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skydvdan

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About skydvdan

  • Rank
    Advanced Member
  • Birthday 11/23/1974

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  • Gender:
    Male
  • Location:
    Osan Air Base, Korea
  • Interests:
    Simming, FS design, scuba diving, film making

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    skydvdan

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  1. THANK YOU, THANK YOU, THANK YOU!!!!! Please pass on my personal regards!
  2. June 2019 as stated above, or when its completed I would assume.
  3. So use the 1024 textures. If you can’t afford the hardware to run at higher resolutions then just don’t, no one is forcing you.
  4. John already said that compatibility is going to be on DrZ because of mesh.
  5. I understand why DD Seattle City XP won't be compatible, however will DD Seattle Airports XP(KSEA SeaTac, KPAE Paine, KBFI Boeing, KRNT Renton and S50 Auburn) be compatible?
  6. They are giving a 40% discount on previously purchased airports.
  7. I understand why DD Seattle City XP won't be compatible, however will DD Seattle Airports XP(KSEA SeaTac, KPAE Paine, KBFI Boeing, KRNT Renton and S50 Auburn) be compatible?
  8. Will this be compatible with UK2000 sceneries? If so I'll have to throw them some business as well.
  9. I'm feeling a lot of love in this room right now.
  10. The scenery tutorials were always my favorites and helped to get me interested in scenery design. Thank you so much.
  11. Last night I did a flight from Yuma (KNYL) to San Diego (KSAN). Performance was good most of the way but I watched FPS slowly start to fall as I got closer to KSAN. By the time I arrived overhead the ground textures in the area were really blurry and a lot of the autogen was missing. In P3Dv2 this is usually a sign that an OOM crash is coming. I did a few touch and goes at KSAN and by my third approach everything had recovered. The textures in the area were back to normal and sharp and the autogen had recovered. All of this was in P3Dv3, Orbx NA SCA, CS C-130, ASN, FSXFlight, TrackIR. P3Dv3 is delivering on its promises of better memory management for me.
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