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Jarrad Marshall

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Jarrad Marshall last won the day on May 13

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About Jarrad Marshall

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  • Birthday 09/19/1983

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  • Location:
    Perth, Western Australia

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  1. We are extremely excited to unveil something quite special today - Gothenburg Landvetter Airport - the latest work from our own Swedish expert, Marcus Nyberg! This is a project we have carefully kept under wraps for the past couple of months. Marcus has decided to take a break from his Spanish series, returning to Sweden following on from his award-winning Kiruna and Stockholm Arlanda airports. Due to be released just in time for the northern winter, Gothenburg includes ground-breaking snow technology, creating an immersive and realistic wintry experience beyond anything else in the current Orbx library. Combined with expertly colour-matched ground texturing, the airport is a true multi-seasonal location, with a large visual difference between the summer and winter extremes (as can be seen in the above slider). Serving as Sweden's second-busiest airport, Göteborg Landvetter Airport serves 7 million passengers annually to local, European and long-haul destinations. Located about 20km from the city centre, ESGG hosts over 40 airline operators, from regional turboprops and jets (Braathens Regional, Widerøe), low-cost carriers (Norwegian, WizzAir, Ryanair), legacy airlines (SAS, Lufthansa, BA, KLM), through to charter and long-haul carriers such as TUI and Qatar. As well as airliners, the airport is home to several corporate, cargo and government operators, not to mention regular visits from the Volvo-chartered An-12! Whether you are more interested in widebody 787/A330 flights, intra-European runs in your 737NGXu or A320, short-haul runs in the CRJ, Q400, BAe146, B717 or your favourite corporate jet, Gothenburg caters to all types of flyers. As to be expected from Marcus, the scenery includes all the latest bells and whistles - animated SODE jetways, interior modelling, up-to-4K mixed-material and PBR textures, advanced rendering techniques, stunning night lighting, custom vehicle animations, GSX compatibility, animated peopleflow and beautiful hand-placed autogen. Furthermore, for the first time in an Orbx airport, we offer full compatibility with the new SODE VDGS pack (not required and sold separately), to ensure the last part of your flight is the most realistic. Of course the attention goes further than that; expect to see painstakingly created custom detailing, unique static aircraft and GSE designed specifically for this airport and much much more. An airport scenery built to the highest standards, ESGG combines the latest P3Dv4 tech alongside best-practice optimization to ensure the perfect balance between stunningly high-fidelity visuals and excellent performance, perfect for all your Scandinavian flying adventures! FEATURES Exquisitely detailed multi-seasonal depiction of ESGG Gothenburg Landvetter Airport Sweden's second-busiest airport, served by over 40 local and long-haul airlines Ultra-detailed 4K textures implementing mixed-use materials, including PBR texturing, other advanced materials and advanced rendering Stunningly realistic depiction of unique snow during the winter months Animated SODE Jetways Optional accurate VDGS for customers who use the new SODE VDGS Pack Interior modelling for main terminal Perfectly colour-corrected 120sq km PR coverage area with hand-placed autogen Custom static aircraft & GSE unique to Landvetter Airport Stunning night lighting Weather-influenced ground textures Detailed APX & GSX config file Custom animated vehicles Complete seasonal variations A short flight to our other Swedish destinations, Stockholm Arlanda, Kiruna, Visby and Dala Designed for P3Dv4 to blend seamlessly with Orbx Global Base and/or openLC Europe. Also compatible with Vector. Painstakingly optimized for very high performance even with high-end aircraft installed By acclaimed developer Marcus Nyberg (Stockholm Arlanda/Bilbao/Kiruna/Asturias/Valdez) Keep an eye out for new (as yet unannounced) features, screenshots and more over the coming week!
  2. Hi Ken, This means that your Objectflow module isn't correctly installed or working properly. You will be able to verify this by checking if you have any windsocks at any of your full-HD payware airports (for example, KPSP). If it's not working, start a thread in the support forum and the guys can help you sort it. Cheers, Jarrad
  3. Our most ambitious project to date sees us take the next step in bringing more of the X-Plane world to life with our TrueEarth range of products. TrueEarth US Northern California is the result of years of research and development as well as countless hours of crafting together one of the most stunning and diverse regions in North America. Take off from across the sprawling region and explore to your heart’s content with over 212,000 square kilometers of orthoimagery and accurately placed autogen. The wide-range of landscapes, detailed mountains and stunning coastlines will redefine how you travel across the state in X-Plane 11. Special care and attention has been given to color correction, editing and balancing the orthoimagery to ensure the highest fidelity and quality. Using the latest technology, millions of trees have been accurately placed throughout the entire region and grouped together to create an immersive environment if you enjoy flying close to the ground. The vegetation has been hand-coloured to ensure it blends in perfectly with the ground textures. Northern California prides itself on its varied landscape, giving you plenty of choice for places to explore. Yosemite National Park, famous for its stunning valleys and flower-covered meadows, find life in X-Plane thanks to the TrueEarth technology. If the wilderness isn’t your thing, then take a trip up the Northern California coast and catch the west-coast sunshine as the light bounces off of your aircraft. The sights you will see will be truly breathtaking. Set yourself the challenge of finding everything there is to see in Northern California. With nearly 1,000 points of interest to seek out, flying in a GA aircraft has never been so rewarding once you find them all. Seek out Alcatraz Island, Google's headquarters, the Apple "Spaceship" HQ, the massive blimp hangars near San Jose or seek out the many Sonoma County Vineyards. Just a small sample of the POI models for the San Francisco tile alone! (Click to expand image to view in 4K) The most exciting element of North California is the variety of topography throughout the region, meaning you could spend days exploring and still find uniqueness throughout. The rugged coastlines up by Big Sur and Shelter Cove make for excellent expeditions, whilst seeing the peaks of Mt Shasta and the Sierra Nevada is simply breathtaking. Perhaps you want a more urban experience? The beautiful cityscape of San Francisco has been fully modeled with the latest PBR techniques for a detailed rendition of the City by the Bay. Take the challenge of flying under the Golden Gate Bridge in San Francisco or fly right over Silicon Valley in San Jose. Whatever your preference, TrueEarth US NorCal for X-Plane 11 will have something for you. And if you're a PilotEdge user, enjoy the skies above NorCal with full real-time ATC with actual human controllers! TrueEarth US Northern California HD vs SD Exactly as we have done with TrueEarth US Washington and TrueEarth US Oregon, Northern California will be available in two versions - high definition (HD) 212GB and standard definition (SD) 53GB. The only difference between these two products is the ground texture resolution. If disk space is a concern, check out the SD version of TrueEarth US NorCal, which provides the same regional coverage, but at just a a quarter of the disk space. The slightly reduced texture resolution still provides incredible detail but enables smoother performance for those with older graphics cards. If you prefer the full fidelity, we recommend the HD version for best resolution. FEATURES 212,000 km2 of hand-corrected/cleaned aerial imagery in 1m/px resolution (HD version) or 2m/px resolution (SD version) Millions of individual autogen trees/shrubs, grouped by type and hand-corrected for maximum realism across the entire region Explore and soar over the stunning San Francisco Cityscape crafted with full PBR effects Nearly 1,000 custom PBR POIs placed around the state; including San Francisco's Golden Gate Bridge, Silicon Valley and many, many more. All major cities accurately modeled, including SFO, Sacramento, San Jose, Oakland, Monterey, Fresno, Redding and many others. Millions of themed and efficient PBR autogen buildings placed to match the aerial imagery across the entire region Ultra detailed elevation mesh sourced from 10m DEM to bring out great detail in the coastline and mountains Beautiful hand-cleaned water-masking, which blends in beautifully Many marinas have hand-placed 3D boats added Blends in seamlessly with TrueEarth US Oregon and the upcoming TrueEarth US Southern California (in development) to provide even more US coverage COVERAGE MAP Stay tuned for more previews over the coming week! Note: screenshots are taken from both HD and SD versions.
  4. Welcome to the Swiss Alps. Developed by Andreas Hegi, author of LSPN Triengen Airport, get ready to explore another challenging airport in the Swiss Alps. As a popular ski resort during the winter season, Samedan Airport (LSZS) sees a vast number of general aviation traffic and private corporate jets frequent the beautiful airport. Situated in the heart of the Engadin valley, expect unsettled winds, low-visibility and plenty of turbulence. Even the most experienced of pilots will find landing at the 5,600ft above sea-level airport tough. Samedan Airport features the same level of detail you come to expect from our airport collection. The area closest to the airport features 30cm per pixel coverage with 60cm coverage in the nearby surrounding area. Immersive 3D snow piles (in P3D only) will form during the winter seasons and you can also enjoy dynamic lighting emitting a soft white glow on the apron floor. Whether you’re exploring the region in a smaller aircraft or taking on the challenge of landing an A319 (which has happened in real-life), you will also be able to spot various custom hotels, churches and more from the villages of Samedan and St. Moritz. This unique blend of high-altitude, scenic mountains and a tough approach means that Samedan Airport is the perfect get-away from the usual busy international airports for those looking for something more exciting to try. Do you dare take on the challenge of approaching Samedan Airport? FEATURES Incredibly detailed, high definition rendition of Samedan Airport and surrounds Scenic mountain landscape with glaciers, lakes and rivers all make stunning visual approaches Realistic HD textures created from on-site photography to provide the most immersive experience possible Visually pleasing: 30cm per pixel coverage in the closer airport area, 60cm in the surrounding area Includes the villages of Samedan and St. Moritz with many custom hotels and churches - perfect for the VFR fliers Thousands of hand placed autogen trees and buildings to make the area feel alive 3D snow piles in winter (only P3D version) Seasonal variations Bonus helipad: Hospital Oberengadin Dynamic night lighting (only P3D v4) By veteran developer Andreas Hegi, author of the incredible LSPN Triengen Airport Developed for P3D & FSX, compatible with Global Base, OpenLC Europe & Vector COVERAGE MAP Stay tuned for more info and previews!
  5. Thanks guys, but all credit needs to be directed to @Holger Sandmann and @Frank Schnibben - they are the developers of this project. I've had no part in the development of this; I just took a couple of screenshots Cheers
  6. Welcome to paradise! We are enormously excited to announce Cityscape Honolulu, a comprehensive city and mini-region for Prepar3Dv4. Developed by Frank Schnibben and Holger Sandmann (who you will most recently know from the incredibly popular Australia V2), Honolulu uses ground-breaking techniques to blend photoreal and landclass components to give one of the most detailed scenery packages ever brought to P3D. Covering the entire Hawaiian island of Oahu, Cityscape Honolulu brings to life this stunning tropical location with impeccable quality. From the postcard locations of Diamond Head and Waikiki, to history-laden Pearl Harbor and Ford Island; from bustling Downtown to suburban Pearl City, the entire Honolulu metro area is modeled in unparalleled custom detail. Beyond the city, explore the rugged Ko'olau Range, the laid-back towns of the North Shore, picture-perfect Kaneohe Bay and the beautiful beaches at Kailua and Waimanalo. Of course whilst there is plenty to explore within the scenery, Honolulu is located a short (island) hop from the rest of the Hawaiian chain; and for those of you who prefer your flying more medium-haul, be sure to test your transoceanic navigation skills to American Samoa and the US West Coast. Far more than a regular Cityscape, Honolulu includes a host of details and features. 20,000 unique custom buildings, hand-placed vegetation, 60+ high-detail POI (with complete PBR), road traffic, bridges, night lighting hand-coloured photoreal are just the start. The 3D buildings are created in a totally different method to our CityScene line; Frank's method combines correct footprint, height data and unique textures with highly-optimized modelling to ensure the best balance between performance, detail and immersion. Beyond the metro area, an entire mini-region has been created, with high-detail mesh, custom landclass types, totally overhauled road/rail, coastline, waterbody, waterclass, vertical obstructions, powerlines and more. All eight airfields on the island (five active, three decommissioned) have been greatly improved over the default, and create the perfect bases for you to explore the stunning terrain. FEATURE LIST A complete Cityscape and Mini-Region covering Honolulu and the entire island of Oahu Ultra-HD photorealistic depiction of Honolulu, Waikiki, Pearl Harbor and Pearl City All eight Oahu airports have been upgraded from default to "region standard" - much like you see in AUv2, GES/GEN, etc. Mixture of photoreal and custom landclass textures for best balance between realism, performance and download/disk usage. High-quality mesh, based on high-resolution LIDAR, including underwater bathymetry Complete replacement of all geodata for Oahu for a much more detailed and accurate landscape; shorelines, lakes, road/rail, traffic etc. 23,000 unique custom buildings with exact footprint and height data, combined with 90,000 custom-placed agn buildings Over 60 high-detail POIs, most with complete PBR texturing Detailed depiction of Pearl Harbor with all museums and relevant historical sites Visit the USS Missouri, USS Bowfin and USS Arizona Memorial Numerous helipad locations, including on custom US Navy ships in harbor. Exceptionally detailed hand-placed vegetation using local flora types All vertical obstructions on the island; wind turbines, antennae, power grid towers, chimneys etc Stunning night lighting, including dynamic and 3D lighting for best visuals and performance Exhaustively optimized for best performance using unique modelling and texturing techniques. >1500 sq km of stunning tropical terrain Created by powerhouse developers Frank Schnibben and Holger Sandmann, with additional help from Chris Clack and Gaya Simulations COVERAGE MAPS COMPATIBILITY Cityscape Honolulu is a stand-alone product for Prepar3Dv4; you do not require any other Orbx product aside from our free Orbx Libraries. We can confirm that the package will be compatible with FSDT Honolulu Intl Airport and Bill Womack's Dillingham X. Specific instructions on how to ensure compatibility with these airports will be given closer to release. More information on pricing and distribution will be available closer to release, alongside a plethora of new screenshots. The team are extremely excited about this product, and whilst we work on putting the final touches to the scenery, we trust that you will enjoy this small taste of what is to come! Enjoy!
  7. Airport | CityScene. Belgrade Airport is one of the fastest growing airports in Europe, with over 5.5 million passengers passing through in the last year. As the gateway to a city growing quickly in popularity amongst tourists, it receives a huge amount of scheduled and charter airline traffic, and acts as the main hub for Serbia’s flag carrier, Air Serbia. With a runway over 10,000ft long, you can pretty much fly any aircraft in here with ease. Whether you are flying to one of our nearby destinations such as Dubrovnik or Pula, or hopping in a small plane to fly low and slow above the city, this airport will cater to any kind of flying you wish to do! We have modeled the entire airport in superb detail using extensive real-world photography, including interior modelling throughout the entire terminal building, making sure you have an immersive experience no matter which gate you start your flight at. There's also plenty of landside details to feast your eyes on - most noteworthy by far is the air museum, with every outside exhibit custom-modeled. Beyond the airport, we’ve included a comprehensive CityScene, covering the majority of the Belgrade metro area in exquisite detail - with hundreds of POIs, apartment blocks, bridges and landmarks modeled in high detail, this is one of our most detailed and realistic cities to date. We have created all of this with the latest P3Dv4 native technologies and optimizations, making sure that you can fly here with even the most resource intensive aircraft. AT A GLANCE Complete UHD rendition of Belgrade Airport & CityScene Animated SODE Jetways Enormous PR coverage area at 50cm resolution Superbly crafted terminal with interior modelling Hundreds of custom POI, bridges and apartments Complete 5 seasonal variants Advanced autogen annotation using the latest techniques Exquisite modelling utilizing advanced materials and texturing Animated vehicles, GSE and PeopleFlow Stunning night lighting Huge extended coverage area far beyond primary zone Major airline hub suitable up to B747/A380 size aircraft Expertly optimized for best performance Designed to blend seamlessly with Orbx Global Base By acclaimed developers Rasha Tucakov and Misha Cajic LYBE Belgrade Nikola Tesla Airport for Prepar3Dv4 is now available to purchase from OrbxDirect for AUD$39.95 (approx. US$27.70 / €24.30 / £21.75) Note: LYBE Belgrade Nikola Tesla Airport will be available to download from both Orbx Central and FTX Central v3
  8. Hi guys, welcome to the forums Sounds like you are both having an issue with the scenery - we'll be more than happy to help you sort it out if you start a new topic here. Cheers, Jarrad
  9. G'day - it's just the one tile (+47+011) that will be affected by this scenery RE Axams - please see the link from the post above this one. Coming shortly in a service pack I would echo Wolfko's comments though; whilst the church has always been a big deal for us as simmers, I remember asking about this to three local-based pilots when I visited several years ago, none of them use this as a reference point. Cheers, Jarrad
  10. Our version of Innsbruck includes the entire tile, so you won't experience the "default gap" between our scenery and any surrounding Ortho4XP tiles you use. The comparison slider in the opening topic shows the differences between what to expect in our TrueEarth-style tile vs a representative Ortho4XP tile. Cheers, Jarrad
  11. Hi guys, Thanks again for the wonderful response, I hope you are all enjoying the scenery so far A gentle reminder that any support queries please be directed to our support forum - we'll be more than happy to help you out there. Posting here will usually involve them being missed by our support staff. @WebMaximus - rest assured, Orbx Central is the very easiest way to purchase, download and install scenery currently available. Once you have Orbx Central set up and running, it literally takes two clicks to purchase, download and install Innsbruck or any other Orbx product @Marktwen - this will fix what you are seeing. Cheers everyone, Jarrad
  12. Airport | CityScene | Mini-Region A destination that needs no introduction, Innsbruck is one of the iconic airports of the world, with a jaw-dropping backdrop, heart-stopping approaches and location smack dab in the heart of the European Alps. Our award-winning depiction of this famous location has now been brought to life for X-Plane 11! Far more than just an airfield, this scenery is essentially three-in-one; a highly-detailed rendition of LOWI, a complete CityScene for the metro area, and a TrueEarth style mini-region for the complete tile. Developed by Vittorio Greco, Tony Wroblewski and myself, this scenery brings together an immense level of detail, coupled with careful optimization, for the best balance between performance and immersion. AT A GLANCE THE AIRPORT - Ultra-detailed rendition of Innsbruck Airport - Animated GSE - Beautiful hand-coloured ground textures - Unique static aircraft and GSE made exclusively for the airport - Carefully optimized for best balance between high performance and detail THE CITYSCENE - One of the most detailed cities yet brought to X-Plane 11 - 160 custom points of interest - Beautiful edited 60cm ground imagery - Major freeways and bridges custom modeled - Hand-placed custom vegetation - Stunning night lighting - Three bonus heliports: Hat Tux/Alpin 5 / Uni Klinik / OAMTC Flight Rescue THE MINI-REGION - An enormous 8200km2 of TrueEarth-style detail, encompassing chunks of Tirol (Austria) and Bavaria (Germany) - Expertly colourised and cleaned ortho at 1m resolution - Best-available high-definition elevation mesh sampled from 10m source, optimized for best balance between high fidelity and performance. - Expertly collated, hand-edited and compiled using proprietary Orbx technology LOWI Innsbruck Airport for X-Plane 11 is now available to purchase from OrbxDirect for $39.95 AUD (approx. US$27.70 / €24.30 / £21.75) Customers who own Innsbruck for FSX/P3D or AFS2 on OrbxDirect will receive a 40% discount. Hurry - this offer is only valid until 01:00Z on 21st August 2019! Grab your copy now!
  13. Thanks for the kind words everyone - work is progressing well, we're getting fairly close now It's certainly feasible, however it would involve quite a bit of work to fill out all 5 seasons for the P3D version (not to mention, adding a large extra download size). I've got a few longer-term plans for the P3D version, this is certainly in amongst them. But in the mean time I do have a couple of very massive projects that are occupying all my time, so I can't make any promises or commitments just yet Thanks for your nice feedback on the P3D version, much appreciated. The heliports (particularly Hat Tux/Alpin 5 in the XP11 version) were designed specifically with this in mind, though I understand that not everyone is a rotor-head. Whilst there aren't any Austrian airfields within the coverage area, several of the grass airfields on the Bavarian side of the scenery have been nicely replicated in the default XP11 database. This will be 1x complete tile - approx 75km east-west and 110km north-south. Keep your eyes glued - we have some very exciting coming very soon (and not just related to Innsbruck!) Cheers, Jarrad
  14. Use your mouse to explore this 360-degree view of Innsbruck for X-Plane 11! G'day everyone, Thank you all for the wonderful response to last week's formal announcement of Innsbruck Airport for X-Plane 11. Work is progressing at a feverish pace behind the scenes to put the final spit and polish on this project. We know that many of you are waiting patiently for the release; rest assured we want to get everything just right in preparation of your upcoming Alpine adventures In the mean time, I thought I would share a few more details of the project. As mentioned in our first previews last week, Innsbruck for X-Plane 11 includes an enormous 8200km2 coverage area, extending well beyond the original FSX/P3D coverage area. Explore large sections of the Austrian Alps, the state of Tirol as well as portions of southern Bavaria, extended north to the outskirts of Munich. Covered in our signature Orbx blend of hand-colourised photoreal, high-definition mesh, custom autogen and hand-placed vegetation, this project is far more than what you'd normally expect from an airport product. Please enjoy these shots, and be sure to keep an eye on our forums and social media for more updates and info over the coming days! Cheers, Jarrad COVERAGE MAP Ultra-detailed modelling extends all the way to the terminal doors The CityScene component contains over 160 hand-crafted custom models, perfectly blended alongside ortho, autogen and vegetation Unique apron clutter created specifically for Innsbruck Hand-colourised photoreal imagery combined with immaculate building and vegetation placement The general aviation apron includes heritage-listed hangars Grass and vegetation types created specifically for Innsbruck, colour-matched to ground imagery Ultra-detailed modelling also extends to prominent non-airside components around the terminal The coverage area extends far beyond the original FSX/P3D zone, into southern Bavaria as far north as the outskirts of Munich Over 160 custom POI populate the scenery All airside vehicles have been custom modeled specifically for Innsbruck Ultra-detailed elevation mesh derived from 10m source - the best available for this area in X-Plane 11
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