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a340500

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About a340500

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  • Birthday 02/16/1976

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  1. Hi Nick, All I can say is WOW! 32GB made all the difference. Upgraded G.SKILL 14-14-14-34 XMP2 RAM from [2X8GB] sticks - F4-3200C14D-16GTZR RAM to [2X16G] sticks - F4-3200C14D-32GTRS TZ Royal 32G Kit Here's a screenie with most display and world sliders to the right with lost of headroom left !! Like I said, WOW!!
  2. Setting up the virtual memory as follows seems to have solved the problem but am not sure if this setup is going to cause problems in the furure. Please advise what are the best settings for Virtual Memory vs performance.. Or should I just bite the bullet and upgrade to 32GB? I am able to fly with REX Skyforce engine running as well.. Which I was unable to do so before this setup. Also, are there any W10x64 optimisation threads out there for P3D ? I found this thread by Nick N a bit dated.. with lots of references to W7. https://www.simforums.com/forums/the-fsx-computer-system-the-bible-by-nickn_topic46211.html This link is more up to date but I did not do any of the prepared.cfg updates. https://www.simforums.com/forums/nvi-w7810-driver-setup-fsx-fsxse-and-p3d-update_topic59954.html
  3. Just had a few more Out of memory errors.. Will replacing 2x8 GB sticks with 2*16GB sticks help?
  4. Yes, will upgrading to 32GB ram will help? Or is it something else?
  5. Thanks Nick. This seems to have helped. Will test further over the weekend.
  6. Doug, I can confirm that 16GB of RAM is functioning and registering correctly.
  7. I have just upgraded my PC and reinstalled W10x64, P3D and all ORBX products from scratch. I have ORBX Global, Vector, HD Trees and Buildings and Orbx Libraries installed in the simulator root folder. But all OpenLC, TE(GB and NL) and Airports (in fact rest of ORBX products) are installed in a library folder separate from the simulator. Is this likely to cause issues? As I have out of memory issues at TEGB only.. the rest of P3D Orbx Products including TENL work perfect. See this thread for details "TEGB - EGLL / EGLC Out of Memory error" Cheers, M
  8. Also, I'd like to confirm the basics. ORBX Global, Vector, HD Trees and Buildings and Orbx Libraries are installed in the simulator root folder. All OpenLC, TE(GB and NL) and Airports (in fact rest of ORBX products) are installed in a library folder separate from the simulator. I have ensured that Orbx Libs are up to date, and I have verified files of them from within Orbx Central. Doug, I will verify the RAM and make sure it is installed properly and registering at 16GB and not 8GB.
  9. Hi Team, I think I am going mad! Below are the specs for my rig. i9-9900KS @ 5Ghz - water cooled. On an ASUS ROG STRIX Z390-E with G.Skill 16GB F4-3200C14D-16GTZR DDR4 ram. 11GB RTX 2080 TI Asus STRIX OC Graphics card. W10 x64 installed on Samsung 970 PRO M.2 512GB Nvme P3Dv4.5 + addons installed on Samsung 970 PRO 1TB Nvme Purchased and installed all of ORBX scenery on RAID 0 2xSamsung 860 PRO 2TB SSDs via Central v4. I have a 3TB mechanical drive that holds all of ORBX backup installers. The Good - I am able to successfully fly P3D default aircraft in every region (including TENL) with fairly aggressive settings (most sliders to the right) with REX Skyforce textures set to 2048. The textures in P3Dv4.5 hf2 are also set to 2048 with unlimited fames (not locked to 30 or any other figure). The Problem- When trying to load default P3D aircraft and fly from EGLL with TEGB installed, P3D freezes and throws the error box "Your computer has run out of available memory... try lowering your P3D settings...." I then change P3D settings as per JV's P3D settings in this post "TEGB South P3Dv4.4 - settings for smooth performance at 4K" But textures set to 1024. I do not load REX Skyforce and keep weather to minimum. I am able to load with default a/c on EGLL runway. But as soon as I takeoff (in external view) and turn 180degress towards London city, P3D freezes and throws the error box "Your computer has run out of available memory... I restart the computer, fire up P3D and then try to load a flight from EGLC using JVs settings and no REX Skyforce. P3D loads the scenario upto 80% and then throws the "run out of memory" error box forcing me to close P3D. Please help. Cheers, M
  10. Thank you Airwolf that worked perfect. Did experience new black and purple textures at FLYTAMPA YSSY, disabled Flytampa's Sydney_LC and that fixed that issue too.
  11. Hi Team, After upgrading my computer with new hardware - W10x64 setup and a fresh install of all ORBX products, I am experiencing black textures around Australia v2 since a while and am unsure how to proceed. Please advise what could I do to help solve this. here are examples Around Melbourne: Canberra Coffs Harbour Regrads, Mario
  12. Experienced lots of stuttering around YMML with Holger mesh installed. Removing AU Holger mesh made a huge difference in performance. Wish this was mentioned as part of AU v2 installer. It only reminds to remove AU v1 . Unless I missed it documented elsewhere. Cheers, M
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