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Jarrad Marshall

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Jarrad Marshall last won the day on May 13

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About Jarrad Marshall

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  • Birthday 09/19/1983

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    Perth, Western Australia

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  1. Hi guys, welcome to the forums Sounds like you are both having an issue with the scenery - we'll be more than happy to help you sort it out if you start a new topic here. Cheers, Jarrad
  2. G'day - it's just the one tile (+47+011) that will be affected by this scenery RE Axams - please see the link from the post above this one. Coming shortly in a service pack I would echo Wolfko's comments though; whilst the church has always been a big deal for us as simmers, I remember asking about this to three local-based pilots when I visited several years ago, none of them use this as a reference point. Cheers, Jarrad
  3. Our version of Innsbruck includes the entire tile, so you won't experience the "default gap" between our scenery and any surrounding Ortho4XP tiles you use. The comparison slider in the opening topic shows the differences between what to expect in our TrueEarth-style tile vs a representative Ortho4XP tile. Cheers, Jarrad
  4. Hi guys, Thanks again for the wonderful response, I hope you are all enjoying the scenery so far A gentle reminder that any support queries please be directed to our support forum - we'll be more than happy to help you out there. Posting here will usually involve them being missed by our support staff. @WebMaximus - rest assured, Orbx Central is the very easiest way to purchase, download and install scenery currently available. Once you have Orbx Central set up and running, it literally takes two clicks to purchase, download and install Innsbruck or any other Orbx product @Marktwen - this will fix what you are seeing. Cheers everyone, Jarrad
  5. Airport | CityScene | Mini-Region A destination that needs no introduction, Innsbruck is one of the iconic airports of the world, with a jaw-dropping backdrop, heart-stopping approaches and location smack dab in the heart of the European Alps. Our award-winning depiction of this famous location has now been brought to life for X-Plane 11! Far more than just an airfield, this scenery is essentially three-in-one; a highly-detailed rendition of LOWI, a complete CityScene for the metro area, and a TrueEarth style mini-region for the complete tile. Developed by Vittorio Greco, Tony Wroblewski and myself, this scenery brings together an immense level of detail, coupled with careful optimization, for the best balance between performance and immersion. AT A GLANCE THE AIRPORT - Ultra-detailed rendition of Innsbruck Airport - Animated GSE - Beautiful hand-coloured ground textures - Unique static aircraft and GSE made exclusively for the airport - Carefully optimized for best balance between high performance and detail THE CITYSCENE - One of the most detailed cities yet brought to X-Plane 11 - 160 custom points of interest - Beautiful edited 60cm ground imagery - Major freeways and bridges custom modeled - Hand-placed custom vegetation - Stunning night lighting - Three bonus heliports: Hat Tux/Alpin 5 / Uni Klinik / OAMTC Flight Rescue THE MINI-REGION - An enormous 8200km2 of TrueEarth-style detail, encompassing chunks of Tirol (Austria) and Bavaria (Germany) - Expertly colourised and cleaned ortho at 1m resolution - Best-available high-definition elevation mesh sampled from 10m source, optimized for best balance between high fidelity and performance. - Expertly collated, hand-edited and compiled using proprietary Orbx technology LOWI Innsbruck Airport for X-Plane 11 is now available to purchase from OrbxDirect for $39.95 AUD (approx. US$27.70 / €24.30 / £21.75) Customers who own Innsbruck for FSX/P3D or AFS2 on OrbxDirect will receive a 40% discount. Hurry - this offer is only valid until 01:00Z on 21st August 2019! Grab your copy now!
  6. Thanks for the kind words everyone - work is progressing well, we're getting fairly close now It's certainly feasible, however it would involve quite a bit of work to fill out all 5 seasons for the P3D version (not to mention, adding a large extra download size). I've got a few longer-term plans for the P3D version, this is certainly in amongst them. But in the mean time I do have a couple of very massive projects that are occupying all my time, so I can't make any promises or commitments just yet Thanks for your nice feedback on the P3D version, much appreciated. The heliports (particularly Hat Tux/Alpin 5 in the XP11 version) were designed specifically with this in mind, though I understand that not everyone is a rotor-head. Whilst there aren't any Austrian airfields within the coverage area, several of the grass airfields on the Bavarian side of the scenery have been nicely replicated in the default XP11 database. This will be 1x complete tile - approx 75km east-west and 110km north-south. Keep your eyes glued - we have some very exciting coming very soon (and not just related to Innsbruck!) Cheers, Jarrad
  7. Use your mouse to explore this 360-degree view of Innsbruck for X-Plane 11! G'day everyone, Thank you all for the wonderful response to last week's formal announcement of Innsbruck Airport for X-Plane 11. Work is progressing at a feverish pace behind the scenes to put the final spit and polish on this project. We know that many of you are waiting patiently for the release; rest assured we want to get everything just right in preparation of your upcoming Alpine adventures In the mean time, I thought I would share a few more details of the project. As mentioned in our first previews last week, Innsbruck for X-Plane 11 includes an enormous 8200km2 coverage area, extending well beyond the original FSX/P3D coverage area. Explore large sections of the Austrian Alps, the state of Tirol as well as portions of southern Bavaria, extended north to the outskirts of Munich. Covered in our signature Orbx blend of hand-colourised photoreal, high-definition mesh, custom autogen and hand-placed vegetation, this project is far more than what you'd normally expect from an airport product. Please enjoy these shots, and be sure to keep an eye on our forums and social media for more updates and info over the coming days! Cheers, Jarrad COVERAGE MAP Ultra-detailed modelling extends all the way to the terminal doors The CityScene component contains over 160 hand-crafted custom models, perfectly blended alongside ortho, autogen and vegetation Unique apron clutter created specifically for Innsbruck Hand-colourised photoreal imagery combined with immaculate building and vegetation placement The general aviation apron includes heritage-listed hangars Grass and vegetation types created specifically for Innsbruck, colour-matched to ground imagery Ultra-detailed modelling also extends to prominent non-airside components around the terminal The coverage area extends far beyond the original FSX/P3D zone, into southern Bavaria as far north as the outskirts of Munich Over 160 custom POI populate the scenery All airside vehicles have been custom modeled specifically for Innsbruck Ultra-detailed elevation mesh derived from 10m source - the best available for this area in X-Plane 11
  8. We'll have more information about pricing, download sizes etc over the coming days Cheers,
  9. Thanks guys, appreciate the feedback The helipad you reference is is the University Klinik (University Hospital), which is definitely included, alongside Hat Tux (LOJT) and the OAMTC Rescue Base next to the airport. Absolutely - that particular shot was using some tweaks in Ultra Weather XP. Just bumping up the lights power slider until it was something I was happy with. Yes you are correct - aside from some smaller changes, and the huge new coverage area (about 2.5x the size of the P3D version), the airport is represented in the same manner as the FSX/P3D release. Given so much is planned at the airport over the next couple of years, my plan has been to wait until it is all finished, and release it as a major new version later down the track. I have a couple of friends who are based at the airport who keep me up to date with all the latest details, so there will be no shortage of source material when the time comes Cheers Jarrad
  10. TTM - have got a detailed coverage map for you coming up later on in the week And yes I agree, I had the exact same thought about that particular shot when I was taking it - I took a very similar promo shot for TE-Washington a couple of months ago. Cheers, Jarrad
  11. G'day all, I am absolutely delighted to unveil one of our most ambitious airport projects to date; LOWI Innsbruck Airport for X-Plane 11! After 18 months of development and R&D from Vittorio Greco, Tony Wroblewski and myself, our award-winning airport has been brought XP11. An airport that needs no introduction, Innsbruck is one of the world's great aviation destinations. Dramatically stunning terrain, beautiful architecture, and of course one of the most infamously challenging approaches in the world, Innsbruck is a destination that is instantly recognisable to aviators of all stripes. Whether you are a seasoned jet jockey looking to hone your skills, a GA flyer looking for your next high-brow scenic joyflight, or an eggbeater expert seeking out the next challenging helipad, Innsbruck has it all. For those of you who have enjoyed this airport in FSX, P3D or AFS2, we have gone to extra lengths to provide you something next-level. Beyond the already massive traditional coverage area, Innsbruck for X-Plane 11 includes a entire 8200km2 mini-region! Beyond the ultra-detailed airport itself, explore a complete cityscene (with over 160 POI), 3 heliports and vast coverage area in complete TrueEarth-style detail. All of this has been created with optimization foremost in mind - explore this scenery with your favourite resource-intensive aircraft without having to stress about performance. AT A GLANCE THE AIRPORT - Ultra-detailed rendition of Innsbruck Airport - Extremely high definition ground polygon - Beautiful hand-coloured and cleaned ground textures at 30cm - Entirely customized GSE and static aircraft fleet unique to Innsbruck - don't expect to see generic airside vehicles or unexpected aircraft types - Hand-crafted texture work incorporating special materials, baked ambient occlusion and baked night lighting - Custom vegetation, grass and non-airside detailing - Optimized for use with default and well-known AI programs - Animated GSE and static peopleflow - Carefully optimized for best balance between high performance and detail - very low texture loading for a scenery of this scope and detail. THE CITYSCENE - One of the most detailed cities yet brought to X-Plane 11 - 160 custom points of interest - Beautiful edited 60cm ground imagery - Major freeways and bridges custom modeled - Hand-placed custom vegetation - Stunning night lighting THE HELIPORTS - Hat Tux/Aplin 5 Heliport (LOJT) - rescue heliport hidden deep in the valleys south-west of Innsbruck. - University Hospital (Uni Klinik) Heliport - rooftop hospital heliport in the heart of the city - Flight Rescue Centre OAMTC Heliport - major Christophorus/Police heliport adjacent to the airport THE MINI-REGION - An enormous 8200km2 of TrueEarth-style detail, encompassing the majority of the Austrian state of Tyrol and the southern reaches of the German state of Bavaria - Highly accurate building autogen using custom central European types - Beautiful vegetation autogen using the latest placement techniques and custom Orbx artwork - Expertly colourised and cleaned ortho at 1m resolution - Best-available high-definition elevation mesh sampled from 10m source, optimized for best balance between high fidelity and performance. - Complete detailed overlay - accurate roads, watermasking, rail, powerlines and other features you'd expect from a TrueEarth region - Expertly collated, hand-edited and compiled using proprietary Orbx technology We'll have plenty more details, screenshots and goodies coming out for this project over the coming week. Suffice to say we are all very excited about this project, and can't wait to share more info with you all. In the mean time, here is selection of screenshots from the product - and I should point out that these barely scratch the surface of all the features Innsbruck includes. Enjoy! Jarrad
  12. G'day David, great suggestion. Whilst it varies from airport to airport, it is certainly something we've been gearing towards with more recent airport products. Whilst technical limitations sometimes preclude us including every option we would like, splitting up statics by basic type (airliners/GA/corporate/military/helicopter) is much more common now. As an example, my current project will be split into the following types: - Major Airlines at gates - Major airlines in overflow spots - Regional airlines - Corporate - Aircraft in open hangars (there are no GA aircraft at this airport) Cheers, Jarrad
  13. Hot on the heels of TrueEarth Washington, we are very excited to unveil the first of our HD airports for the region, 74S Anacortes Airport! A classic PNW destination, this scenery has been lovingly brought to life for X-Plane 11. Far more than just an airport, Anacortes includes an extended high-res coverage area encompassing the City of Anacortes, as well as several bonus landing strips and helipads. Test your short-field landings at Allan Island airstrip, hone your amphibian skills at 21H Skyline, battle the elements at the Burrows Island Lighthouse Helipad, and be sure to keep an eye out for vertical obstructions at WA02 Island Hospital Heliport. Anacortes airport itself is the perfect base of operations for your island hoping adventures; capable of accommodating your favorite GA aircraft at the welcoming San Juan Airlines FBO. Featuring beautiful modelling and texturing, the airport is perfectly situated for short hops to many of your other most-loved destinations, including nearby Darrington, Skagit, Israel's Farm, Orcas, Friday Harbor, and of course the many airfields in the Seattle Metropolitan Area. As well as hand-placed autogen, explore over a dozen landmarks and points of interest, dispersed amongst stunning 7cm, 15cm and 60cm photoreal imagery. Be sure to check out the nearby Deception Pass Bridge (perfectly suited for your low-flying adventures!), as well as the many coves and inlets dotted around the coastline. The scenery seamlessly integrates with TrueEarth US Washington and uses 7cm, 15cm and 60cm photoreal imagery. Located smack dab in the heart of the Pacific Northwest, Anacortes is a wonderful destination with so much to explore! Feature Map: Key Features: Ultra-detailed modelling and texturing Extended coverage area including City of Anacortes and surrounds 2x bonus airstrips & 2x additional heliports Highly-detail static aircraft local to Anacortes Ultra-detail Deception Pass Bridge Hand-placed autogen vegetation and buildings Over a dozen local landmarks and points of interest High detail ground poly with sloped runway Painstakingly colorized orthoimagery at 60cm, 15cm and 7cm resolution Seamlessly blends into TrueEarth US Washington Excellent performance, optimized for your favorite aircraft addons Original airport by Jarrad Marshall, expertly brought to XP11 by Turbulent Designs 74S Anacortes Airport will soon be available to purchase from OrbxDirect for AUD $32.95 (approx. USD $22.80/ €17.95/ £18.00. Remember that if you own 74S for FSX/P3D, you get 40% off the X-Plane version! Please note that you will require Orbx Libraries updated and installed to version 1.6.1 which is also now available. Please also note that for the best experience, we recommend using 74S in conjunction with TrueEarth US Washington. The scenery will work without it, however some users may experience the following: Missing or misplaced forests Missing or misplaced buildings surrounding the airport Photoreal blending Bonus Landing Areas: This airport is the first of a slew of exciting destinations coming to X-Plane 11 for TrueEarth Washington; keep an eye out on the forums for plenty more screenshots and information over the coming weeks! Enjoy! Jarrad
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