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JoseCFII

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About JoseCFII

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  • Birthday March 14

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  1. This statement could NOT be further from the truth. Maybe readers should take a few minutes to read what the developer says about what XP simmers should expect with certain hardware when they choose to upgrade to Vulkan. There are several videos that explain everything.
  2. What is perplexing is that I started the test with only DD NYC and airports just to see if Vulkan was all that was claimed to be. I was blown away by the fps. Then loaded DD Miami another scenery notorious for bad fps. At both sceneries I did not notice any blurry textures. By this time, I was floored by this new sim. All my main settings to the right and 30 smooth fps. It dipped sometimes when looking looking toward KMIA, but it was still smooth during panning. I then decide to replace DD Miami for TE FL without any airports. Again I could not believe the performance with settings to the right. The only one that I did not bother with was reflections. I ran it on low. It was absolute joy to fly all over Miami then up to KFLL then back down. I switched from day to dusk to night and never saw any blurry textures. I was on a role. Shared my experience with everyone. Then I read that TE Washington was causing CTDs. I decided to add Washington and WA56. Loaded the sim to KPAE and BAM! I got a box asking me to send the ctd report. I tried the temp file that Tony provided, but forgot that I had also removed WA56. I tried loading KPAE and it worked. I began my test flight heading south toward Seattle. Then a few minutes later I noticed the ground textures getting blurry. I paused the sim and though "Vram." Lowered the setting and dropped AA from 8 to 4. Waited and the textures got sharp. Took the pic you see above. After a few minutes of flying the textures became blurry again. I stopped the flight and reloaded the sim with lower settings. This time I went to KMCO TE FL. Guess what? The scenery got blurry after a few minutes of flying. Maybe it's not the addition of more scenery to the custom folder. It could be something else. Either way, they'll figure it out. I really wanted the extra fps. Thanks for reading.
  3. Excellent explanation! I think I read somewhere that LR had to fix an issue with blurry textures with low end cards. That's cards bellow 6gig of vram. Maybe I dreamed it.
  4. There's a 16gig Radeon card that is affordable. But I have a feeling we will not need to spend $600 on a new card. Enough people have the issue so I'm confident that LR will find a fix.
  5. Hi Tony, I had to stop the testing of 11.50 despite the excellent performance gains. After a few minutes of flying I started to see blurry ground textures. It didn't happen yesterday while testing only TE FL in the custom folder. It looks like as you add sceneries and libraries performance decreases. I did try lowering the settings and restarting with much lower settings and I still saw the textures get blurred. Painfully, I'm back to 10.41 for now. Low 20s but sharp ground textures.
  6. I applied this file, removed WA56 and the sim loaded fine at Paine Field. Flew south as fast as I could toward the city of Seattle. No CTDs but the ground textures did begin to get blurry. Another step in the right direction. GTX 1070 btw Latest working LOG Log.txt
  7. Absolutely! A temp fix will be appreciated. Performance with this new version is simply unbelievable. I can never go back to openGL. Log TE WA ctd.txt
  8. Interesting. I only have XP-Realistic loaded. There are some users at the .org that are having a similar problem. Can you try KSEA or KPAE please. Thanks.
  9. Testing 11.50 and fps has significantly improved in TE FL and everywhere else. I'm hoping Tony can look into why TE WA is the only region that doesn't want to load. Many users are having the same issue. Thanks.
  10. I understand. I'm making room on my SSD to add GB south. I'm testing Vulkan and performance is significantly improved.
  11. I saw this after way after I purchased, downloaded, installed into my Xplane 11, and loaded the airport. FPS are low and the issues described in the product page are there. I always look at the bottom of the page 1st. That's where I can clearly see the requirements. For the life of me I can't understand why Orbx will ensure that almost every other airport requires a region but for EGLC they decided that it's ok to list as partially working. Well I do not want a partially working airport especially with bad fps. I'm using XPlane because I'm trying to avoid bad fps and stutters. Thank you and consider my feedback and Orbx to update the EGLC for XP page.
  12. I saw this after way after I purchased, downloaded, installed into my Xplane 11, and loaded the airport. FPS are low and the issues described in the product page are there. I always look at the bottom of the page 1st. That's where I can clearly see the requirements. For the life of me I can't understand why Orbx will ensure that almost every other airport requires a region but for EGLC they decided that it's ok to list as partially working. Well I do not want a partially working airport especially with bad fps. I'm using XPlane because I'm trying to avoid bad fps and stutters. Thank you and consider my feedback and Orbx to update the EGLC for XP page.
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