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Asheroo

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About Asheroo

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  • Birthday 02/12/1994

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  • Gender:
    Male
  • Location:
    Brisbane, QLD, Australia.
  • Interests:
    Music, politics and flying.

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  1. While I can agree with the reasoning of this decision, I fear this will make approaching airports in those ZL16 areas a bit of an eye-soar. I often do IFR ops with props - mainly the King Air - around the regions. To me ZL17 is just good enough for the ground to still look fine when approaching and landing at an airport. When I previously had some ZL16 orthos, I thought it was ok at 2000ft, but below it was too blurry and an eye-soar which took away the realism photoreal scenery is supposed to bring. If you're doing IFR ops with tubeliners it will be perfectly fine of course due to your high cruise altitude and higher speed approach. But IFRing in a single/dual prop on approach at <100kts, it's not a great look from my experience. As others have said, it would be good to see some screenshots from an altitude of about 1500ft AGL. Also, would this quality and size reduction equate to a small reduction in the price tag?
  2. Thank you for the response Nick. That makes some sense. However those preview shots were captioned "New autogen building types". Maybe it means just more categories but still utilising the current Global textures?
  3. But don't the Open LC regions also come with new autogen types and textures? In the Africa previews on the roadmap there are some shots of such. They are however lower res compared to Buildings HD from my eyes.
  4. That is great to hear that progress is coming along and should be done by year's end. One question I have - will the Africa and Asia Open LCs make Buildings HD redundant in those areas or will the Buildings HD textures be better?
  5. Amazing shots! What is the performance of xEnviro like and your settings? I have similar tech specs and am considering buying xEnviro.
  6. @John Venema - How much system RAM do you have? 32GB? I've got 16GB and manage to just get 20fps in London using the same graphics settings. X-Plane seems to need a lot of RAM for heavy addon scenery.
  7. This looks incredible. PNW is still my favourite Orbx LC region, so I look very forward to this. I do wish Laminar would fix the tree shadows though. The forests can look quite unnatural, especially when the sun is low, with the self-shadowing trees.
  8. Thank you for this ORBX! It definitely adds immersion to the flight simming experience. Will you be considering implementing SAM (jetways,VDGS, marshallers) for XP11 airports?
  9. Awesome to see McCaig's Tower in Oban made it in as a POI. Looking forward to this region!
  10. It is excellent to hear Orbx is considering both of those options instead of just pursuing one over the other. I would be keen for the LOD14 Seasons edition for P3D, as that's the sim I use for flying tubeliners and the more powerful dual props. Seasonal textures add an extra layer of immersion for me when flying with real weather year-round. With the incoming version of xEnviro and it's snow feature, I'm happy with the one season and higher resolution for X-Plane for GA flying. I'm not sure if I could fly GA with LOD14, but I'll give it a test with P3D.
  11. This is all so awesome! It's particularly great to see the continuation of Cityscape products, they are excellent in combination with OpenLC for tubeliner flying. It will be very interesting to see how Global for XP turns out at the end of development. Just one thing I'm wondering - what about those Alaskan airports that were in the 2018 roadmap? Has that been cancelled/put on hold?
  12. Thank you all Although I still use P3D a lot more, flying in AFS2 is an amazing and beautiful simming experience, both on a monitor and in VR.
  13. Here are some shots from my first flight into KPSP, in Aerofly FS2... Awesome work Jarrad! Looking forward to what airport you have coming next to AFS2.
  14. Thank you all True Earth in AFS2 is quite an incredible experience.
  15. Some shots I took during a short hop over the Netherlands in AFS2...
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