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dave302

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About dave302

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  • Birthday January 1

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    Male
  • Location:
    United States
  • Interests:
    Flight Simulation, Reading

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  1. Thanks a lot for the update. Looking forward to both products. Dave
  2. There is indeed more to flight simulation than just scenery, but I don't think anyone can argue that realistic scenery isn't near the top of the list of essential features. My guess is that the current FSX-based aircraft flight dynamics and fidelity won't change much and if anything would be improved; same thing goes for weather depiction. Microsoft has already stated that they intend to fully support the 3rd party development community so I don't see addon availability suffering. As far as openLC Asia is concerned, I have already said that if it is released in a timely manner, i.e. within a year, then I would be a buyer, otherwise I'll just wait for the new sim which will provide unparalleled aerial/satellite scenery for this area of the world that has been neglected for years. I rarely even fly in Asia because of the lack of accurate landclass. Dave
  3. From what I understand, the Azure AI engine will process the aerial and satellite imagery. This will probably involve correcting the imagery e.g. removing cloud cover and substituting best-guess appropriate imagery in its place, color correction, other imagery error corrections, photogrammetry to place 3D objects such as houses based on the imagery e.g. scanning the imagery and detecting rooftops and vegetation and then determining from this what type of buildings and trees to render , etc. This is just my speculation based on my own limited research. The process won't be perfect, but over time it will improve and eventually be perfected. I, too, am pretty satisfied with the current landclass scenery provided that it is accurate and utilizes realistic textures, which openLC and the region scenery does quite well, so I'm happy to continue using it for a few more years until the aerial/satellite imagery scenery matures. However, I am convinced that aerial/satellite imagery scenery is the future, which is also evidenced by ORBX's foray into, and heavy focus on, the TrueEarth type scenery. Dave
  4. This is definitely the future of flightsim scenery. These 3D areas will only multiply and increase in size over the coming years. I can see drones being used all over the world to capture the necessary images to produce the 3D scenery. Eventually, the whole world will be covered in 3D aerial imagery which can be displayed in the sim. Pretty exciting. Dave
  5. I hope some of you guys are right and that ORBX does go ahead and make openLC Asia. Here's the thing, though: it's probably going to take 2 years, and that's simply too long. Have you guys taken a look at Bing Maps aerial imagery? It's really good and very high resolution, even in remote locations. I've zoomed in on remote villages in Africa and South America and can see individual huts and buildings. If this is what MSFS 2020 will be using then landclass scenery will quickly become old, obsolete technology. If ORBX speeds up development a bit and releases openLC Asia by next Summer then I'll buy it. Otherwise I'll be happy to save my money and wait a little longer for MSFS 2020. By the way, I think it likely that ORBX will still have a role to play with the new sim, perhaps making airports, POIs, autogen, textures, etc. Dave
  6. Hate to be negative about this but I'll be really surprised if ORBX develops openLC Asia for FSX/P3D. It has been 2 years since the release of openLC South America, so I'm expecting openLC Asia to take at least that long. With the announcement of MSFS 2020 releasing next year, ORBX has to make a risky business decision: should they develop openLC Asia for FSX/P3D and hope that enough folks purchase it to at least recoup the development costs? If MSFS 2020 turns out to be a really good flight simulator, then openLC and likely other types of scenery products will quickly become obsolete and very few simmers will buy any of it as they will have already switched to the new sim or will be planning to soon. Personally, I don't plan on switching to the new sim for at least 6 months to a year after its release, so I'll continue to be an FSX:SE user for another 2+ years, but if it takes ORBX 2 years to finish openLC Asia then even I won't buy it as I'll be switching to the new simulator. Dave
  7. Nothing in Africa yet other than Alexandria. Lately I've been working on the flying boat bases in Brindisi, Athens, Crete, and Alexandria. and will also do the ones in Marseille and Lake Bracciano near Rome. I'm focused on the flights made by Imperial Airways using Short Bros. flying boats right now, but eventually I'll do the land-based airports in Africa for the earlier Imperial Airways flights. Dave
  8. This is the primary reason why I'm so excited about openLC. I've made these flights, those done in the 1920s and 1930s by Imperial Airways, a few times but was always unimpressed by the landclass scenery. I've been working on scenery for the airports and flying boat bases for several months now and will have them all completed within the next few months. I've already posted Croydon Airport in London over at AVSIM and I'm working on Le Bourget in Paris right now. I'll post all these as freeware to AVSIM once they're ready. Dave
  9. I, too, had a few of those scenery disks for the Commodore 64 back in 1984! Thanks for sharing that. We've come a long way for sure, especially thanks to developers like ORBX. Dave
  10. According to the latest comments from JV openLC Africa/Middle East should be in beta right now so hopefully it will be released within the next month or so. As far as future openLC areas, there's really "only" Asia left to do. It is a massive area so ORBX may decide to split it into 2 separate products. Considering that it's been 2 years since the last openLC release, I'm not expecting openLC Asia for at least 2 more years and possibly longer. Moreover, when you factor in the new Microsoft Flight Simulator 2020 who knows if the next openLC area will even be developed for FSX/P3D. Dave
  11. Sorry, I didn't realize you were being humorous. Not that I was offended or anything even if you were being serious. I'm just a stickler for the facts and truth generally. Thanks. Dave
  12. "Now here in Australia we drive on the correct side of the road, as does most of the world, the US seem to be unconventional with regards to vehicles, where the driver sits on the left and drives on right hand side of the roadway, as also the unwillingness to follow the rest of the world in using Metric measures which have been in use for decades. " I'm not sure why you felt you needed to make the above-quoted critical assertions regarding the United States, but I'd like to correct them. 1. The great majority of countries actually drive on the right side of the road. 2. The U.S. uses both the imperial and metric system of measurements and kids learn both in school. We do use the imperial system more in everyday life, but for most engineering, technical, military, and scientific applications we use the metric system. You should study up a bit more before you make erroneous assertions about another country. Dave
  13. I think the best way to implement seasons is by using shader techniques to change the textures based on the time of year. The current method of using different textures for each season and then displaying them based on the extremely coarse and inaccurate month of the year scheme is just not the way forward in my opinion. Not to mention the quadrupling of storage requirements in order to add textures for every season. Dave
  14. I must say that your style of flightsimming is much different from mine. I like to explore the world and fly lots of different aircraft. I can see where the TrueEarth scenery and the limited areas that Aerofly currently offers would appeal to someone like yourself. Small, uber-detailed scenery areas just don't appeal to me, and from many comments I've come across both here and in other forums they don't appeal to many others as well. Now, once those small areas accumulate and equal a continent then I'll be interested. I'm disappointed in the slow progress of the openLC sceneries and wish that ORBX would make a final push and just finish Africa and get Asia done within a year, but with the focus being clearly on the development of TrueEarth scenery I don't realistically expect that to happen. So however much folks like me might complain, we're apparently in the minority as I don't believe that ORBX would place so much energy into TrueEarth if it weren't the best-selling thing they've produced. We'll just have to be patient. Good things come to those who wait so they say. Dave
  15. Now I'm confused as well. The only ORBX products I could find for Aerofly are the TrueEarth Netherlands, 4 airports in North America, and one airport in Europe. How then does ORBX have Aerofly scenery for "all of the USA"? By the way, I'm not trying to start a war openLC vs TrueEarth or Aerofly vs P3D. Each simulator and type of scenery has its advantages and disadvantages. The quote I referred to was a bit critical, albeit in a nice way, of those of us who prefer the landclass-based scenery. I'm just responding to that and I'm also curious if the poster really only flies in areas with the TrueEarth scenery, since flying anywhere else means using landclass-based scenery, unless he has photoscenery for other areas which is also a possibility. Dave
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