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Nick Cooper

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Everything posted by Nick Cooper

  1. Hello, you seem to have these Orbx products installed and active: [Package.8] PATH=F:\Orbx Library\p3dv4\Orbx Libraries ACTIVE=true REQUIRED=false [Package.9] PATH=F:\Orbx Library\p3dv4\Orbx ObjectFlow ACTIVE=true REQUIRED=false [Package.10] PATH=F:\Orbx Library\p3dv4\EDBH Barth Stralsund Airport ACTIVE=true REQUIRED=false [Package.11] PATH=F:\Orbx Library\p3dv4\EDCG Rugen Airport ACTIVE=true REQUIRED=false [Package.12] PATH=F:\Orbx Library\p3dv4\LOWI Innsbruck Airport ACTIVE=true REQUIRED=false [Package.13] PATH=F:\Orbx Library\p3dv4\Global VECTOR ACTIVE=true REQUIRED=false as indicated in both files. Can you show where the Vector entries are in your scenery library please, with a screen shot if possible?
  2. Hello, please tick all the Shadow receive boxes in P3D v4 lighting and the anomaly should go away.
  3. Hello Gary, welcome to the forums. Orbx and other developers' scenery and aircraft installers do not come with built in faults. At least, Orbx and indeed all developers try very hard to ensure that this is the case. Customers do come across problems from time to time and there is almost always a solution. There is therefore, no guarantee that Orbx or any other products will install seamlessly but I can say that all of them can be, if the system into which they are being installed is correctly configured.
  4. Hello. Apologies for the late reply. Can you also show us a screen shot of the horribly blurry textures please, ideally with coordinates? Thanks.
  5. Hello, it might help to reduce the AI traffic density, I can engineer a 30% drop in frame rate between zero and maximum settings and lose another 25% of that between none and maximum autogen.
  6. Hello John, with all due respect, these forums are for the discussion and support of Orbx products. They are not for the discussion of the merits or otherwise of other developers' products, regardless of whether they compete or not and certainly not comparisons. If you want to discuss these things, please try an open forum such as the Avsim forum, where you will attract a larger audience.
  7. Hello, have you added any software that modifies the shaders? If not, can you include a screen shot with coordinates please?
  8. Hello, Question: What sort of "altitude issue" did you have? Question: Answer: Question: Answer: I cannot replicate this: Question: Answer: bandicam 2020-04-01 10-23-52-370.mp4
  9. Hello, advice elsewhere from an Orbx Central developer is to delete any backup and try again. Of course, he had the advantage of central log files to look at. Please remember that without a copy, diagnosis will be little more than guesswork.
  10. Hello Paul, the open LC Africa mesh does seem to put some of the default HECA into a dip, as would be expected if adding mesh. If Vector AEC is disabled, then there is a bit of a cliff near the ends of runways 16 and 23.
  11. Hello, verify files is the same. The procedure for the lclookup.bgl is the same. The terrain.cfg file must be refreshed using this topic.
  12. Hello, welcome to the forums. You can just let the update install, there is no charge for updates.
  13. Hello, Orbx Central is asking you to create the folder: so perhaps you could do so?
  14. Hello Ron, I may be wrong but having seen this today for the first time, it turned out that the simulator was running. I closed it, did the same again and it worked. Mine was one file with an airport. In theory, one should see an error message instead, warning that the simulator was running.
  15. Hello, I saw the "file failed to extract message" today and it turned out it was my fault. The simulator was running.
  16. Hello, yes, please have a read of the topic that Carlos has kindly linked for you.
  17. Hello. It will appear as an update to EGPH in Orbx Central when it is released.
  18. Hello, you cannot install Australia v2 unless Holgermesh, the Tasmania demo and Australia v1 have all been removed.
  19. Hello, please open the Orbx Central Settings\ Help page, where you will see the Sync Simulator button. Settings can be accessed by clicking on the cog at the top right next to the minus sign.
  20. Hello, the next line needs to be carried out as well, before you start P3D.
  21. Can you try getting rid of the huge blank area please. I don't think P3D did that.
  22. May I commend to you Google Earth. You can then make a virtual visit to these locations and see for yourself how they should look.
  23. Hello, this is a consequence of added/default mesh interacting with the mesh included in the product.
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