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robwhitehead

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About robwhitehead

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  1. Nice screencap. Cloud shadows add so much to this scenery's realism. I flew this for a couple of hours last night, coincidentally starting at EGHI, and also covering a fair bit of ground over Cornwall. I'm a VR flier, so for me performance is key. I'm happy to say that the overlay models seem fairly performance friendly. I could hold at 45 FPS in VR (Oculus, 1080Ti, 5820K@4.4) with some attention to the sliders. - Do any community members or testers have any tips for improving performance specific to this scenery? For example, I found that I had to turn objects well up to get a pleasing effect from TrueEarth UK, higher than I typically fly with. So I was wondering last night about trying to turn down traffic to get some frames back. Some other comments: - The 130 million trees are very well placed. Better than GBPro and the overlays that I've made in the past. This adds a lot to the experience, bad tree placement ruins immersion. - I've tried this my own ZL17/18 ortho, and must say that the Orbx overlay works great (wasn't sure about color matching, but it's all good). Still lots to explore, TrueEarth south covers a lot of interesting parts of the UK. Off to to do some flying in the south of Wales now.
  2. Looking good. Are any of these available yet? I enjoy flying in the southwest UK, I think these would add a great deal to the experience.
  3. FS2 has way better frames than X-plane, that's just the truth. This is particularly apparent in VR. I've got the Netherlands TrueEarth for AF2, and performance is very good. I've also got TrueEarth UK south for X-plane. Performance is not bad at all for X-plane, but it's way down from what you'd see with AF2 (so VR is marginal, but viable). I'd note that I'm happily flying TrueEarth in X-plane, it's just different sims provide different benefits. FS2 is the performance and VR king right now. I fly X-plane way more than FS2 because overall, it works better for my needs. But a TrueEarth UK version for FS2 would be great, it really would add a lot to that sim as you can't really fly in that part of the world right now.
  4. Recently bought meigs Chicago from orbx for both P3d and FS2. Very dated, not realistic. Bad! JV please update ASAP, runway needs to go. Sent from my iPad using Tapatalk HD
  5. That's my home, bruh. You can land at port hedland on the way to Broome if you like. Hedland would actually make an interesting airport, orbx - salt piles, iron ore, the highest tonnage port in oz, etc. Jarrad? Broome irl is a great place to watch the planes, the come in so low over the old part of town. Crazy urban design, but great fun if you're an aviation fan! Sent from my iPhone using Tapatalk Pro
  6. I've spent hundreds of hours in the last year building a Prosim-based home cockpit. I find myself ignoring it now, and flying all the time in VR. Home cockpit is better for procedural things like programming a CDU. But sitting in the PMDG 777 in VR actually gives me a greater sense of immersion. Takes a bit of time to adjust, and a bit of tweaking with current hardware, but I feel that VR is the ultimate for GA flying and suprisingly usable for jets. Someone asked earlier about hands on real hardware. You can do this in VR, the trick is to place it in the correct position as per the VR view. For example, I've flown jets in VR using a 737 throttle quadrant. I've also put 4 seats in my sim room, so I can walk around the cockpit of the Aerofly 747 and sit in whichever seat I want. [emoji4] To the poster who claimed that VR just gives you good head tracking - absolutely not, it gives a sense of immersion and scale that I don't think can be achieved short of flying a real aircraft. Sent from my iPad using Tapatalk HD
  7. "Casual sim" is often applied to AF2, but it's not really true. For example, you say it's not intended for realistic IFR - but if you look at the map, you'll note that the Nav aids are all there. You can set low viz conditions very easily. It has all the instruments you need for IFR flight. If you look at how the flight models are designed, once again you're not in 'casual sim' territory. It does load quickly, it is available on steam but that doesn't mean it's not a real sim for flight simulation enthusiasts. There's a couple of systems still missing - mixture control springs to mind - but that's because this is prerelease, and the physics behind the planes is still a work in progress. The group of PHDs developing this sim do take it seriously, and are constantly adding features that increase the realism. Take a look at the upcoming Q400 when it comes out, the trend is very much towards more and more systems functionality. Sent from my iPhone using Tapatalk Pro
  8. Simmers on forums are often seem determined to only fly one sim. AF2 is great, and I am so stoked that Orbx has made us some quality airports. But as you say, P3d/FSX provides a lot of features that will take an indeterminate amount of time to appear on the new platform. I'm still buying add ons for P3d, it's not going anywhere. Sent from my iPad using Tapatalk HD
  9. Micro prose were great, I've kept some of the manuals. The golden age of combat sims. I began with the vic 20, wrote my own flight sim for that, it was not too bad for 3.5 kilobytes of useable memory! I kind of think of a 286 as a "new" PC, they seemed very modern when they came out. Also had a 486, I remember showing my friend Gomez the Red Baron 'flight sim', he was a pretty good coder, his response was that "there's no way a computer should be able to do that!". Also spent a lot of the time with f-19 by microprose, I remember telling my brother "look at that river down there, this is just like real life". He responded that it just looked like a line on a computer screen to him, i guess you needed better imagination for simming back in those days. [emoji4] Sent from my iPad using Tapatalk HD
  10. Sitting back in Perth airport again, watching the traffic as I wait for a flight. Plenty of interesting routes from here, would be quite different from your typical east coast airport experience. I didn't even realise there was a train line going in, the taxi drive just pointed it out to me. It for the rest of the airport, I think a lot of the recent work is finished, so Orbx should start developing without delay 🙂 Oz deserves another major airport, it all stated with YMML (trying to buy v1 on release night was madness), then we had YBBN and Canberra. I think that performance issues may have dampened the enthusiasm for large airport projects, but computer tech and sims have come a long way so maybe it is time to revisit the major airports (Darwin, Adelaide, Perth and Hobart need attention). How about Perth airports and surrounds, for AF2? There's nothing at all for that sim in this part of the world, so why not start with Oz? Sent from my iPad using Tapatalk HD
  11. And just to be clear, there's no reason you can't have traffic over orthoscenery - I regularly fly P3d with ortho, and the traffic works just like it otherwise would. As long as there's a vector layer, traffic will function just fine. So as John said, no traffic in the current pre-release version of AF2, but no reason why it couldn't be added. Sent from my iPad using Tapatalk HD
  12. Look how sharp the mountain in the far distance is in shot 2. Incredible! Sent from my iPad using Tapatalk HD
  13. IT takes a while to get used to the rift, and work out how to fly when you can't see your hands. There's also some tweaking required (supersampling for P3d, for example). I've put my Simworld cockpit into storage at least for now, and fly 99% with the rift. Its the best thing I've ever used for flight sim. Sent from my iPad using Tapatalk HD
  14. Great to hear, Stef. I have no doubt that this will be spectacular. I'm unfortunately away from home for work, so I can't try these til I fly home tomorrow. ☹️ Just bought both sceneries anyway, so I can get in to it as soon as I get back to my computer. Am supposed to be going out with the gf tomorrow night - I stupidly said yes, forgetting about this release date. If anyone can think of a good excuse to get out of this unfortunately-timed commitment, let me know so I don't miss out on my Friday night Meigs/LOWI Aerofly session. [emoji4] Sent from my iPad using Tapatalk HD
  15. Jv comment from elsewhere about LOWI, we can all try it out for ourselves very soon. But if you want to see FS2 with more than straight orthoscenery, it's already been possible for quite some time. The New York DLC is the best example. Sent from my iPhone using Tapatalk Pro
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