Looking cool! 
Do you know when there will be more news about this new patch (what it will contain, not when it will be released)?
Here's the list of bug fixes and enhancements currently in testing.
Edits and Bug Fixes:
* removed double/excess roads on Vashon Island and in other areas of Puget Sound -
http://orbxsystems.com/forums/index.php?topic=21723.0* fixed road traffic glitch at Seattle Aurora Bridge N47°39.14' W122°20.76' -
http://orbxsystems.com/forums/index.php?topic=19714.0* added missing shorelines in Skagit Bay N48°13.14' W122°22.23'
* fixed 1RL Point Roberts airfield water blending issue
* fixed water spike at N42°43.05' W123°53.42' -
http://orbxsystems.com/forums/index.php?topic=21045.0* edited land class around KPDX -
http://orbxsystems.com/forums/index.php?topic=21968.0* edited land class around Strom (39P)
* reinstated VOR shack at KCVO Corvallis -
http://orbxsystems.com/forums/index.php?topic=22375.0* fixed mesh spike at N42°54.65' W123°51.42' -
http://orbxsystems.com/forums/index.php?topic=21072.0* fixed mesh trench at N45°10.47' W121°59.90' -
http://orbxsystems.com/forums/index.php?topic=22003.0* removed oversized default antenna at 42OR
* removed oversized autogen exclude at W04
* removed snow patches from lowland brush textures noticeable from April to June
* removed PNW out-of-bounds airport flattens at CAR3 Lillooet and CBT6 Quilchena
* edits to water bodies and road/traffic network to ensure compatibility with 3W5 Concrete add-on
* removed stream vectors in farmland east of Vancouver BC visibly "cutting" through features in ground textures
* removed crash boxes on grass at smaller airfields affected by patch 001
Enhancements and New Content:
* military vehicles and personell at Fort Lewis Military Reserve (south of KTCM and at KZ10) including shell blast effects at the artillery range N47°0.93' W122°35.90' every day between 11AM and noon (Matthew)
* autogen optimization for several urban classes: 008b, 031b, and 035b (Tim)
* extensive updates to most larger airports to improve gate asignments, jetway placements, and other AI aspects (Chris)
* enhancements to object placements at existing airfields (Neil)
* Mount Hood Timberline Lodge and ski area and Mount Saint Helens visitor centers objects (originally in FSX Acceleration but excluded by PNW RTM) (Holger)
* complete and accurate autogen vegetation coverage on photoreal areas of Mount Hood, Image Lake, and Lyman Lakes (no autogen in PNW RTM) (Holger)
* land class and object enhancements to sloped airfield 6WA2 including placement of nearby mudflats (Holger)
* improved density and accuracy of forestry roads on central Vancouver Island:
http://orbxsystems.com/forums/index.php?topic=21396.0 (Holger)
* enhancements to the shape of US icefield polygons (Holger)
* clean-up of US transmission line towers and right-of-way polys in many locations (Holger)
* additional 3D bridges in several locations throughout PNW (Holger)
List of airports edited since PNW patch 001:
0S9 Jefferson Co Intl
3W5 Concrete
CBS8 Alberni Valley Regional
CYAZ Tofino
CYBL Campbell River
CYCD Nanaimo
CYGB Texada
CYPW Powell River
CYQQ Comox
CYXX Abbotsford
CYYJ Victoria Intl
CYZT Port Hardy
CZBB Boundary Bay
KBFI Boeing Field King Co Intl
KBLI Bellingham
KCLM Fairchild Intl
KCVO Corvallis
KEUG Eugene
KHQM Bowerman
KOLM Olympia
KPDX Portland Intl
KPWT Bremerton Nat'l
KRNT Renton
KSEA Seattle-Tacoma Intl
KSHN Sanderson
KTCM McChord AFB
KTIW Tacoma Narrows
KTTD Portland-Troutdale
S60 Kenmore Air Harbor
W16 Firstair
W28 Sequim Valley