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Tim Harris

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Tim Harris last won the day on December 8 2016

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About Tim Harris

  • Rank
    Developer

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  • Gender:
    Male
  • Location:
    Blue Mountains, Australia
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6,326 profile views
  1. Beautiful set Jack, one of my fav flight routes
  2. Interesting if it did come back, would be quite different thats for sure, even if they kept the original layout it would have to be all new surfaces, and I'm sure they would want to put a 21st century 'spin' on it
  3. EULA: End User License Agreement It applies to anyone who purchases or uses an orbx product, no matter the location, its pretty straight forward, and if all you do is buy a product and run it on your computer for your own personal use, dont charge people to use it, dont rent it out, dont share it with others, dont pirate it, and dont use our intellectual property to make your own products.... you have nothing to worry about https://orbxdirect.com/eula
  4. From looking in the backend the titles are set automatically depending on the number of posts Newbie 0> Member 10> Advanced member 30> Senior member 100> Life member 500> Orbx VIP 10,000 >
  5. Lovely shots, got me wanting to learn carrier ops again....
  6. Hi MZ, I'm pretty sure the air traffic for Samoa is a part of @Graham Eccleston AI package now, highly recommended as it also provides the little aircraft flying out to Ofu and Tau islands, and over to Western Samoa @Ken Terry The Navy P8 is a static model I made, it alternates with the Hawaiian Airlines 767 in that parking spot depending on the time of day
  7. Hi Rob, It most certainly is not done via scripts or automated, just hard work in photoshop with layers, brushes and lots of testing. Winterizing landclass tiles is also a very different task to winterizing a huge photoreal area like England if it is have snow in only certain locations, or snow constricted to certain altitudes, with photoreal it is manually done, and fixed in place limited to a certain month of the year, there is no dynamic changing with the weather as seen with landclass tiles (even though that is not an overall pleasant looking effect)
  8. Hi Steve, I posted some here in p3dv4.4 with nothing other than rex clouds
  9. Tongas fjords X is made by none other than Holger Sandmann and Bill Womack, both of whom are veteran Orbx developers
  10. Orbx Regionpacks, Openlc and Globalbase landclass tiles are all LOD15 Orbx HD Airports use many varied resolutions between LOD16-LOD19, sometimes LOD15 for the airports with massive coverage areas If it interests folks, this is the LOD table: LOD9 - 76m LOD10 - 38m LOD11 - 19m LOD12 - 9.6m LOD13 - 4.8m LOD14 - 2.4m LOD15 - 1.2m LOD16 - 60cm LOD17 - 30cm LOD18 - 15cm LOD19 - 7cm It goes further in each direction, but FSX and P3D max out at LOD19 - 7cm for photoreal, and almost all terrain mesh is LOD9 or better
  11. This has been brought up a number of times but it's always a consistent no from us. One of the main reasons being is that it creates a sense of expectation or entitlement for fresh content, and a huge burden on developers to provide, and with that pressure corners would get cut with quality, and as soon as subscribers feel they are not getting enough content within a certain amount of time the complaints start rolling in thick and fast. Orbx products (and most other products in flightsim for that matter) are a form of digital art, art takes time and passion, having subscribers would diminish that aspect.
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