Jump to content

tonyc1946

Members
  • Content Count

    63
  • Joined

  • Last visited

Community Reputation

3 Neutral

About tonyc1946

  • Rank
    Advanced Member

Recent Profile Visitors

221 profile views
  1. Thank you Nick That worked! I obviously hadn't seen that step I should have taken in the manual. Many thanks again for the help! Tony
  2. Good morning I have had to do a complete reinstall of all my P3Dv4.5 and decided to do a complete new download and reinstall of my Orbx products (Of which there are many!). I decided to go for the Library route outside the P3Dv4 folder. Previously I installed them directly into the P3D folder. The whole download and install process took all day yesterday but went smoothly. I used the chosen path for the Library which was C/User/Name/OrbxLibrary/P3DV4. Before installing any other addon I thought it best to try the sim and saw that none of the Orbx
  3. Will there be an update to Brisbane to reflect the new parallel runway and airport changes? Tony
  4. Thanks Nick I guess it is down to the NL2000 developers then. I have posted a while ago on their forum without any response thus far. I think others have the same problem. Tony
  5. I recently installed the freeware NL2000 Schipol EHAM airport and found the airport elevation to be incorrect. Naturally I looked to see if I could deactivate it from Orbx Vector but found it wasn't shown. When I looked in the Vector folder there are in fact no Netherlands airports in there at all. Is this normal and how do I adjust the elevation?
  6. I have gone over to P3D this year and all was fine until recently when I started to get this happening. I can fly across it and scenery textures on the other side are perfect. I did install a scenery for Antwerp recently which does seem have caused a number of problems and wondered if this could be related. I have FTX EU, Global, Vector and so on. Any help gratefully received!
  7. Thanks Ticker 7 for the replies. It may be my old eyes but if I look at the second picture I am struggling to distinguish which line of lights is the runway. Possibly the right hand side? But that is just one row visible. I think one of the big problems here is that lack of any approach lighting and the inability to distinguish airfield lighting from surrounding street lighting.
  8. Its over two weeks since I sent this required information when am I likely to get a reply? Thank you.
  9. Hi Jarrad I just put the default trike in the air . Did an approach and saw nothing until I was overhead. Here is a shot overhead and the runway lights are tiny pinpricks of light which as I say are not even visible on the approach. I have landed at most kinds of airports both virtual and real but never had a situation that I couldn't see the runway lights from 500 ft on approach. Thanks for the help.
  10. I bought Broome as an add on to my Aussie FTX collection yesterday and flew in at night. The runway lighting was so dim I simply couldn't see it until I was virtually 30 feet off the runway. I noticed that the airport had "atmospheric night lighting" but does that mean the runway lights have to be so dim. Or have I missed a trick here and didn't switch something on? Thanks for any help.
  11. Thanks guys! Bingo! It was the Mesh Resolution needed to be 5m. NOW I know what that clock sits on! Thanks everyone for your time and help! Tony
  12. Richard and Ken Thank you for your replies. I have been busy so no time to fire up FSX until now. Unfortunately the floating objects are still there! I have the mesh resolution at 1m so no problems there. I clearly have something corrupt in one of the sceneries. My question is can you possibly confirm if the clock, air vents and so on are objects from FTX or AON? I did notice that at one airport that the satellite dish and cage were actually part of a high lift vehicle used perhaps for deicing or something? All very strange! But if I
  13. I have suddenly developed floating objects on all my Norway airports ranging from floating clocks to floating ventilation stacks! I have Airports of Norway and tried it with AON switched on and off. Makes no difference. Any ideas gratefully received as always!
  14. Hi Holger Thank you very much! It looks like it was the OLC being higher than FTX in the library insertion points. Seems to have sorted it! Thanks again very much appreciated! Tony
  15. Since the introduction of FTX Central 2 I have had fairly consistent problems with blocks (or tiles) of land turning to water and vice versa. They the turn back again as you pass over them. This happens mostly when on approach to all the Norwegian airports. I can remember a similar problem that used to happen when you had forgotten to change regions but I thought since the appearance of FTX Central 2 this was no longer necessary. Now it is entirely possible this something I have forgotten to do but I don't see it. Any advice is gratefully received!
×
×
  • Create New...