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John Venema

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John Venema last won the day on April 18

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About John Venema

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    Orbx CEO
  • Birthday 06/15/1964

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    Hampshire UK

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  1. Anything not used for running the flight simulation software. Their is no risk of infection or viruses when running the sim since it does not visit malware sites. Windows 10 itself comes pre-installed with a lot of bloatware not needed for flight simming. A quick google will point you in the right direction as to what you can remove. The key thing is: keep your FS machine as lean as possible and dedicated to simming only, as much as it is possible. I have my Mac for all my daily business tasks such as email, Office, graphic design, Discord, Skype, etc etc. My Windows 10 FS machine is reserved for simming only and has nothing else installed on it.
  2. I do not understand why people run so much software in the background when using flight simulation software. You don’t need any of that whilst flying in the sim so disable the lot of it. If you recall I showed everyone a video of my <2 minute loading time for TEGBS London about two months ago (even before P3Dv4.5 was released) and I don’t have a super computer, just all the bloatware turned off.
  3. I’m sorry about your disappointment over lack of seasons, but we have landclass based regions to cater for that. It’s just not practical to do for anything larger than the Netherlands I’m afraid; such is the realty of large products such as these. We have more LC based regions planned and in production so all is not lost. FWIW in my 40 years of using flight sims I have only really ever flown in summer, in good weather and in scenic areas. Preferably with nice cumulus puffy clouds with a lovely layer of cirrus up high. It’s a simulator, so it allows me to s-i-m-u-l-a-t-e ideal conditions for flying, so honestly I could care less about night time, rain, fog, snow or seasons. When I rent a C172 in real-life at EGHR Goodwood (my local), it’s usually in summer, on a nice day, not too windy, no rain and with just enough clouds to cast lovely ground shadows. Just like in the sim, actually. But that’s just me
  4. Grand Coulee Dam is there as a bespoke 3D model. You’ll be very pleased with the contents of the region. KTIW looks great, I was flying over it today to take some snaps of the Narrows Bridge and it’s all as it should be.
  5. Bottom part of Vancouver Island is included as well as Cityscape Victoria. XP11’s 1-degree grid boundary system forces us to make hard choices. The Canadian ortho imagery cost us a fortune just for that area alone.
  6. Now if I told you they wouldn’t be surprises would they?
  7. Orbx crew will be there both days with some special surprises
  8. Hello everyone, Here's a quick sneak preview of TrueEarth US Washington for X-Plane I've put together. It really shows the incredible diversity of this amazing new region. Bush flying is finally on the agenda for XP11 users! A full announcement is coming next week with all the info you need. Enjoy!
  9. Orbx Central 4 is in closed beta testing now and a public beta will be available when it reaches full stability. Central 4 automates all installation functions for Mac and Linux users.
  10. You cannot retro-fit PBR. It is an integral part of the core design process and adds at least 25% more development time. For this reason our 100% PBR airports will carry a premium price tag.
  11. Hello all, We have been working with the (now in-house) Turbulent Aviation team on establishing a true end-to-end PBR workflow for the creation of P3D/XP11 airports. You will soon be shown some spectacular preview shots of our first airport to be built using 100% compliance to the correct PBR standards for all materials. This workflow allows us to release for both P3Dv4 and XP11 at the same time, or near enough to the same time, scheduling permitting. In the meantime, let me preview you two screenshots which highlight the details not only on the ground services equipment but also on the apron on which they sit. To view these full size, click on each so it appears in its own broswer tab, then click again to zoom. The incredible level of detail on the baggage lifter does not mean it is an FPS hog. The original model was made up of over 24 million polygons and that model was used to create the PBR map for a lower poly target. This means you get the benefit of insane amounts of detail without the high-poly penalty. Likewise, with the entire airport being PBR, the apron reflects light based on each material used such as asphalt, paint, metal grates and puddles etc. The lighting changes depending on the time of day, level of cloud cover, rain etc. Please don't ask where this airport is; we won't reveal it until it is in beta, which should be around the end of this month or early May.
  12. TE South SP1 has already been released. TE Central SP1 is not too far away.
  13. Oh dear, that is not good news my friend. I wish you a speedy and full recovery.
  14. We have had Tasmania, PNW Olympic Peninsula and Iceland as fully featured demos for many, many years. I am not sure what the point of this post is then?
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