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Orbx Simulation Systems Pty. Ltd. is a wholly Australian owned company
based in Melbourne with its registered office situated about 15km from
Melbourne International airport.
Founded in 2005, Orbx is staffed with an enthusiastic team of highly
talented
designers and artists with a proven track record of creating innovative
and popular scenery products for flight simulators.
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Orbx specialises in creating highly accurate representations of
real-world airports and ground terrain using
0.1m/pixel resolution for building and object textures, and aerial
photography to an accuracy of 1m/pixel resolution for ground terrain.
Our team of
skilled design specialists can reproduce any airport location globally
with
remarkable accuracy. Customers can literally "walk"
through the airport precinct and recognise every single building and
object including hangars, carparks, trees, fuel depots, signage,
fencing and every vital taxiway and runway including windsocks, markers
and all navigational systems.
Orbx can depict ground terrain areas covering entire
countries or continents using the landclass-based synthetic terrain
system used by the Microsoft Flight Simulator platform.
The ground
terrain is based on aerial photography sourced at 15cm/pixel resolution
and resampled to 1m/pixel. Data is sourced from commercial providers
and in some cases photographed by Orbx staff using hired aircraft.