or plan as to how future TE series might come about that can be shared, that would be great to get an idea of. It just seems there are some areas that could be cut out since there is a lack of addon airports and at the cost of ssd space we wouldnt need a complete coverage map. Additionally, when P3D TE Washington comes out, would that be designed were the regions would be a layer lower so as the user flies out of TE they would then be in the region allowing once again for TE to be kinda like hotspots of highly detailed vast areas and then the regions fill the gap?
  10. So I just ordered a 2TB M2 Samsung SSD so that I can start to add TE series to my Orbx collection now that we can start to use the addon.xml method.
  11. I would be interested in making use of the new addon feature which allows the user to put files outside of the root sim. Once a user has updated to the new Orbx Central, can the user move addons already installed in the sim to an outside folder or only newly installed addons after the new Central will be allowed?
  12. I am a AFS2, P3D and XP11 user. For years the simming community has been asking for Orbx to enter XPlane and recently they did. Prior to that, I didnt think Orbx and XP would make a good fit because of how XP did its auto gen and roads. I had a hard time seeing those two not conflict. However, with all these amazing screenshot from the coming XP Washington, man has Orbx given XP a great enhancement. More so than I would of ever of dreamed. I dont have the hard drive space to pick up these true earth titles on my current system and since I own them all for P3D am not in a hurry to switch. Instead I want to wait to see all the options of P3D, XP and AFS2 to determine how I go forward with my simming. That said, I feel there is more in the bigger picture of what Orbx is doing by releasing products for XP than just for their own business. With taking all whats great with Xplane and providing the closest real to life ground visuals than we've seen in almost any other sim, the potential for XP to continue to expand its customer base only helps to strengthen the chances of more developers to cross over their products. Yeah sure all these great photo like real screen shots the beta team is getting in the TE Wash are amazing but I also see it more as the beginning to XPlanes chances of seeing solid backing from developers who might of only dabbled in developing for it to those who have avoid it altogether. You cant keep putting out screenshots like this and not become a simmers favorite worthy of being an equal platform and not the underdog.
  13. Wait..what?! This isn't payware but free! Wow that's an awesome gift.
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